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Fair enough. Although I do think goalies letting in shots like in OP's clip is getting pretty close to crippled. It's a weak, un-screened backhander from just inside the top of the circle that squeaks through. it just looks and feels terrible IMO.
For me, I think if the game is going to tweak probabilities on the fly I'd rather see a bump to shot accuracy and speed rather than lowering the goalie's abilities or animation choices. So many goals this year are shots that go off the edge of the blocker and into the net or otherwise squeeze though the six and seven holes. The shot placement/goalie animation choice combinations result in a large number of goals that just don't look like goals that should be scored on a regular basis. Even if the end result is the same, I think people would feel better about being scored on if the shots are picking corners or are off the post and in rather than "through" the goalie.
I think there's a big psychological difference between "great shot beat my goalie" and "how did that shot beat my goalie?".
Again, I can't say this is how the logic is working, just a theory.
PlayoffError wrote:I'd rather see a bump to shot accuracy and speed rather than lowering the goalie's abilities or animation choices.
This is a good approach and EA does this by way of X-Factors and some other attributes that 'kick-in' based on the player's inputs.
PlayoffError wrote:So many goals this year are shots that go off the edge of the blocker and into the net or otherwise squeeze though the six and seven holes. The shot placement/goalie animation choice combinations result in a large number of goals that just don't look like goals that should be scored on a regular basis. Even if the end result is the same, I think people would feel better about being scored on if the shots are picking corners or are off the post and in rather than "through" the goalie.
It's true. One thing I don't think gets talked about often enough is the aim assistance during shooting. We have the option for auto-aim and manual aim, but no description of what these options actually do under-the-hood.
My assumption would be that auto-shot aiming results in what you've described - the game choosing to place the shot in such a way that if it goes go into the net, the goalie reaction is realistic. But that begs the question; does manual shot aiming give an advantage in the sense that you can place a shot at a spot in the net where animation selection becomes cumbersome? And does that have a realistic parallel to a player choosing shot placement for the same reason (forcing the goalie to make a movement decision)?
Intriguing questions that I doubt will be answered because the explanations may include exploitable details.
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