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Same, that's when it was the absolute best AFAIC. Meta builds existed...but good defence always beat those builds anyways. It gave us that illusion that we were building a truly custom character. None of this x-factor garbage
What do you want brought back? You could previously choose skate radius and flex as well as the boosts that were already mentioned. The X-Factors and boosts in the current game replaced what we had in 14. Except for skate radius and stick flex. In the end, most everyone chooses a meta build anyway instead of building a player that actually compliments their skills and the overall makeup of their team.
Edit: Apologies. I saw the post I responded to before the one that started this thread. Anyway, I see what you're asking for. My point remains that it would probably be the same as it was previously where most everyone has the same build. I know, not everyone played that way, but it was extremely common. In the end, you're getting the same type of player you have now though. For the most part at least. The perks and abilities are essentially bonuses to specific attributes instead of the just having a pool of points. It still brings about roughly the same type of build. Going back to an old system from NHL 14 doesn't really make sense. Especially with the complaints every year that we copy and paste. Even though it's very obvious there are changes. I also don't think a free-for-all pool of points is the best way to go since it means people will cap out only the attributes the meta supports.
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