@hiperay wrote: I also think that it can be too easy to hard turn off of shoves online which is why you see people sitting along the boards with their backs turned away. In one motion they can move in one direction and then hard turn in the opposite and there really isn't anything you can do to fight against it.
You're not wrong - being able to protect the puck without the boards playing a role in disrupting puck possession is a real issue. I'd like to see puck possession get a huge nerf when the control radius includes areas of the boards. Although the boards shouldn't become a huge hinderance, there should be some responsibility on the puck carrier to be aware of them.
@hiperay wrote:
I am fine with you being punished for attacking the puck carrier with no strategy in mind but there are times where you go to give the guy a shove and the carrier can just turn off of it and completely disregard the push now having a clear lane to the net.
I am okay with a puck carrier being able to turn away and negate a shove if they have good timing. I think more people would be okay with this if they were able to master the technique of holding backhand and moving LS in the opposite direction of where the hit is coming from. This is a very effective skill to learn and I'm not yet convinced it's OP.
@hiperay wrote: On the other hand, if you are trying to instead slowly trap them in the corner, the ability to board play the person can be difficult to near impossible at times. I have noticed situations where I am holding the button down and the player is not being pinned and instead turns off and again has an open lane to the net.
You're right on here. Boardplay has always been cumbersome. I've often wondered if it should be an automated thing while players jostle with shoves near the boards for extended frames, but I'd imagine there'd be debate about introducing more automation.
@hiperay wrote:
The best example I can think of is to play a game of Ones online and watch someone utilize elite edges to turn back and forth repeatedly all the while losing no stamina.
Honestly - modes like Ones are not the stage to be assessing gameplay nuance. Ones is an arcade mode through and through. I don't believe elements like fatigue are tuned the same in Ones as they are in regular games like OVP/EASHL.
That said, in the event someone is repeatedly adjusting their positioning laterally and is able to do so with speed - the best course of action is to be patient and force them to move where you want them to via DSS. You can absolutely disrupt a player who leans on elite edges by using DSS to force them to stop and think. That slight stutter in their movement should open the window for a shove, poke check or shoulder check.
@hiperay wrote:
Skaters with Elite edges are forcing people to play almost too passive to the point that it is no longer in line with how the NHL is played. That's why I think just a small hit to your stamina with each sharp/hard turn would help the game move more.
I agree.