Forum Discussion
@KidShowtime1867 wrote:I’m actually a mostly exclusive D in woc too, so I don’t have a need to use game breaking mechanics.
Most of my feedback is largely based around defending, using DSS, etc. I love the added responsibilities on D because the layoffs are larger.
Some of those payoffs come by way of shutting down the typical go-to plays by the higher skilled.
Some of the changes to the mechanics aren’t always about black/white possession of the puck - sometimes it’s about adding the ability to create new scenarios and then sorting out the meta within those movements.
For example, the removal of the speed burst in hitting would force the D to time their decision-making differently. It should’ve also enticed the use of the shove more, and also encouraged more use of DSS - creating different scenarios defensively and forcing the offensive to try different things in the face of new defensive setups.
But instead, because a few can’t master the changes within a few days and take some L’s against those who are adapting, we get “outcry” on social media, forums etc
And that was my problem with it was the fact that we didn't even give it a chance for people to adapt to a different style of play and what not. That all being said I do understand why they did it and the reason it was implemented so fast was because at the top level it brought back the unwanted puck ragging meta that existed in 23 that the Pressure System was supposed to fix from happening. Got a message relayed from Inglehart about it who supposedly said when they saw the All Star Event, it brought back the ragging meta that they didn't want in the game, so they chose to revert it for now and maybe try in the future to better tackle the removal of acceleration when hitting problem. I cannot directly confirm this but that was what was told to me.
I still think many of the responses from those that played WoC exclusively were just gripes of having to learn how to hit all over again and the fact that harder for defense again and not offense. But from a 1v1 perspective, I can totally see how the system that was in there for a few days made it very likely to entice stalling tactics of the puck like we saw with the Eki clip.
@hiperay wrote:
@KidShowtime1867 wrote:I’m actually a mostly exclusive D in woc too, so I don’t have a need to use game breaking mechanics.
Most of my feedback is largely based around defending, using DSS, etc. I love the added responsibilities on D because the layoffs are larger.
Some of those payoffs come by way of shutting down the typical go-to plays by the higher skilled.
Some of the changes to the mechanics aren’t always about black/white possession of the puck - sometimes it’s about adding the ability to create new scenarios and then sorting out the meta within those movements.
For example, the removal of the speed burst in hitting would force the D to time their decision-making differently. It should’ve also enticed the use of the shove more, and also encouraged more use of DSS - creating different scenarios defensively and forcing the offensive to try different things in the face of new defensive setups.
But instead, because a few can’t master the changes within a few days and take some L’s against those who are adapting, we get “outcry” on social media, forums etc
And that was my problem with it was the fact that we didn't even give it a chance for people to adapt to a different style of play and what not. That all being said I do understand why they did it and the reason it was implemented so fast was because at the top level it brought back the unwanted puck ragging meta that existed in 23 that the Pressure System was supposed to fix from happening. Got a message relayed from Inglehart about it who supposedly said when they saw the All Star Event, it brought back the ragging meta that they didn't want in the game, so they chose to revert it for now and maybe try in the future to better tackle the removal of acceleration when hitting problem. I cannot directly confirm this but that was what was told to me.
I still think many of the responses from those that played WoC exclusively were just gripes of having to learn how to hit all over again and the fact that harder for defense again and not offense. But from a 1v1 perspective, I can totally see how the system that was in there for a few days made it very likely to entice stalling tactics of the puck like we saw with the Eki clip.
I was working with the NHL during the All Star event. I was at Scotiabank mostly but when I switched over to the Fan Fair I would see the fans frustrated at the Playstation booth. At the end of the night the games left on the menu were a racing game and some jungle game.
- KidShowtime18672 years agoHero
@phomi99 wrote:I was working with the NHL during the All Star event. I was at Scotiabank mostly but when I switched over to the Fan Fair I would see the fans frustrated at the Playstation booth. At the end of the night the games left on the menu were a racing game and some jungle game.
This doesn't mean anything. Why would people spend their time in front of a console they have at home, standing at an uncomfortable kiosk playing against the CPU or an opponent where one person needs to play going down, when they could be doing this?




