Forum Discussion
"Skill Gap"
https://old.reddit.com/r/EA_NHL/comments/174yvgb/new_physicsbased_contact/
I have great difficulty with shoulder hitting using skill stick. There's something about the direction of skating or maybe speed changes once you push the right stick down, I always seem to miscalculate the distance & speed of the opponent or my own speed. This is mostly in EASHL. But I noticed that when I play in HUT with players like Sami Salo or Rasmus Dahlin, who I assume have good hitting stats, it's much easier to connect with hits. It's almost like they have some super auto hitting aim going on? Is it simply the case of having good stats in hitting?
After trying total control for hitting, I am not a fan. It makes hip checking ridiculously easy, that's pretty much it. Hip checking being way OP and ridiculous, please do something about it. And also, please do something about the hitting animations too, it's supposed to be SHOULDER hitting, not knee or head butting. Those animations look plenty weird.
- KidShowtime18672 years agoHero
@Sgt_Kelso wrote:I have great difficulty with shoulder hitting using skill stick. There's something about the direction of skating or maybe speed changes once you push the right stick down, I always seem to miscalculate the distance & speed of the opponent or my own speed. This is mostly in EASHL. But I noticed that when I play in HUT with players like Sami Salo or Rasmus Dahlin, who I assume have good hitting stats, it's much easier to connect with hits. It's almost like they have some super auto hitting aim going on? Is it simply the case of having good stats in hitting?
After trying total control for hitting, I am not a fan. It makes hip checking ridiculously easy, that's pretty much it. Hip checking being way OP and ridiculous, please do something about it. And also, please do something about the hitting animations too, it's supposed to be SHOULDER hitting, not knee or head butting. Those animations look plenty weird.
I don't get this 'Hip check is OP' argument right now.
I think a LOT of people are too comfortable skating at full speed along the boards, and EA introduced a mechanic for defenders to shut that down. And now, you've got people mad about that.
If hip check gets a nerf because of this current backlash from people who can't avoid it, I'm gonna be really disappointed.- TheUnusedCrayon2 years agoSeasoned Ace
So anytime you're near the boards you're fine automatically being stripped of it?
Because that's what the hip check button is. Doesn't matter what speed you're skating at, the other player can be moving very slowly and throw it out and that's his puck now. No boarding, no good connection needed, it auto-missiles, etc.
I'm baffled how you wouldn't think this is op.
- Sgt_Kelso2 years agoNew Adventurer
I think it's fairly ridiculous, how you can have literally no speed at all, just stick you bum out, and bang the opponent flies over you, even if his momentum was to the opposite direction or wasn't moving at all. It seems to break the laws of physics at times?
- Jammalammalam2 years agoSeasoned Veteran
@KidShowtime1867It's not OP. It's broken. Hip check is the go to meta for checking currently because if any part of the check touches a player it will cause a stumble and/or loss of puck possession. I probably threw less than 5 hip checks in 23, but this year, it's the only check that's effective.
- KlariskraysNHL2 years agoHero+@KidShowtime1867 The problem I have with the hipcheck is people use it on defenders getting a puck in the corner. There is no way to avoid that for the most part. Getting clipped with my back turned to the play I'm sure in real life gets that player thrown out of the game and suspended. You can say well boardplay but that still just ends up in a lost puck usually making it worthless.
"However, if the player throwing the hip check makes contact at or below an opponent's knees, a “clipping” penalty will be assessed."
With how a hipcheck should work needs new animations to reflect this instead of crunching them up into a ball So much like the randomness of elbows and such back into the game the hipcheck should get penalties for random misuse.
So maybe they don't need to tweak it but they do need to call penalties for improper uses of it.