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I've also not experienced an issue controlling my player. Vision Control is still there for certain areas of the ice. You absolutely CANNOT abuse it like you could in '23, so if you find that the changes are limiting your movement.. it's possible you were leaning on the exploit yourself.
The problem is they threw the baby out with the bath water. "Turning your body" is not an exploit.
- EA_Aljo2 years ago
Community Manager
When I say it wasn't used as intended I mean that people were skating in an unrealistic manner. Lots of backskating when a real player wouldn't be. It got pretty outta control and is something we had a huge amount of complaints on for the last few years.
- 2 years ago
We already agree that the exploiters using backskating all game doesn't make sense. I know exactly what you mean when you say it's been exploited. I don't want it exploited.
What doesn't make sense is that I can't simply turn my body in a realistic way when in a glide. There are ways to enforce this in the mechanic, such as making it a glide-only mechanic, or nerfing stats when using it, or both.This isn't an "either or" discussion, it just needs to be fixed properly. You don't just break the poke check when it's OP. You tune it and make adjustments to it so it can't be exploited. I just want to turn my body the other way. I've literally brought this up like 20 times and said "yeah the spammers suck, but here's how you fix it without breaking the ability to turn your body."
Why isn't that feedback being listened to? Just make it a glide-only mechanic, nerf the stats when using it, or both.
That literally fixes the problem. This is really not that hard.- EA_Aljo2 years ago
Community Manager
@ScottMallon1 wrote:
We already agree that the exploiters using backskating all game doesn't make sense. I know exactly what you mean when you say it's been exploited. I don't want it exploited.
What doesn't make sense is that I can't simply turn my body in a realistic way when in a glide. There are ways to enforce this in the mechanic, such as making it a glide-only mechanic, or nerfing stats when using it, or both.This isn't an "either or" discussion, it just needs to be fixed properly. You don't just break the poke check when it's OP. You tune it and make adjustments to it so it can't be exploited. I just want to turn my body the other way. I've literally brought this up like 20 times and said "yeah the spammers suck, but here's how you fix it without breaking the ability to turn your body."
Why isn't that feedback being listened to? Just make it a glide-only mechanic, nerf the stats when using it, or both.
That literally fixes the problem. This is really not that hard.If it wasn't that hard, it would have been done. As with most everything, it's not near as easy as everything thinks. Hopefully, we'll see changes down the road that let this movement be performed without exploiting it. For now though, it's gone and it's not coming back anytime soon.
- KidShowtime18672 years agoHero
@ScottMallon1 wrote:
@KidShowtime1867Dude, "being able to turn your body" is not an exploit. The problem is they just let people spam skate backwards when they had their body turned. That's the actual exploit. In no circumstance should I not be able to turn my body in a certain direction. It only becomes a problem if you play the whole game with your back turned to someone, which they should absolutely address and nerf 10000%.
The problem is they threw the baby out with the bath water. "Turning your body" is not an exploit.I see your point; simply remove the ability to backskate while vision control is engaged.
It sounds simple on the surface, but when you extrapolate that mechanic to every possible scenario on the ice, you run up against a countless number of sequences where disabling the ability for a player to backskate with vision control engaged becomes a troublesome and never-ending battle.
Right now, aside from skating at top-speed while in the slot - you are absolutely able to use LT to turn your body to face the puck.
- 2 years ago
@KidShowtime1867That's exactly my point. And, honestly, I hate to even say this, but I'm a tech lead of a team of ten engineers. They broke the button map to remove it, right? All they have to do is do a check to see if a player is skating to ignore the LT+A button map press. It isn't hard. I know it isn't hard because they have a zillion X factors that check a million other things about what your player is doing and conditionally let you do things based on player status. I just can't buy that answer from them. It literally just looks like a jr. dev went in there and just changed the button map and said "my ticket is done!"
It's a core mechanic of the game (the intended usage that is), and for it to be addressed so flippantly is sad. And it's also just sad that I even have to remind a community manager of a hockey game that "turning in a certain direction" should be a feature. The hardest part of this whole thing is getting people to believe that I hate the spamming problem. I'm holding hands with you guys and singing kumbaya on that point. That's just simply not what I'm concerned about.
I'm not as concerned with LT-ing to face the puck, that works mostly ok. But, this is the bad part. Think of it like this, the only LT that works at the moment when you have the puck, is the one that puts the puck to the middle of the ice, which just means it's easier to get it stolen. It's completely antithetical to anything ever taught in any level of hockey. It's like they're saying "hey kids, you can only open your hips up and turn in a given direction if it's super risky." It's just not right at all.- Margera092 years agoSeasoned Veteran
I don‘t get it anyway why there had to be so many control changes. I hope tomorrow there will be something good coming back.. I‘m struggling with those changes.
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