Forum Discussion
@Froommey wrote:@Limp_KidzKit
Don't worry, there are people who just want to make themselves important here, but have no basic knowledge of hockey. Ignore them !
I diont want to get into any sort of drama, i just bring a real-world perspective to the sport rather than a virtual perspective to the sport and i think its a good balance for discussion.
I dont think these boards work without both being present - we need civil disagreement and differences of perspectives and opinions present to truly provide actionable feedbakc to the game.
its why i express my opinion on breaking down the sports to its most fundamental showdown between offesne and defense which is a 1v1...i think we as a community need to present arguments and come to a conclusion here before we can balance everything else. if we dont have a balanced 1v1 scenario then how can we properly balance the success rates of passes and shots? the 1v1 balance should provide us with the proper base and balancing for general game speed, general acceleration levels, general back skating levels, general agility levels, and general puck control/pickup tuning. once those are all in a spot that we can agree on, then it makes balancing pass sped, shot speed, goalie reactons, goalie movemnt speed, pass receptions, bouncing puck receptions, etc all that much easier.
we always get caught up trying to balance the game via outcomes in a 5v5 scenario where we have too many bandaids in place already that lose sight of what really needs fundamental balancing. puck interceptions are too high, well thats because puck skater agility is way too high and pass accuracy is way too high and puck speeds are way too high, but we just nerf DSS speed and poke speed and make checking harder because 6s play a 0-5 trap out of necessity and screens dont matter and beating goalies on first shots with good shooters from good areas is too hard, and now we end up with all of these bandaids and no real change right?
we need to break this down into 1v1 play. we need to discuss this and its paramount to moving onto other aspects of the game. theres a path here to a more manual defense and more ice space and more dynamic play but it starts with getting the fundamental aspects locked in. we keep ignroing that to talk about pass interceptions or something...were wmissing the point as a community!
@Limp_KidzKit wrote:
@Froommey wrote:@Limp_KidzKit
Don't worry, there are people who just want to make themselves important here, but have no basic knowledge of hockey. Ignore them !I diont want to get into any sort of drama, i just bring a real-world perspective to the sport rather than a virtual perspective to the sport and i think its a good balance for discussion.
I dont think these boards work without both being present - we need civil disagreement and differences of perspectives and opinions present to truly provide actionable feedbakc to the game.
its why i express my opinion on breaking down the sports to its most fundamental showdown between offesne and defense which is a 1v1...i think we as a community need to present arguments and come to a conclusion here before we can balance everything else. if we dont have a balanced 1v1 scenario then how can we properly balance the success rates of passes and shots? the 1v1 balance should provide us with the proper base and balancing for general game speed, general acceleration levels, general back skating levels, general agility levels, and general puck control/pickup tuning. once those are all in a spot that we can agree on, then it makes balancing pass sped, shot speed, goalie reactons, goalie movemnt speed, pass receptions, bouncing puck receptions, etc all that much easier.
we always get caught up trying to balance the game via outcomes in a 5v5 scenario where we have too many bandaids in place already that lose sight of what really needs fundamental balancing. puck interceptions are too high, well thats because puck skater agility is way too high and pass accuracy is way too high and puck speeds are way too high, but we just nerf DSS speed and poke speed and make checking harder because 6s play a 0-5 trap out of necessity and screens dont matter and beating goalies on first shots with good shooters from good areas is too hard, and now we end up with all of these bandaids and no real change right?
we need to break this down into 1v1 play. we need to discuss this and its paramount to moving onto other aspects of the game. theres a path here to a more manual defense and more ice space and more dynamic play but it starts with getting the fundamental aspects locked in. we keep ignroing that to talk about pass interceptions or something...were wmissing the point as a community!
Bolded what's wrong with the decision making and you absolutely nailed it.