Forum Discussion
@PernellKarl027You don't need more than 2 seconds to realize what's happening.
Clip 1: D anticipates the pass and it goes right by him for no other reason. Trying to fight for the puck as a D in the D-zone is insane. Even anticipating passes rarely yields results. Not even going to comment on one player challenging goalie and three other players only to take a crappy shot and the rebound seems to go exactly to... surprise.
https://runawaylegatus.com/majjama/roleplay/Furc/intercept2.mp4 - Here's a clip of me (Right D @ 10 secs in) trying to intercept a pass right at the beginning. I'm literally positioned to intercept, if anything, I should've disrupted the play, but it ends up as a perfect reception anyway. Then at 35 secs the opponent passes through my forward and I double back to intercept or break up the pass (again). If you freeze frame at 35 you can see the puck goes through my stick for another perfect reception. It's not hyperbole to say that this happens the vast majority of the time.
Clip 2, 3: Do you even have to ask what's the issue here with players literally pressed up against each other, the clipping through the stick, and the offensive player auto-regains the puck as the D keeps getting taken out of the play.
Clip 4: Just like in one of the examples that I posted myself, the majority of pokes go opposite of where you're poking. Not back the other way, not to the side, not bobbling, but directly behind you. When that happens, the poke slows you down. Then you can't pivot fast enough because that got nerfed games ago. Now all we have is players skating as fast as they can into the D and being rewarded for it. In NHL 22 (23 to a lesser extent), I could time my pokes perfectly to go back the other way when they hit. Case in point, the physics were better in past games, but what's new.
So yeah, PK, if you need longer clips to see what the issue is here, how're you going to help me or any other person that's concerned with the defensive side of the game?
@Jammalammalam wrote:https://runawaylegatus.com/majjama/roleplay/Furc/intercept2.mp4 - Here's a clip of me (Right D @ 10 secs in) trying to intercept a pass right at the beginning. I'm literally positioned to intercept
No you're not. You skate right into the puck carrier mashing poke check.. again:



Attacking the puck carrier was the right move, but once again you're mashing poke check and expecting to come out with an interception when this was a perfect time for an open ice hit.
Hitting poke check will negate a chance of interception during those frames. That's how real hockey works. If you've got one hand on the stick and you're just thrusting it randomly in the hopes you'll disrupt the puck - a well placed pass will go right through you. As it should.
- ItsInThisGame2 years agoRising Traveler
I agree.
I play mostly CHEL on now days. Here are some new problems:
HIP CHECKS
This game is hip checks after hip checks. That was somehow difficult to do before but now with total controls you can do it by pressing one button. Its too easy to do and its too effective. Everybody is spamming that all the time. A Hit barely hits you and you always fall down. Sometimes you even get boost when you press square and you can hit a player from behind. Ridicilous. EA also should change those dekes what you can do with total controls.
MOMENTUM
This is not working. Time should be longer. Its not makes sense that opponent have a puck like 25 seconds and then you lost all your endurance. You cant even skate. Your player is so tired. If you have a penalty and you get out of the box you still dont have any endurance. You just doesnt have speed.
BATTLES IN THE FRONT OF THE NET
Everyone knows that there has been delay (YEARS) when you press right stick up (shot). You can get penalties if you cant get the puck when you try to shot onetimer.
For some reason, EA does not want to fix this delay.Well now its even more "fun" than before. Same thing. You get penalties really easily in front of the net if you are attacking but now defending team can push / hit opponent players as much as they want and doesnt matter if they dont have puck. No penalties. Never.
Now i have to ask that does EA have people who testing this game before release?
This is unbelievable how you "developing" this hockey game year after a year. I would like to know how much customers you have lost in these years. NHL game will probably not sell very well because you are not investing in it at all. You create hundreds of HUT cards, mascots and other not so important things rather than develop the game itself.
Money talks. Yes we can see that.Lets hope that some other company create NHL game in the near future.
If we can get some kind of competition to the market then maybe EA would start developing more of this game and start fixing those problems what we have. - Jammalammalam2 years agoSeasoned Veteran
@KidShowtime1867There was no manual poke here. This is one of several auto-animations you get when puck is in flight and your guy wants to intercept or disrupt. What exasperates this is that I get within stick/arm glitch territory because I'm too close or even in his stick. Even if there was a manual poke here, the issue is that in past games, there would be a loss of puck possession. Enough that players needed to skate for the puck. Since 23, the auto-animation to reached for pucks (a lot of the time, through sticks and bodies) seems to have been dialed up to where you can clip through sticks and the player with the puck regains possession. This is because pokes have become so weak that they are simply nudged off sticks for a half-second and auto-picked back up. Even if you are backing up in defend mode and don't "blind mash poke", good players know exactly when to use RS and not just a blue line deke and LS (in your example). I can almost forgive that scenario if I'm being too passive with every zone entry, but again, playing GOOD teams you have to be aggressive.
- KidShowtime18672 years agoHero
@Jammalammalam wrote:@KidShowtime1867There was no manual poke here.
If we're going to have an honest discussion about what can and can't be done to improve defence, it's imperative that you be honest about what plays out in the clips you're providing.


