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Perhaps this will be my last suggestion. Since I see that we are writing, we offer something, but there is still no feedback.
@EA_Illium pass on my idea of developing an event stylized as Fight Island. The event lasts a month and with multi-level branches.
It shouldn't be like in recent events where you get one card for a whole week, which you can complete in an hour and then wait for the next week to come.
I suggest making this event not a one-time event, but with a periodic launch.
Four difficulty levels as in the UFC Raid.
In addition to the usual prizes for completing, a champion belt tag must be played, which can be assigned to one fighter of the player's choice. Implement it like opening blue stars.
The champion tag will give special moves or enhance existing ones.
To protect the tag, there must be a special card in which within 24 hours it will be necessary to go through very powerful opponents without the possibility of restoring health.
If the player does not win the card, the tag will disappear and the player will start earning it again. If the player passes the defense, the tag remains with him until the next Fight Island.
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