I play this game almost daily, and if I were at this event, I wouldn't go near the NHL 24 kiosk. Not because the game is bad or too hard but because I'd be there to experience the Fan Zone and all of the real-world hockey experiences.
- phomi992 years agoSeasoned Veteran
@KidShowtime1867 wrote:
@phomi99 wrote:I was working with the NHL during the All Star event. I was at Scotiabank mostly but when I switched over to the Fan Fair I would see the fans frustrated at the Playstation booth. At the end of the night the games left on the menu were a racing game and some jungle game.
This doesn't mean anything. Why would people spend their time in front of a console they have at home, standing at an uncomfortable kiosk playing against the CPU or an opponent where one person needs to play going down, when they could be doing this?




I play this game almost daily, and if I were at this event, I wouldn't go near the NHL 24 kiosk. Not because the game is bad or too hard but because I'd be there to experience the Fan Zone and all of the real-world hockey experiences.
Different times. In our time maybe but this generation 3/4 are glued to their phones. I went to my cousin's for the Superbowl and my little cousins were downstairs playing Spiderman on PlayStation.
For the most part parents waited in lines while the kids roamed around and the PlayStation booth was near the food area. Plus the NHL players left around 4. Big names around 2. Either way when they get to the booth they shouldn't be struggling and frustrated to play.
Those pictures are of the street hockey tournament which they had breaks in between.
- KidShowtime18672 years agoHero
@phomi99 wrote: Either way when they get to the booth they shouldn't be struggling and frustrated to play.Why not? Assuming they're new to the game, it takes time to understand the controls.
- KlariskraysNHL2 years agoHero+@KidShowtime1867 If I were to hop on Madden which I haven't played since 2002 I know I would be frustrated to hell. Knowing the real life game doesn't equate to enjoying a video game.
- phomi992 years agoSeasoned Veteran
@KidShowtime1867 wrote:
@phomi99 wrote: Either way when they get to the booth they shouldn't be struggling and frustrated to play.Why not? Assuming they're new to the game, it takes time to understand the controls.
You think majority people attending the NHL All Star fan fair are not going to be familiar with the game NHL lol. Emphasis on the N H L part.
Apparently to you the Amish only attended.
- TTZ_Dipsy2 years agoLegend
My father hasn't played since NHL 2001 (even then I whopped his butt like 24-0), so I have no doubt he wouldn't know what to do if he went to the kiosk. My 6yo nephew plays NHL 17 with '94 controls, I'm sure he would get pretty frustrated playing '24 too.
These aren't meant for NHL: The videogame ™ hardcores (lol why would someone used to thr game wanna play it in public?) - they're meant for general hockey fans to experience something new. That all said, I definitely agree the controls should be even just slightly easier for green players to pick up.
- Jutila222 years agoNew Hotshot
Why @EA_Aljo u have to ruin this game whit the arcade hitting? That speed boost is so stupid and bad. I have played this nhl games for years and i know how to play this game but the point is this is not fun. So So arcade and no one is enjoying this. I have talk about this for many people and they all say the same. Pressure system was good fix when u took that douwn but the hitting needs to be fix please. No More acceleration /speed boost.
- KidShowtime18672 years agoHero
@phomi99 wrote:
@KidShowtime1867 wrote:
@phomi99 wrote: Either way when they get to the booth they shouldn't be struggling and frustrated to play.Why not? Assuming they're new to the game, it takes time to understand the controls.
You think majority people attending the NHL All Star fan fair are not going to be familiar with the game NHL lol. Emphasis on the N H L part.
Apparently to you the Amish only attended.
Do me a favor - quote me where I said "A majority (of) people attending the NHL All Star fan fair are not going to be familiar with the game"
@TTZ_Dipsy wrote:My father hasn't played since NHL 2001 (even then I whopped his butt like 24-0), so I have no doubt he wouldn't know what to do if he went to the kiosk. My 6yo nephew plays NHL 17 with '94 controls, I'm sure he would get pretty frustrated playing '24 too.
