boggs75
5 months agoRising Rookie
Abilities
Here is my big beef atm. Why are some teams able to have all 20 players in their lineup able to have all their abilities available to them … the cheat code that is being used is not fair and not fun...
A lot of people build their teams around activating synergies. I did this when I played HUT. I tried to use as many players as possible that activated their synergies. I get those teams might not be fun to play against, but it's fair and not a cheat.
I understand your point. But for EA to hold off increasing the activated abilities till the year is nearly over. Makes no sense at all. Last year at the end of the season. The active ability points were 250. And here we are in late March, and the active ability points sits at 12. Go figure! The holding off of increasing these abilities, is suppose to accomplish what? Last year there were no players with active abilities attached to them. This year. Lol. The new concept. Produce cards with abilities that you can't use, because your limited in the distribution of.........12! Unless you get those cards with active abilities. What a scam.
So I am not talking about synergies. I am talking abilities like truculence close quarters make it snappy. And these teams don’t have any holograms that have free abilities. All base players. I only play squad battles and have been encountering those for awhile now
We don't have limits in place to prevent people from using items with Superstar and Zone Abilities. It's always possible something could change in the future though. I know we've had competitive seasons in the past that limited you to using just base items, for example.
Thank you for the feedback.
What exactly is your issue here? That you don't feel it's fair there are teams with a high number of players that have Zone Abilities?
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