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You don't get a crosscheck penalty if you don't hit your body, shoulder, or back. you can only push with your hands. it would be more convenient, of course, to make a separate control for this. there is a cool way to create a game - net battle, but unfortunately it doesn't work, please do it.
There is another way to lift the stick from behind - X+r1 (A+rt) is an effective but slow way. if this method were improved, it would also be good.
- KidShowtime18672 months agoHero
Bruanor59 wrote:
if this method were improved, it would also be good.
100%. Tie ups need to be more fluid and accessible to initiate. Plus, players who are being tied up can execute an escape by pressing vision control (LT).
If executing a tie up didn't rely on having to be standing absolutely still, and allowed some leniency to the initiator to enter the battle while simultaneously making it simple for a player to time an LT (vision control) push to escape it - you'd have a much more dynamic battle META in front of the net.
- MarvnZindler2 months agoNew Ace
1000% this. Plus, it would probably force more players to use bigger, stronger builds to avoid being tied up so much which would lead to more diversity of builds and less reliance on a small, speedy meta.
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