Forum Discussion
I want to reiterate something I’ve mentioned earlier in this thread:
I would have no problem using a very involved/nuanced control layout like the one I proposed while at the same time other players use “Total Control” or any other layout in the same game.
It’s just a matter of how much control/freedom vs. how much cpu-assistance you want:
-if you want more control, more freedom, and more room for creativity, then take on a layout like the one I propose, but do so knowing it’ll be more difficult to master.
-if you want more cpu-assistance, something simpler to learn, and don’t mind sacrificing a little creative freedom, then use a layout like Total Control and just have fun.
This way, everyone can get into the game as a beginner and have a lot of fun playing against newbies and experts alike.
If you’re a casual gamer, you don’t want to have to “train” to play a game. But as you get better and better, you can begin to add more and more nuanced control to your layout, providing you with the freedom to be more creative.
I think, over time, a lot of people would see the advantage of having more control. Especially people that play the game daily. I know geeks like myself don’t mind putting in a little extra practice to develop skills that give you more control.
There are a lot of us that want more control. And yes @EA_Aljo , for many it will be too frustrating to want to learn. But like golf and anything else worth spending time on, the challenge of mastering a skill set is most of the fun and more rewarding. So why not provide it as an option for people like us?
Also, similar (but different) to what @hiperay suggests about divisions, give leagues the option to limit which layouts can be used.
- KlariskraysNHL1 year agoHero+
All I know is the saucer pass needs greatly buffed. It gets intercepted way too often and needs a speed increase on it when charged. It was great in NHL 23 and now it's picked off by everyone with low defensive stats even up close. It was once an important dman function but I guess with the zone pressure system they wanted to ruin that method too. But the saucer is a manual pass so it should be rewarded for proper usage and power charged on it.
- ssoliz911 year agoSeasoned Veteran
@ssoliz91 wrote:I want to reiterate something I’ve mentioned earlier in this thread:
I would have no problem using a very involved/nuanced control layout like the one I proposed while at the same time other players use “Total Control” or any other layout in the same game.
It’s just a matter of how much control/freedom vs. how much cpu-assistance you want:
-if you want more control, more freedom, and more room for creativity, then take on a layout like the one I propose, but do so knowing it’ll be more difficult to master.
-if you want more cpu-assistance, something simpler to learn, and don’t mind sacrificing a little creative freedom, then use a layout like Total Control and just have fun.
This way, everyone can get into the game as a beginner and have a lot of fun playing against newbies and experts alike.If you’re a casual gamer, you don’t want to have to “train” to play a game. But as you get better and better, you can begin to add more and more nuanced control to your layout, providing you with the freedom to be more creative.
I think, over time, a lot of people would see the advantage of having more control. Especially people that play the game daily. I know geeks like myself don’t mind putting in a little extra practice to develop skills that give you more control.
There are a lot of us that want more control. And yes @EA_Aljo , for many it will be too frustrating to want to learn. But like golf and anything else worth spending time on, the challenge of mastering a skill set is most of the fun and more rewarding. So why not provide it as an option for people like us?
Also, similar (but different) to what @hiperay suggests about divisions, give leagues the option to limit which layouts can be used.
- ssoliz911 year agoSeasoned Veteran
🤞 hope to see at least some of these control options in NHL 25.
- Nammer6041 year agoSeasoned Adventurer
Don't wish too hard, we know EA's track record for giving us what we want LOL