rsandersr47
24 days agoSeasoned Ace
Scoring
Backhand, forehand, backhand, goal. I feel trying to make good plays and set up 1T shots, or anything else just seems far less effective than just backhanding for every goal.. it's sad that it can ev...
I've only played goalie a little bit. Back when my friends all played we would have "goalie tournaments" none of us ever played goalie so we would do 4v4 games and each of us had a seed in the tournement. If you were up, you drafted your team vs the other goalie and winner moved on. It was actually a lot of fun because we were all so bad at goalie but you could never expect what the goalies would do. Desperation saves and extreme aggression was always on the table. I have all the respect in the world for anyone who can play that many games as a goalie. Even more so, one who does that in drop in. Out of curiosity, apart from just gameplay, do you think there are things the game could do to incentivize players choosing goalie? Any reason you've never just joined a club? I think the one timer boost has probably dropped save percentage. Some of the abilities like 1T and CC also likely account for some lower percentage. Not sure if you've gone up many people running tip jar but it seems that can be pretty good if gone unchecked too.
I do think incentivizing goalie would be nice. But as someone who mains goalie, the only thing that really would do that for me personally is give the goalies a complete 10% bump. In theory if everything goalie was bumped 10% all sv% should bump up 10% as well. This would place the best goalies in the game at around .900-.920 which would be quite realistic for statistics. The issue is that with proper defense you could probably accomplish this now, however too many people puck chase, puck watch, forwards not helping out on defense or leaving the zone too early, also on the rush defense take themselves out of the play by trying to hold a blue line without support behind them. All of this contribute to low save%. So if EA were to bump goalies 10% there are probably a handful that would see .980 and above because they only play with the same group of guys who play exceptional defense. We’re kind of caught between the casual competition and the “pro team”. Maybe a 5% bump would be a happy medium but at this point I am unsure.
Update: as a very very small sample size, I played 12 games with a very competent group of guys and I’m holding a .912 save%.
Was thinking about this some more as well, because of the attention given to defense and goalie, it would be nice to add an additional statistic to the intermission screen such as High Danger Chance %. Basically if there are 10 shots and 8 of them are within the High Danger Chance area, this statistic would be 80%, similar to the faceoff and pass % statistic. This will at least give some information and attention that could be brought to whether or not the defense is doing an adequate job of protecting the center of the ice.
FourZeroVI wrote:The issue is that with proper defense you could probably accomplish this now, however too many people puck chase, puck watch, forwards not helping out on defense or leaving the zone too early, also on the rush defense take themselves out of the play by trying to hold a blue line without support behind them. All of this contribute to low save%.
Well said.
FourZeroVI wrote:Was thinking about this some more as well, because of the attention given to defense and goalie, it would be nice to add an additional statistic to the intermission screen such as High Danger Chance %. Basically if there are 10 shots and 8 of them are within the High Danger Chance area, this statistic would be 80%, similar to the faceoff and pass % statistic. This will at least give some information and attention that could be brought to whether or not the defense is doing an adequate job of protecting the center of the ice.
This is a great idea.