Forum Discussion
Yes some things at times don't make good sense and you just have to say it's RNG at its finest.
Cause to me that video. You should be checking if you are lined up like that. If you were trying to play the puck you'd have been better off angling them towards the boards and squeezing them out of the play and poking.
@KlariskraysNHL wrote:
@PernellKarl027I've almost given up giving my 2 cents on the play. If it isn't what they want to hear they just get angry. I try my best to explain why things happened because of how the game actually works and not how real life works because we're playing the video game and it is what it is.
Yes some things at times don't make good sense and you just have to say it's RNG at its finest.
Cause to me that video. You should be checking if you are lined up like that. If you were trying to play the puck you'd have been better off angling them towards the boards and squeezing them out of the play and poking.
I think its healthy to remember that disagreements arent necessarily "anger" here. I think a play like this, one where neither side of the puck can honestly say they played right (again, I think the defense has more of a case if we had to pick a "winner" of skill, play reading, wahtever you want to call it) is being amplified by the general reward/feeback loop of the game that sees perfection required by defenders for a positive play whereas offensive players can do 0% of a play right and have success.
Again, this is why I keep aying we need to balance this game from a 1v1 perspective (like 1 on 1, no other players...so not HUT, hnot VS, but open sakte 1v1) when it comes to speed, acceleration, agility, puck control puck pickups, incidiental contact, checking, etc because the imbalances there lead to bandaids elsewhere which lead to drastically different perceptions and experiences when playing this game.
at the end of the day, the offense did literally nothing right and recieved a reward. Chalk it up to a bad bounce in this parituclar scenario, but similar plays/scenarios where defensemen are doing things 80-90% properly are still not seeing mostly positive results which leads to these huge community divides.
We also again have game speed and passing speed and pass receptions at a place where defenders are basically being asked to sit back, be passive, and do literally nothing unless the 100% perfect scneario presents itself for you to actually take an active role in the play which is so boring and lame and unskilled. And because we ask our D to be super passive and disengaged essentially, we can only expect for those same D to ask that if they do make 80-90% correct decisions that they be rewarded properly since anything below that is a sure goal/penalty.
It's not a healthy nor rewarding nor skillful balance right now and hasnt been for years. its years of frustration, its years of being told "perfect or expect a goal" while their forward counterparts are mashing LS, holding RT for 10 seconds while spinning around with LT and RS engaged and making 800 mph backhand passes whenever they feel like. This is not balance and it needs to change.
- KlariskraysNHL2 years agoHero+@Limp_KidzKit I've always said offense must reign supreme over defense. I've said it for years upon years because that is what the average consumer wants. They want to feel like the superstar that comes in clutch with goals. Defense is always gonna be harder but when you can play a solid defensive game you can make life hell for even some of the best offenses.
We also tend to look for the bad things more than looking for the good that go our way also. There is always things we can do to better ourselves in positions but sadly at times we don't see it til it is too late. - TheUnusedCrayon2 years agoSeasoned Ace
@KlariskraysNHL wrote:
@Limp_KidzKitI've always said offense must reign supreme over defense. I've said it for years upon years because that is what the average consumer wants. They want to feel like the superstar that comes in clutch with goals. Defense is always gonna be harder but when you can play a solid defensive game you can make life hell for even some of the best offenses.
We also tend to look for the bad things more than looking for the good that go our way also. There is always things we can do to better ourselves in positions but sadly at times we don't see it til it is too late.This year I actually feel lucky when I make a good play and it actually works out.
That's how nerfed I feel defense is this year.
When I get an interception for being in the lane I feel giddy. When I poke the puck off of a defender who is overhandinling it at the blue line and blatantly exposing it I get joy when I poke and it actually connects with the puck and it goes out of the zone.
It also saddens me when I have poor offense and I still end up somehow scoring a goal because the game just allowed it to happen knowing the defender actually made a good play. So often this year and more than most years I go, "I'll take it I guess!”
- 2 years ago
@KlariskraysNHL wrote:
@Limp_KidzKitI've always said offense must reign supreme over defense. I've said it for years upon years because that is what the average consumer wants. They want to feel like the superstar that comes in clutch with goals. Defense is always gonna be harder but when you can play a solid defensive game you can make life hell for even some of the best offenses.
We also tend to look for the bad things more than looking for the good that go our way also. There is always things we can do to better ourselves in positions but sadly at times we don't see it til it is too late.My idea of "balancing" would actually see more "home base" shots beating goalies. It would see more 1st shot goals from elite shooters. imo...theres plenty of ways to make getting a high danger shot off harder while simultaneously rewarding it more.
this idea would revolve around defensive intercceptions becoming lesser with the DSS and shoves and low speed hitting getting major buffs or retunred to their previous state (DSS).
Offense should be overpowered if the defense is going to be passive, lose gaps, not back check, etc...but on the contrary, if the defense is applying pressure and playing sound position, the offesne is going to have to either simplify their game or find more creative cuts, passes, chips, etc to find space.
thats real hockey and real hockey is fun. it does not require us to have a bunch of loose pucks and bobbled passes in theory, it just requires puck carrier sakting and general speed/agility/acceleration to be tuned to more believable settings. this should naturally lead to more time and space if the defense isn't playing proper gaps and marking their assignments correctly which would in turn make offense more fun and rewardign as dekes would be more effective than they currently are.
win-win in my books...current tuners are boring for all involved that leave many wanting more
- Jagavekov2 years agoSeasoned Veteran
@Limp_KidzKit wrote:
@KlariskraysNHL wrote:
@Limp_KidzKitI've always said offense must reign supreme over defense. I've said it for years upon years because that is what the average consumer wants. They want to feel like the superstar that comes in clutch with goals. Defense is always gonna be harder but when you can play a solid defensive game you can make life hell for even some of the best offenses.
