- Hip Checks now use default interference logic to create more consistent penalty calls.
- The player throwing a Hip Check needs to be completely in the Hip Check animation for a hip check to be successful.
- Added logic that requires a higher relative speed between the Hip Checker and the hittee to create large hip check reactions.
Thank you for making effort to improve the game regarding hip checks.
Do you think it could be possible to remove HIP CHECK and the MICHIGAN from face buttons?
These "abilities" should not be so readily available on face buttons. It should require a degree of skill, precision and timing to execute these, which, by its very nature, will make them happen less frequently. The biggest problem with hip checks, and michigans, are that they are happening far too frequently in games. I will acknowledge that more penalties being called for hip checks, and the other adjustments you have made, should reduce their effectiveness--and, in turn, frequency--but, regardless, having the hip check on a face button doesn't make sense.
Rule of thumb: face button controls should contain abilities that happen on almost every NHL shift. If you make decisions using this philosophy, then the game will be all the better for it.