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- Mine just freezes the game up and I have to shut down and restart.
- mine lags but still works
- I got some slowness just playing it now (on android). The blocks appeared after the countdown rather than during the sound being played. Timer started like normal though and was able to find her.
Am just guessing but it may be possible that the mini-game is taking more memory with the latest update? If you have the ability to free up space, it might help if that's the cause. - Lagged for a second when counting down but cruised after that.
- This is the first time I have experienced a lag before the game started in my main town. I would hear the beeps but the countdown blocks wouldn't show and it just froze, probably for about 5 - 10 seconds. Then it continued. I'm using a 6s+ and just updated to iOS 9.3.1 and of course have the new content.
I've got a second town I play on my iPad2, still on 6.1.3, and it had always lagged. But today it was even slower. Probably a good 15 - 20 seconds before the game started.
I was able to complete the game successfully in both towns. - I tried finding Maggie on my iPad Air and each time it kicked me out.
- A while ago the sound of the countdown started and finished, THEN the countdown animation appeared and it was fine. Same again, but now the delay between the sound and the game starting is even longer. I thought my game had crashed
- mwdalton9 years agoNew SpectatorMine just worked fine. iPhone 5s
- Mine worked ok on an iPhone 6
Mands xxx - Mine has been glitched since the fire station update. There's serious lag between Maggie ballooning away, the sound of the countdown, and then the actual countdown itself. On kindle fire and Samsung Galaxy S5 I have exactly the same problem.
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