I feel like the only ball they dropped is not pulling the tasks which became unavailable to us. Example: It listed kids could still spawn nightmares from the fire, when they were changing over to brow...
I'm having a hard time understanding the design logic behind the first two phases that had us swimming in excess currency compared to the dearth of resources in Act 3. I'm confident I'll get there, but it looks to be pretty tight.
I especially feel for folks who've been plugging along just barely getting the Act 1 and 2 prizes. I feel like they have no hope of finishing Act 3.
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