Forum Discussion
When I look at that, I see hockey. Yes, you don't get passing icons or a pressure meter when you watch a broadcast game on TV, but this also isn't meant to look like you're watching hockey on TV. It's a video game and exceptions are made to improve playing the game. Which is the intent to begin with. That people are going to actually play the game and not just watch 2 AI teams play each other so they can replicate watching a TV broadcast. The last thing I would think about when seeing that gif is a Christmas tree. I get you're exaggerating, but the complaints that this game doesn't resemble anything like real hockey seem pretty ridiculous. I think anyone can look at the game and recognize it's hockey.
I know the added elements that help with gameplay are distracting to the purists and hope we have an option to disable them at some point in the future.
@EA_Aljo wrote:When I look at that, I see hockey. Yes, you don't get passing icons or a pressure meter when you watch a broadcast game on TV, but this also isn't meant to look like you're watching hockey on TV. It's a video game and exceptions are made to improve playing the game. Which is the intent to begin with. That people are going to actually play the game and not just watch 2 AI teams play each other so they can replicate watching a TV broadcast. The last thing I would think about when seeing that gif is a Christmas tree. I get you're exaggerating, but the complaints that this game doesn't resemble anything like real hockey seem pretty ridiculous. I think anyone can look at the game and recognize it's hockey.
I know the added elements that help with gameplay are distracting to the purists and hope we have an option to disable them at some point in the future.
you rotinely see puck carriers sprint at 90 mph of .2 seconds then hold their sticks out 8 feet away and do 270 degree pivots that have the same effect as an explosive powerturn then whip a 200 mph backhand pass from said outreached position with no momentum? that's hockey to you?
All while the AI are constantly spritning around around and "filling in" during the man advantage which kills any sort of flow, passing play, spacing, etc?
We have very different definitions of hockey. This isnt even close. This makes NHL Hitz Pro look like a sim experience.they actually had a possession poweturn animation in their game that triggered contextually. So do did 2k actually.