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@goaliestriker63 wrote:I’m not going to go as far to bash the entire game itself but more so give some reasoning behind the desire for offline content, which I think is something the community often leaves out.
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A few of us tried this for a couple years. Rarely got responses from anyone other than Blueberry, who’s moved on. A couple of times they (more than just blueberry) would ask a question about the post. Almost never saw results from the asks and more often than not felt like a collection of us just typing into the abyss and agreeing with each other.
After so long of being ignored (via requests not being implemented, not necessarily through post engagement) you just end up coming here to vent with likeminded people and hope that maybe someone who matters will see it, have something click, and finally understand.
By all means, post however you like and with however you feel you’ll best get your point across. I just wanted to spell out to you why so many of us have simply resorted to complaining at this point.
I know for sure they increased the creation slots available for players and teams, so we are able to create way more players and teams this year. Creation zone in WoC got an update because they decided to charge money for cosmetics, although I would be shocked if some of it doesn’t carry over offline. I also personally think there is 0 chance that transactions in WoC remain for cosmetics only in the next few years to come.
While I know the dev team and resources are nowhere near the size for FC or Madden and offline is nowhere near as popular as online, at the end of the day this is still a billion dollar company making an officially licensed game for a billion dollar sports league.
It’s not like this is a skipped patch (like so many in the last few years) where we might only have to wait a few more weeks, this is a full priced AAA game that put “updates on hold” for an entire year. I’m pretty sure that’s the exact definition for “not caring about offline players” and could further diminish a dying player base for offline modes further regardless of what’s planned in the next few years.
@goaliestriker63, I will echo exactly as @kyl_35 said. There’s never been anybody from EA on here that actually plays the offline modes, so it’s extremely hard to bounce ideas off them and have any meaningful engagement.
- ozhockeyfan3 years agoNew Rookie@Beauts90 some good info and good points raised. Thanks.
- EA_Aljo3 years ago
Community Manager
I mentioned the reasoning behind focusing on online modes in my post on the previous page. TL:DR, we needed to prioritize this due to the majority of the playerbase being in online modes. There are plans to improve offline modes in the future.
- kyl_353 years agoSeasoned Ace
@EA_Aljo wrote:I mentioned the reasoning behind focusing on online modes in my post on the previous page. TL:DR, we needed to prioritize this due to the majority of the playerbase being in online modes. There are plans to improve offline modes in the future.
I really appreciate the upfront information; it’s much better than the “wait and see” we had been getting prior to the 24 reveal. It’s a breath of fresh air. That doesn’t mean we’re not gonna be mad about it, though—just less mad than we would have been if we had to find this out for ourselves after buying the game.
I’d personally love if the decision makers could see some of this feedback and maybe look into switching that 3-year plan in to an NHL 25 plan, but I have no control over whether that happens or not so I’m going to need to continue to vent until I get it out of my system.
To add to that, we also have no idea if this 3 year plan includes adding anything we’ve been begging for. For all we know it’s just a lift and shift the whole mode to GM Connected as-is and then calling it a day. Obviously you can’t promise features that could be happening 3 years from now, but there’s still a lot of ambiguity about whether or not we’ve been understood.
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