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cogsx86
6 months agoSeasoned Adventurer
"the difficulty level of the video game may be automatically adjusted"
Ive said this many times, a handicap.
- KidShowtime18676 months agoHero
cogsx86 wrote:
Ive said this many times, a handicap.
If you've ever played any offline game, you've encountered this before in the form of rubber-banding. The only thing new here is EA's ability to implement it while maintaining immersion. You're literally playing against code when you play against the CPU, and this patent simply outlines how the game engine will adjust the code used by the CPU based on the human's habits while doing so in a way that isn't overly obvious. Anyone who actually reads this patent will easily conclude these methods can only be used in an offline setting in the way they're described.
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