We also tend to look for the bad things more than looking for the good that go our way also. There is always things we can do to better ourselves in positions but sadly at times we don't see it til it is too late.My idea of "balancing" would actually see more "home base" shots beating goalies. It would see more 1st shot goals from elite shooters. imo...theres plenty of ways to make getting a high danger shot off harder while simultaneously rewarding it more.
I might make a separate post about this, but this has been something I have been thinking about for a while. With all these prominent shooters now who regularly beat goalies on shots like this - Matthews, Bedard, etc., maybe it is time for a "shot stick" type mechanic to make shooting more fun and skill based. I watch the condensed games in the mornings and it seems like more and more guys are beating goalies with clean shots from high danger areas. If more of these went in in NHL 24, we would need less Harlem Globetrotters on ice goals.
I'll think about the specifics but some "joystick jockeying" involving timing or stick movement that brings more user skill into the equation of beating goalies with shots rather than just pressing up on the right stick and top corner on the left stick and letting the attributes decide what happens, which is boring and stale. I haven't played a ton of NBA 2K but it feels good to get a "green release" and hit a shot, it's time for something like this in NHL.
- Rigu72 years agoSeasoned Hotshot@Jagavekov A contextual wrist shot meter would be a great idea if implemented well. You're right, goalies get beaten clean a lot by snipes in real life.
Loads of traffic in front? The green release zone is pretty small; gliding in the clear and it should be easier to release the skill stick in the green zone, but timing is still key.
The goalies aren't fixable by sliders since 23, they either miraculously save NHL style shots from the slot or let in the same poor goals continuously from the same spots on the ice. - TheUnusedCrayon2 years agoSeasoned Ace
@Jagavekov wrote:
@Limp_KidzKit wrote:
@KlariskraysNHL wrote:
@Limp_KidzKitI've always said offense must reign supreme over defense. I've said it for years upon years because that is what the average consumer wants. They want to feel like the superstar that comes in clutch with goals. Defense is always gonna be harder but when you can play a solid defensive game you can make life hell for even some of the best offenses.
We also tend to look for the bad things more than looking for the good that go our way also. There is always things we can do to better ourselves in positions but sadly at times we don't see it til it is too late.My idea of "balancing" would actually see more "home base" shots beating goalies. It would see more 1st shot goals from elite shooters. imo...theres plenty of ways to make getting a high danger shot off harder while simultaneously rewarding it more.
I might make a separate post about this, but this has been something I have been thinking about for a while. With all these prominent shooters now who regularly beat goalies on shots like this - Matthews, Bedard, etc., maybe it is time for a "shot stick" type mechanic to make shooting more fun and skill based. I watch the condensed games in the mornings and it seems like more and more guys are beating goalies with clean shots from high danger areas. If more of these went in in NHL 24, we would need less Harlem Globetrotters on ice goals.
I'll think about the specifics but some "joystick jockeying" involving timing or stick movement that brings more user skill into the equation of beating goalies with shots rather than just pressing up on the right stick and top corner on the left stick and letting the attributes decide what happens, which is boring and stale. I haven't played a ton of NBA 2K but it feels good to get a "green release" and hit a shot, it's time for something like this in NHL.
One thing I want to note is if you watch the esports and paid tourneys for this game they never score directly off a shot from a good area. Has to be a one-timer or a deke on net.
They literally refuse to shoot the puck 1 on 1 from high slot because they know it isn't going in, despite goalies playing on their goal lines the whole game.
- KidShowtime18672 years agoHero
@Jagavekov wrote:
@Limp_KidzKit wrote:
@KlariskraysNHL wrote:
@Limp_KidzKitI've always said offense must reign supreme over defense. I've said it for years upon years because that is what the average consumer wants. They want to feel like the superstar that comes in clutch with goals. Defense is always gonna be harder but when you can play a solid defensive game you can make life hell for even some of the best offenses.
We also tend to look for the bad things more than looking for the good that go our way also. There is always things we can do to better ourselves in positions but sadly at times we don't see it til it is too late.My idea of "balancing" would actually see more "home base" shots beating goalies. It would see more 1st shot goals from elite shooters. imo...theres plenty of ways to make getting a high danger shot off harder while simultaneously rewarding it more.
I might make a separate post about this, but this has been something I have been thinking about for a while. With all these prominent shooters now who regularly beat goalies on shots like this - Matthews, Bedard, etc., maybe it is time for a "shot stick" type mechanic to make shooting more fun and skill based. I watch the condensed games in the mornings and it seems like more and more guys are beating goalies with clean shots from high danger areas. If more of these went in in NHL 24, we would need less Harlem Globetrotters on ice goals.
I'll think about the specifics but some "joystick jockeying" involving timing or stick movement that brings more user skill into the equation of beating goalies with shots rather than just pressing up on the right stick and top corner on the left stick and letting the attributes decide what happens, which is boring and stale. I haven't played a ton of NBA 2K but it feels good to get a "green release" and hit a shot, it's time for something like this in NHL.
Yup, something akin to the swing mechanic in today's golf games. Force the shooter to make clean movements on the shot stick for accurate shots.