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When I say it wasn't used as intended I mean that people were skating in an unrealistic manner. Lots of backskating when a real player wouldn't be. It got pretty outta control and is something we had a huge amount of complaints on for the last few years.
We already agree that the exploiters using backskating all game doesn't make sense. I know exactly what you mean when you say it's been exploited. I don't want it exploited.
What doesn't make sense is that I can't simply turn my body in a realistic way when in a glide. There are ways to enforce this in the mechanic, such as making it a glide-only mechanic, or nerfing stats when using it, or both.
This isn't an "either or" discussion, it just needs to be fixed properly. You don't just break the poke check when it's OP. You tune it and make adjustments to it so it can't be exploited. I just want to turn my body the other way. I've literally brought this up like 20 times and said "yeah the spammers suck, but here's how you fix it without breaking the ability to turn your body."
Why isn't that feedback being listened to? Just make it a glide-only mechanic, nerf the stats when using it, or both.
That literally fixes the problem. This is really not that hard.
- EA_Aljo2 years ago
Community Manager
@ScottMallon1 wrote:
We already agree that the exploiters using backskating all game doesn't make sense. I know exactly what you mean when you say it's been exploited. I don't want it exploited.
What doesn't make sense is that I can't simply turn my body in a realistic way when in a glide. There are ways to enforce this in the mechanic, such as making it a glide-only mechanic, or nerfing stats when using it, or both.This isn't an "either or" discussion, it just needs to be fixed properly. You don't just break the poke check when it's OP. You tune it and make adjustments to it so it can't be exploited. I just want to turn my body the other way. I've literally brought this up like 20 times and said "yeah the spammers suck, but here's how you fix it without breaking the ability to turn your body."
Why isn't that feedback being listened to? Just make it a glide-only mechanic, nerf the stats when using it, or both.
That literally fixes the problem. This is really not that hard.If it wasn't that hard, it would have been done. As with most everything, it's not near as easy as everything thinks. Hopefully, we'll see changes down the road that let this movement be performed without exploiting it. For now though, it's gone and it's not coming back anytime soon.
- 2 years ago
@EA_AljoThe reason I can't buy that excuse is because I'm a tech lead of a team of ten engineers and have been writing code for a decade and I want to see this patched properly.
I'm really not trying to sound like an a-hole but I legitimately bet you $1,000 I could have this fixed this in two days with a simple middleware function guard rail and have it reviewed and regression tested within a week. You guys literally just need a guard rail on this. There was an entire year to work this into that team's backlog and address the requirement properly. You yourself said you got this complaint for years, so there's years to address it, right? That's simply not a good enough answer. This is literally how a player turns their body. It's that core to the game.
Proof this can be done: Certain actions only work well when gliding and you have X-factors that boost certain attributes based on situations in-game, so I know for a fact that you can check to see if a player is actively skating. The whole reason I have my job is because when people tell me it's too hard or they can't do it, I force myself to call BS on it very quickly and do a pseudocode session with them and dive into the codebase if needed to prove it's not that bad.
If y'all are saying you can't even do this, like cmon:LTAPressed() { if (playerIsSkating) { ignoreLTAButtonMapPress() } else { actuallyDoLTA() } }
- 2 years ago
Yes and no ...
I like manually protecting the puck.
But if I press puck protect and am holding my stick to the right, my player should be protecting the puck from the opposing player...
No auto puck protect .
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