This is not an auto-animation. This is a poke check and/or DSS being initiated at the exact time you are about to make contact/intercept the puck.
- couture2fat2fly2 years agoSeasoned Veteran
@KidShowtime1867here comes this year's target audience! 🤔
In what world would that be a perfect reception in real life? - KidShowtime18672 years agoHero
@couture2fat2fly wrote:@KidShowtime1867here comes this year's target audience! 🤔
In what world would that be a perfect reception in real life?This one?

It wasn't perfect. Had Yellow not been hitting poke check, they may have actually intercept this pass.
The reception itself was the collection of a loose puck caused by an interaction between the puck and the defender (yellow), but because yellow was hitting poke check/DSS, they did not enter the pickup animation, and the puck made its way through.
In this frame, you can see the #8 has body position (their stick is in front of #29):

This is proven by the fact they actually obtain possession of the puck first: (take note of the darker grey, indicating puck possession)

The puck is then dislodged by the initiation of poke/dss. We all know that for some reason, player skates become more obstructive to puck movement when DSS/poke is engaged:

Because DSS/Poke is engaged, the puck continues its travel through the legs and behind #29

Then, #8 CORRECTLY obtains the puck as #29 is engaged in poke/DSS and activelt skating AWAY from the puck:

- Jammalammalam2 years agoSeasoned Veteran@KidShowtime1867 I'm not going to argue with you here on what I did, didn't do, and what the game automatically does in terms of interceptions and wonky lose puck animations. Quick question though, is being aggressive with a player coming right at you with a single "blind poke check" (because, you know, people create their builds around the poke) the new "poke spam"?
- Jammalammalam2 years agoSeasoned Veteran
"Online hockey is in a good place..." LMAO. End of this convo.
- KidShowtime18672 years agoHero
@Jammalammalam wrote:"Online hockey is in a good place..." LMAO. End of this convo.
Never said it was perfect my dude. I understand a videogame cannot replicate real life. I'm not bitter towards developers for my lack of grasping mechanics and working with them in the state they're in to improve may chances of getting ideal outcomes.
- KidShowtime18672 years agoHero
@Jammalammalam wrote:Quick question though, is being aggressive with a player coming right at you with a single "blind poke check" (because, you know, people create their builds around the poke) the new "poke spam"?Blind poke checks are an issue , don't get me wrong. I'm not a huge fan of less-than-skilled players being able to mash poke check and get the outcome they want when they've been burned already. That said, I think the rate at which this happens successfully is overstated.
- TheUnusedCrayon2 years agoSeasoned Ace
@KidShowtime1867 wrote:
@Jammalammalam wrote:@KidShowtime1867There was no manual poke here.
If we're going to have an honest discussion about what can and can't be done to improve defence, it's imperative that you be honest about what plays out in the clips you're providing.


This is not an auto-animation. This is a poke check and/or DSS being initiated at the exact time you are about to make contact/intercept the puck.
It's actually a hitting animation.
- Jammalammalam2 years agoSeasoned Veteran
LOL. Seriously... I just got caught in the auto-animation because the puck glitches off the guy's stick and slows for a half-second. D-men in 6's will know this when you're around the net, hovering on the goalie, and your guy auto-one-hands the puck as if they were reaching to intercept a pass, but the puck is too slow and your player winds up reaching and putting it into the net. Not sure I care anymore to keep trying to explain at this point.
In any case, beat #4 on the leaderboards tonight in what could be described as a well oiled machine of players that know exactly what to do to work the mechanics in their favor.


