Forum Discussion
- Wow. Good to know.
Thanks! - Didn't the balloon and torches used to pay a bonus?
- Do you mean cleatus's 12hr task?
KillaSqirl wrote:
Didn't the balloon and torches used to pay a bonus?
They did. My town's bonus % did not change, which means that either the text in the build menu for the balloon is wrong, or the balloon purchased/won during CoC is not the same as the balloon that's available for purchase now.
In the category of possible oversights, the new plum tree for whatever reason has not changed color/lost its leaves like the other trees.
The new build menu has some quirks. For example, the Fortress of Choclitude and the Sit-N-Rotate do not show up in "Aspirationals". The plum tree also does not show up under "Nature". The Popcorn and Hotdog Stands do not show up under Squidport. I'm sure there are others.
Macaroni's Shed is available for purchase again. I thought that was a limited time item?
In terms of fixes I noticed that Mr. Costington now walks at a more reasonable speed for his "Investigate Competitors" task. Also, on my device the game was lagging horribly during the CoC event, and this update seems to have fixed that.toddestan wrote:
yeah crashes are gone.KillaSqirl wrote:
Didn't the balloon and torches used to pay a bonus?
They did. My town's bonus % did not change, which means that either the text in the build menu for the balloon is wrong, or the balloon purchased/won during CoC is not the same as the balloon that's available for purchase now.
In the category of possible oversights, the new plum tree for whatever reason has not changed color/lost its leaves like the other trees.
The new build menu has some quirks. For example, the Fortress of Choclitude and the Sit-N-Rotate do not show up in "Aspirationals". The plum tree also does not show up under "Nature". The Popcorn and Hotdog Stands do not show up under Squidport. I'm sure there are others.
Macaroni's Shed is available for purchase again. I thought that was a limited time item?
In terms of fixes I noticed that Mr. Costington now walks at a more reasonable speed for his "Investigate Competitors" task. Also, on my device the game was lagging horribly during the CoC event, and this update seems to have fixed that.
no sorry no video yettoddestan wrote:
KillaSqirl wrote:
Didn't the balloon and torches used to pay a bonus?
They did. My town's bonus % did not change, which means that either the text in the build menu for the balloon is wrong, or the balloon purchased/won during CoC is not the same as the balloon that's available for purchase now.
In the category of possible oversights, the new plum tree for whatever reason has not changed color/lost its leaves like the other trees.
The new build menu has some quirks. For example, the Fortress of Choclitude and the Sit-N-Rotate do not show up in "Aspirationals". The plum tree also does not show up under "Nature". The Popcorn and Hotdog Stands do not show up under Squidport. I'm sure there are others.
Macaroni's Shed is available for purchase again. I thought that was a limited time item?
In terms of fixes I noticed that Mr. Costington now walks at a more reasonable speed for his "Investigate Competitors" task. Also, on my device the game was lagging horribly during the CoC event, and this update seems to have fixed that.
Oh good call about this being a display issue, rather than a decrease in bonus. I just tested by storing and replacing my torches and ballon and both still add to my total bonus. I also think the Barbarian statue has a 2 percent bonus as well, which is sort of odd.- I wish there was a way to permanently delete items from my inventory, like the castle walls from CoC. I need the space for my upcoming Halloween booty and quite frankly CoC left me cold, other than the paying buildings I don't want any of it.
In fact I have lots of stuff from past events jammed into my inventory that I will never use. Can't we please just delete unwanted stuff and move on? That would be great... - Speaking of the menu, instead of searching through the unwieldy menu to find items I wanted to purchase more of, it used to be way easier to store an item I wanted more of, then add it back into play and continuing to add more until I got as many as I wanted. Now when you use up what it's in your inventory it doesn't let you "purchase" more automatically by continuing to add.
I really wouldn't mind so much if the menu was easier to navigate. The decorations list just seems to go on and on forever, it usually takes 2 or 3 minutes to find what I'm looking for. I think if the menu were divided up even further (like all plants/trees/etc. under one category, all structures/town improvements like parking lots, lampposts, etc. under another category, all vehicle and non-paying buildings under another, and so on, it might alleviate the frustration of scrolling through 140+ items to find the one you want. woody0023129 wrote:
dude have you tried hitting the arrow button? (same thing work in the build menu)
Speaking of the menu, instead of searching through the unwieldy menu to find items I wanted to purchase more of, it used to be way easier to store an item I wanted more of, then add it back into play and continuing to add more until I got as many as I wanted. Now when you use up what it's in your inventory it doesn't let you "purchase" more automatically by continuing to add.
I really wouldn't mind so much if the menu was easier to navigate. The decorations list just seems to go on and on forever, it usually takes 2 or 3 minutes to find what I'm looking for. I think if the menu were divided up even further (like all plants/trees/etc. under one category, all structures/town improvements like parking lots, lampposts, etc. under another category, all vehicle and non-paying buildings under another, and so on, it might alleviate the frustration of scrolling through 140+ items to find the one you want.
http://i.imgur.com/jEHKjc7.png
http://i.imgur.com/dMBRcRf.jpg- oops sorry, can't figure out how to delete. posted in wrong place
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