Forum Discussion
How are you personally at a disadvantage when you say this -
"Fully manual passing is easier than its ever been. My 60 year old dad can use it and loves it."
Not everyone has this same skill. Most likely, you're at an advantage since you can expertly pass the puck where you want it. You're able to lead the receiver, for example. Something that makes a big difference and is more difficult with assisted passing. So, I really don't understand your complaint. Unless you're just saying you want everyone else to be at a disadvantage to benefit your own play.
Yes. I've tried manual passing. I'd rather keep it assisted. The game flow is better and there are less frustrating moments. Fully manual passing is unnecessary and would enhance the experience for very few.
@EA_Aljo wrote:How are you personally at a disadvantage when you say this -
"Fully manual passing is easier than its ever been. My 60 year old dad can use it and loves it."Not everyone has this same skill. Most likely, you're at an advantage since you can expertly pass the puck where you want it. You're able to lead the receiver, for example. Something that makes a big difference and is more difficult with assisted passing. So, I really don't understand your complaint. Unless you're just saying you want everyone else to be at a disadvantage to benefit your own play.
Yes. I've tried manual passing. I'd rather keep it assisted. The game flow is better and there are less frustrating moments. Fully manual passing is unnecessary and would enhance the experience for very few.
Wait wait wait, are you saying that having manual passing where every pass requires precision is somehow NOT at a disadvantage to someone who needs to put LS on maybe the same half of the ice at most of their intended receiver, hitting RT, then the game will even auto sauce if need be lol? So if I put a pro call of duty player vs a casual with an aimbot, you'd tell the casual that they're at a disadvantage because the pro has mastered manual aiming lol? That's what you're going with here huh?
How is the flow of the game better? Because you can whip a 400 mph no-look backhanded pass with almost zero precision required?
Have you watched a game of Rocket League? Have you watched a game of 6s NHL? One flows like water, one like a car on square wheels. I'll let you figure out which is which.
Less frustrating moments? For who? Unskilled offensive players? What metric you using to quantify this pain (or lack thereof)? What about all the defensive points I just brought up? Game less frustrating for those players who can't realistically contain offensive players who can easily whip ridiculous passes from bad body positions while skating at superman level speeds all while having almost zero incidental contact rendering body positioning nearly useless?
This isn't a "self-serving" request for winning online games lol....Are you actually implying that online glory is my primary motive here? This is a request for this game to become a legitimate competitive game like a rocket league because funny enough, a game that has rocket powered cars hitting a soccer ball somehow "feels" like hockey unlike the "simulation" hockey offering currently on the market. And you know why that is? Because both sides of the ball are balanced and the game requires skill to be successful. There's no way a game should be catering its COMPETITIVE default setting to people who want "easy flow" and success playing the game by mindlessly tap RT with their LS in the gneral vacinity of their target .
And again, please address my defensive comments. I want you to comment on why we keep adding manual processes, more clicks, more user input and skill to all defensive aspects of the game while simultaneously dumbing down offense to an almost embarrasingly easy level for the sake of "flow" and "accesibility" if "flow" and "accessibility" are the two primary goals/objectives of the dev team's vision. It's a contradictory vision that leads to this laughable game balance currently felt in online games.