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I have to agree with this, I hope that this change to the combo system isn't intentional or permanent as it has made the combat noticeably worse compared to how it worked previously. This new combo system significantly cuts down on the amount, and creativity, of the possible strike combos available to the player.
Some days ago, something changed regarding the fighters' combo linking. It's kinda difficult to explain, but I'll do my best.
Before this change, one could interchange and link jab, hook, and uppercut combinations without losing the cardinal order, so it was like jab 1 -> jab 2 -> jab 3 but if you wanted to switch it up you could do jab 1 -> hook 2 -> hook 3 or hook 1 -> uppercut 2 -> uppercut 3. Now after the change, the combos reset to the first attack of each class, like so: jab 1 -> jab 2 -> uppercut 1
So, every time we switch from jab to hook or to uppercut, it will always go to the first attack of that particular type (jab, hook, uppercut). Please change it back the way it was! Now it feels boring and flat. Before we could switch it up and make many different combos and alter the finishing attack of said combo.
I hope my explanation made sense.
- 3 years ago
Exactly what I was tryin to say with my explanation I think you explained it a little more where people could understand but yes this is what I was tryin to bring to their attention.
- 3 years ago@mczenn Yeah, I didn’t mean to repeat. I actually posted this as a thread, almost at the same time than you. I guess a mod saw it, and just placed my post here, to make it all one big thread.
- 3 years ago
@PR0FESS0R-M Great minds think alike lol and yeah I was wondering what happened cause it said mine was original post but above that it says posted by you must have been probably seconds apart.
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