Forum Discussion
@KidShowtime1867 wrote:
@Jutila22 wrote:Are u gona do or answer anything about this? 🙂 @EA_Aljo
Why don’t some of you head into practice mode and get the hang of it?
It’s not hard to grasp. Maybe it’s not perfect. But many of us have moved on and adapted. Once you get the hang of hitting, it’s actually quite satisfying. I’m not a fan of the acceleration into the hit animation, but the majority is and many of us have adjusted our game to adapt.
no doubt it’ll be tweaked more, maybe via tuner or in ‘25.
When hitting got killed you said many liked the change and you told another person that didn't like it that they were the "minority" and yet it got changed back.
At what point do you say to yourself maybe I don't know what I'm talking about?
@phomi99 wrote:
@KidShowtime1867 wrote:
@Jutila22 wrote:Are u gona do or answer anything about this? 🙂 @EA_Aljo
Why don’t some of you head into practice mode and get the hang of it?
It’s not hard to grasp. Maybe it’s not perfect. But many of us have moved on and adapted. Once you get the hang of hitting, it’s actually quite satisfying. I’m not a fan of the acceleration into the hit animation, but the majority is and many of us have adjusted our game to adapt.
no doubt it’ll be tweaked more, maybe via tuner or in ‘25.
When hitting got killed you said many liked the change and you told another person that didn't like it that they were the "minority" and yet it got changed back.
At what point do you say to yourself maybe I don't know what I'm talking about?
Why are you being so rude? We’re just discussing subtle changes to a video game we all share an interest in. I make suggestions to help people get better and I really enjoy dissecting clips and people’s problems with the game in an effort to maybe give people a better understanding.
I still think those of us who appreciate a more simulation experience across all competitive and offline modes didn’t welcome the changes at first because there was already such a fundamental change to begin the year with. But after a couple of play sessions it was clear that people who leaned on the unrealistic explosiveness of the new hitting mechanic were getting exposed for doing so.
And it was clear many players were leaning on this defensively because you could see your opponent throwing hits and expecting to make contact, only for me to blow by them.
In turn, once you learned you needed to get closer to make contact and learn to time your hits better, opponents expecting you to misfire on a hit were suddenly met with a player closing the gap and getting better positioning for a disruptive stick check or well placed shove.
I have a suspicion the timing of the change had too much of an affect on upcoming NHL-Sponsored events and maybe there was some feedback given to EA directly from the NHL by way of their own feedback channels.
In any case, I hope a common ground can be found when it comes to the acceleration into a hit and how much it can be a crutch.