What I wrote in the survey:
I was surprised to see changes to the presentation. You didn't explain it well leading up to the release. It's much better than NHL 23 because in 23 you took away so much. The removal of opposition goal replays was very confusing. But it's back this year, good. We need the true broadcast experience to be back though. When it comes to presentation there are some things that need improvements:
* Highlight angles need to be more focused. A replay angle where you see the whole ice isn't good for obvious reasons. Watch a broadcast of NHL and you will see that this angle is NEVER used in a goal replay.
* X-factor replays and sound fx feel way too much and poorly executed. Please remove them.
* Audio/immersion is better in NHL 24 but a bit too much treble in the high frequencies. Makes my ears bleed after playing for a long time.
* The celebration angle is a bit too much (Flex Moments). But the team celebrating after that inital sequence is really good. Personally, I preferred how it worked in 23.
* The player indicator is a step backward. You should have an option to display the old triangle over the heads. It looks way more realistic.
* The pressure system is nice but tone it down like 50%. The player's stamina drain is a bit too much. But you should be able to turn off the meter in the center of the ice and have it show up in the score overlay and in the board graphics.
For controls, you should include the old skill stick controls with the ability to hit and protect the puck like in the older games. This can be hard to reverse but it would be nice to see, at least in offline modes. Player face scans should be a focus for next year and animations. I feel like NHL 23 has better animations in the gameplay. A bit more stale now.
I did only play the test version this year and it's the first year I didn't buy the game since 2009. I want it to feel like playing and watching real hockey. I didn't get the feeling at all of it this year. Also, the modes I played the most didn't receive much love.