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I don't understand the logic of releasing a new tuner in the middle of the playoffs.
I'm not upset, it simply doesn't make sense to potentially change the way the game is played and kill a club's run.
Other than that, initial signs are promising. There's more emphasis on the endurance stat, but it's also slowed the game down a little.
I'm sure people will adapt fairly quickly and we'll end up more or less in the same place, but it was at least a positive attempt and can be revisited with further adjustments if it doesn't end up being enough.
The negative is that hitting remains overpowered. There are simply too many big hits with disproportionate reactions.
Injuring or flattening someone multiple times a game, the amount of time it takes a player to recover, heat-seeking hip checks, and the window for hits behind the play, all need adjusting.
With the increased emphasis on maintaining energy, gaming the system will likely result in even more hitting for the energy sapping impact.
I hope a future tuner can address some of those elements in order to achieve a better balance.
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