Forum Discussion

mczenn's avatar
4 years ago

Change the striking back to how it use to be

So im not to thrilled about the fix after every fighter kept throwing the same strikes. I mean I'm happy it got fixed but here's the thing. I like mixing my combos light medium and heavy and I likes how it use to work. Let's say this fighters medium strikes are 1 hook 2 hook 3 body hook and heavy strikes are 1 uppercut 2 uppercut 3 flying knee well I use to be able to throw 2 mediums 1 hook 2 hook then one heavy but it would be the 3rd heavy strike the flying knee now when I throw combos and try to switch it up I can input medium 1 hook 2 hook and when I try to use heavy strike as my third it starts the strike sequence over and instead of the flying knee firing off it throws the uppercut so now we can't interchange combos between light medium and heavy attacks and if we do its clunky and slow so now when you switch between the different strikes it restarts at the first strike of each sequence.

21 Replies

  • mczenn's avatar
    mczenn
    4 years ago

    Im also gonna have to agree I can handle the delay no problem but I want the strikes back how they use to be I could swipe right for a medium strike and it be the first strike option then I could switch to a light strike or a heavy strike and it would be the second strike of that light medium or heavy option there were way more combo options the other way and its really turned me off of the game literally my whole guild stopped playing our leader made me leader then some admins left then I stopped playing cause our guild died and I came back to check on everything and it kinda has less control now. But like I said I can handle the delay but combos need to be changed back to how they first were literally those were the best and most efficient and effective combos @EA_Blueberry 

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