Forum Discussion
I'd also agree that 2/5/10 should be in play for the forced fights if they're left in game as is.
There is not a good place for injuries in things like EASHL and for that, I applaud the changes they made to Injuries in 24. Two min is enough time to feel the effects of your mistake and then get right back into the game. Sure there is a place for hits to injure a player on the ice like when someone has their head down and is skating full speed into a brick wall, but the problem is that these injuries happen from just zero speed a guy just hitting you against the boards. On top of this, hits have a large grace period that even after the puck has been sent off your stick, I've seen as high as over a second getting blasted into later, injured and no penalty was called. I did everything I was supposed to but got killed without repercussions. The grace period for being hit needs to be severely lowered if you want to punish players for being hit, which I am fine if you want to go this route.
You would also need a way to lower the chances of that hit injuring you with something like the brace feature that was in last years game but did nothing unless you had the puck in the form of the reverse hit. If I was able to react by bracing for that defender coming at me super late to neutralize their hit and maybe just knock me off balance, than it could be more fair to have injuries be 5 min and really punish your poor decision making. But right now, in its current state that stuff to protect you when getting attacked late doesn't exist and so having a short injury timer is the right strategy.