These aren't meant for NHL: The videogame ™ hardcores (lol why would someone used to thr game wanna play it in public?) - they're meant for general hockey fans to experience something new. That all said, I definitely agree the controls should be even just slightly easier for green players to pick up.
Exactly. Provide simple one-button pass/shoot/hit mechanics for the layperson while still providing advanced controls.
I'd also suggest eliminating the on-ice trainer entirely by default. Let people turn it on if they need assistance. In my experience with new players, the distraction from the on-ice trainer barking instructions and such contributes to confusion over the controls.
- EA_Aljo2 years ago
Community Manager
@Jutila22 wrote:
Why @EA_Aljo u have to ruin this game whit the arcade hitting? That speed boost is so stupid and bad. I have played this nhl games for years and i know how to play this game but the point is this is not fun. So So arcade and no one is enjoying this. I have talk about this for many people and they all say the same. Pressure system was good fix when u took that douwn but the hitting needs to be fix please. No More acceleration /speed boost.
We removed the speed boost, but the community was very upset about it. So, it seems there are a lot of people enjoying this.
- 2 years ago
If this is true, than I really don't want to know what next game will look like :D There are lot of people who are upset with this hitting nonsense ..
Maybe there is no need to remove speedbost completely. After january tuner the gameplay was just fine even with speedboost. So maybe some balance?
Also as I mentioned earlier in online play total controls players are in obvious advance with this speedboost compared to skill stick players now. So maybe some fair play?
Last patch just messed up whole game (goalies sucks more, more glitch moves and goals ...).
- EA_Aljo2 years ago
Community Manager
What glitch goals and moves are new since the update?
- phomi992 years agoSeasoned Veteran
@Jutila22 wrote:
@b0dlak@EA_Aljoyes game just rewards players whos just hit and shoot the puck from everywhere no skill needed🤢🤢thats no realistic to have that acceleration /speed boost everytime u go hit..
Community is 50/50 about this hitting so can u please balanced this hitting?There shouldn't be a speed up or slow down to the hitting mechanics in general. NHL 23 hitting was fine if they toned it down a bit. We these mechanics I don't think there is a fix. Who knows maybe they can find a balance. This game would be great if it had 23 hitting.
I liked the slower gameplay with the tuner that killed hitting, I think they should have tried an aim assist to it before reversing it and if that didn't work just chalk it up and reverse it back.
- Treatmentworke662 years agoSeasoned Ace
I use more reverse hitting than regular hitting, for one ,and I'm not a button guy and two I found that hitting this year puts you out of position more than it should when using skill stick ,just MY Opinion
This guy all he did was run my players and he only got one penalty and was for tripping
- phomi992 years agoSeasoned Veteran
@Jutila22 wrote:
@phomi99@EA_Aljoyes in nhl 23 hitting was fine. But now hitting is too much and un realisticIt's terrible animations and very ugly to watch. It's like some invisible push they are attempting. And sometimes you clip a leg with the awful timing mechanic and the player goes flying or other times you line up a guy perfectly only for him to skate right by you lol.
They basically took away the satisfaction of lining up a nice hit. People just skate straight at you because it's a 50/50 chance the hit works. Beginning of the game was too overpowered but it forced players to cut and be more cautious entering the zone.
- recipe872 years agoNew Ace
Yes the hitting animation is a big joke . It looks and feels very stupid and unrealistic
- KidShowtime18672 years agoHero
@Jutila22 wrote:Are u gona do or answer anything about this? 🙂 @EA_Aljo
Why don’t some of you head into practice mode and get the hang of it?
It’s not hard to grasp. Maybe it’s not perfect. But many of us have moved on and adapted. Once you get the hang of hitting, it’s actually quite satisfying. I’m not a fan of the acceleration into the hit animation, but the majority is and many of us have adjusted our game to adapt.
no doubt it’ll be tweaked more, maybe via tuner or in ‘25.
- Jutila222 years agoNew Hotshot@KidShowtime1867 Dude i play 1div in hut so i know how to play the game..
Point is this is not fun to play and so un realistic. Majority people is not adjusted the game. Its 50/50 what people are likeing or not this game and hitting.