Forum Discussion
11 years ago
Excruciator69 wrote:Ohtori wrote:
I guess it's because winning the prizes is set up differently. the fact we had Clash of Clans right before. Or that the old Halloween kitsch is not tie in this year. But the whole event this year seems very under whelming.
I really like the model of staggering out the prizes and milestones over the course of the event. I hope this is a model that continues.
Don't be surprised if the fog rolls in closer to the 31st. EA has shown they are willing to do a lot of small stuff throughout an event now and I love the direction.
I agree with Excruciator69. The pacing of this event is less binge-like and seems designed to address the problem where some players will finish an event in the first three days while others will use the entire time alotted to finish. I think the idea is to continually maintain that feeling of seeing dangling shiny-objects. I suppose the problem might be that players have gotten used to an unusually (historically speaking) consistent and heavy stream of new content, and we've become shiny-object tolerant.
I personally enjoy seeing all the different approaches EA comes up with for events. (Except, of course, when they went too far with the Wheel-O-Chance and I expressed my sentiments appropriately.)
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