Forum Discussion
Jbats41
1 year agoRising Traveler
@EA_Aljo The main issue that I see with forced fights, especially 1v1, is that the big hit you reference usually turns into a turnover and often times is a breakaway or an odd man rush... the other player spams fight to kill the rush, in which case an NHLer would never take that fight to stop a breakway or an odd man. That flies in the face of realism.
I'd also agree that 2/5/10 should be in play for the forced fights if they're left in game as is.
I'd also agree that 2/5/10 should be in play for the forced fights if they're left in game as is.
KidShowtime1867
1 year agoHero
@Jbats41 wrote:
@EA_AljoThe main issue that I see with forced fights, especially 1v1, is that the big hit you reference usually turns into a turnover and often times is a breakaway or an odd man rush... the other player spams fight to kill the rush,
100%. I have done this myself: If my player gets crushed, injured & the fight prompt pops up - I'm taking that fight as soon as I see my opponent getting a resulting breakaway or odd-man rush.