Great team (and they were just as good in 23 where we traded wins and losses as well), but as I said before, every time I play this game I'm playing against the mechanics first and the player second. There's skill in learning how to play against skewed mechanics that are heavily tipped to give the edge to the offensive side of the game. Like many teams that do well in the game, we've also been mastering using the mechanics to our advantage, and even though it works for us, I'll still be in these forums trying to fight for some semblance of fairness while HUT players continue to tell me what I'm doing wrong, what buttons I'm pressing, and using gif examples of playing defense against some of the worst HUT players I've seen instead addressing the mechanics of why people have to play the way they do.
Yeah. No thanks.
- TheUnusedCrayon2 years agoSeasoned Ace
Another example of hitting mechanic being inconsistent:
- KlariskraysNHL2 years agoHero+
@JammalammalamYou do know me and Showtime are 6s players right? I refuse to play things less than 6v6 humans.
I don't hide behind fake gamertags on forums. You can view me here.
https://www.ea.com/games/nhl/nhl-24/pro-clubs/playersAlso I will do all I can to make sure EA doesn't ever go down a p2w route for WoC. It's fine if they leave it alone for now. But who knows maybe they eventually go the NBA2K route.
- Beauts902 years agoSeasoned Ace
@KlariskraysNHLAlso I will do all I can to make sure EA doesn't ever go down a p2w route for WoC. It's fine if they leave it alone for now. But who knows maybe they eventually go the NBA2K route.
The chances of WOC not being monetized much further in the next few years is probably really close to 0.
- Jammalammalam2 years agoSeasoned Veteran
@KlariskraysNHLI hear that. My thought process (and take it how you want) is if you want to teach me how to play this game, you've got to be equal or better than me. Want to give me a synopsis on why a play might've been a success or failure? Fine, I can accept that, but I tend not to appreciate being told I'm wrong for doing said play when I'm well within the bounds of success, but get beat out by questionable mechanics. Want to tell me how you'd do it instead? By all means, but don't say that because I didn't do it your way is why the play failed. Each game mode presents so many different nuances that even though I think I'm a decent D in 6's, I would never feel like I could preach D to someone that plays HUT or OVP. The fundamentals might be the same, but the way players play are different. With that being said, I don't need to hide as well.
23
23
24
24
If you're on Xbox, feel free to add me as well if people want to play or play against. It's all good to me. As for WoC not being P2W, I think it's coming. I never thought I'd see the day when I play against a WEREWOLF with set stats in a CLUB GAME, but here we are.FYI. I edited out my team name. I'm sure if you have no life you can dig to find us, but I don't want it to be that easy to find the names of other team players when it's just me I'm referring to here.
- 2 years ago
Is this great thread now a place for a pissing contest ? Another reason why I stay far away from online as I possibly can 😐
- Jammalammalam2 years agoSeasoned Veteran
@PernellKarl027The main point of this thread was a discussion on the mechanics of the game being abused with people posting clips of mechanics being abused and generally what players are having to deal with during these games. Some people turned it into a critique of how people play the game, and even going as far as straight up telling people what they did or didn't do in a game. If you're going to tell me how to play the game then I'm going to ask you to bring your stats because I'm going to bring mine if you want to turn this into a, "What I would've done and what you should've done discussion" because I want to know exactly who's trying to coach me on how I play. Especially when the whole preface of posting in this thread is about the game's mechanics and NOT how you should be telling people how to play the game the way you do.
- 2 years ago
@Jammalammalam wrote:@PernellKarl027The main point of this thread was a discussion on the mechanics of the game being abused with people posting clips of mechanics being abused and generally what players are having to deal with during these games. Some people turned it into a critique of how people play the game, and even going as far as straight up telling people what they did or didn't do in a game. If you're going to tell me how to play the game then I'm going to ask you to bring your stats because I'm going to bring mine if you want to turn this into a, "What I would've done and what you should've done discussion" because I want to know exactly who's trying to coach me on how I play. Especially when the whole preface of posting in this thread is about the game's mechanics and NOT how you should be telling people how to play the game the way you do.
You don’t have to be a TOP player in EASHL 6's to know hockey or have a discussion with you. Why would someone with lesser stats can not chime in in a discussion of a play without you looking down on them ?
Look, you did it again in your last post right above 👆
You said:
@Jagavekov Well said! I'll be 100% honest with you, this is probably one of the first times I've seen HUT examples used where the offensive players are actually good and know the mechanics to look good.You seem to discriminate the HUT player base, as if it was surprising to you that that said player was actually good 🤔
Im an OFFLINE player only. I’ve played all my life, I’ve watched games all my life and I sure know how to play the game even if I’m not TOP Cheese in EASHL. Lots of people are in the same boat around these parts and maybe they play offline, maybe they play 3's, maybe they play HUT, maybe they play VS. But the fact is, there’s no need for a pissing contest.
The only play I’ve commented on in this thread was the play along the board, and I still believe it was a very bad play on both ends.
And the fact that you guys (online peeps) are always talking about mechanics of the game, makes me wonder how you guys actually play the game ? Seems like you are always trying to beat and fight against the mechanics/metas/glitch/exploits instead of just playing hockey. At the end or the day, that must be getting to you guys and in my opinion that’s not how the beautiful game of hockey should be played 😒