@Limp_KidzKit wrote:
@TheUnusedCrayon wrote:
@Limp_KidzKitWhat a comparison! Lmao
I bring the humor and the thunder lol
on a serious note this balance of ease actually should lean towards defense in terms of 1v1 scenarios while giving the offense more ways to score and more reward for earning a grade A chance. Thats the problem with this game. too many grade A's with no reward (due to goalie balancing) so we nerf the heck ouit of 1v1 defense rather than adding forechecking strats that make sense and the ability to score 1st goals from the "house" regularly and making screens seffective and on and on.
You can add more ways to score...dare I saw "easier" ways to score if you make getting those high danger chances much much harder than they currently are. simple stuff in theory but were always marching the wrong way
100% agree. A shot in the slot should have a 30% chance of going in, but it should be difficult to get to the slot. Screens should have a higher chance of going in or creating rebounds. Tips are actually just a slightly bit OP right now but it's close to balanced there (if we could engage in net battles it'd be perfect).
Especially with the pressure system this change would make people feel rewarded, that they aren't goalie'd etc.
Especially with the skating in this game favoring forwards or the people who possess the puck, I don't think buffing interceptions and poke checks and making goaltenders weaker if deep in their net would be a bad thing at all. Force the goalies to come out to cut down angles, lower one-timer accuracy significantly and you're golden.