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- I started on March 1, 2012. The very first day it was released on the US App Store. I remember just browsing the App Store & saw this game & immediately downloaded. Never heard about it before & was surprised considering how big of a Simpsons fan I am. Then it was removed from the App Store 2 days after it's release due to server issues, crashes & other bugs.
I remember those long months between March-August 2012. After I got to Level 20 & was finished, I remember thinking, "Gee I hope they release more content & this isn't the end of it." I was really hoping they wouldn't pull the plug on it. I remember they gave us the 60 donuts, I remember them reaching out to us. Back then it was a very small community since the game was available to a lot of people. Lots of people have abandoned it due to all those problems. I stuck by and have played ever since.
Won't ever quit. - I am right with you. I started in Nov of 2012 and was soooooo sad I missed Halloween, which is why I bought all the Halloween stuff last year.
Also, my brother was giving me crap about spending money on a free game but he couldn't answer the following question. What game have you played everyday (or even just played some) for two years? Most paid games cannot hold a candle to this one in that regard.
I can't quit you TSTO!!! - I was a bit late starting, I didn't have an iPad until November 2012 so didn't know about this game. Wasn't until I saw my friend playing it that I downloaded (missed v-day 2013 by a day or so) and have never looked back :-)
- Another vet from August 2012. Easily the most I've played any game. Stopped angry birds looooong ago, still here every freaking day. And it keeps getting funnier!
ehoffa21 wrote:
I am right with you. I started in Nov of 2012 and was soooooo sad I missed Halloween, which is why I bought all the Halloween stuff last year.
Also, my brother was giving me crap about spending money on a free game but he couldn't answer the following question. What game have you played everyday (or even just played some) for two years? Most paid games cannot hold a candle to this one in that regard.
I can't quit you TSTO!!!
Most games also release all their content right away, and don't stretch things out to milk every penny from their players.
Think about it. If this game came out on PC or even a console, every character and building would be there right off the bat, not to mention there would probably be no land limitations which means most players would be done with the game within a year or less. The only reason why we're hooked on this game is because of the content model the developers chose.
I'd also have to disagree with you on regular games not holding people's attention for more then two years. Back when Nintendo had it's peak with their handheld game systems, right before the DS came out, the games they had kept people in it for more then a couple of years without any issues. Plus they were cheaper. Unfortunately a lot of game devolpment companies chose to pump out more games that lack quality rather then making games that could be played for years and have high replay value.
My question is how high is the replay value on this game. Would any of the veteran players continue playing this game if they had to start from scratch?- I'm been playing since the beginning from as far as I remember. I definately remember the time when the game was very broken at the beginning and never saved my Springfield past getting Cletus. I play all the time and have most of the characters as well! Long Live TSTO!!
- been playing since the end of June last year, pretty much the moment i finally got an android phone capable of playing it. logged in every day since. if i didn't quit over Easter, I'm not sure what would make me quit. :)
- Yeah, I started playing this game back in the early 70's. Back then I had to get our characters and buildings by drawing then on my Etch-a Sketch. Yeah, that's right! And we didn't earn donuts! Instead we were awarded the chance to win ICBMs, which we had to a-sketch. Because of the public outcry over the civil war(or whatever) this game was dropped in favor of MTV when they actually had music videos. And now we have flip-phones! I love technology!!
AJtheboss1 wrote:
posted August 1st 2014
I'd also have to disagree with you on regular games not holding people's attention for more then two years. Back when Nintendo had it's peak with their handheld game systems, right before the DS came out, the games they had kept people in it for more then a couple of years without any issues. Plus they were cheaper. Unfortunately a lot of game devolpment companies chose to pump out more games that lack quality rather then making games that could be played for years and have high replay value.
16yo game :mrgreen:- Still logging in multiple times a day since early December 2012....such a relaxing/creative/enjoyable game!
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