Forum Discussion
UFC Mobile Community,
To give you more context on the changes seen in this update:
This is the first of a few tuning passes we're going to be doing with the goal of providing more value in the content being earned and increasing the difficulty of gameplay overall. Progression currently is showing to be much too fast for the difficulty of opponents. This makes gameplay feel more repetitive and much less challenging then it should. We're also looking at our store offers and how we can improve the value of things you can buy in the store as well as the value of UFC Points as a whole.
Once a four star fighter reaches level 11, they require 2 T4 style rank items (20,000 total style rank frags) that are earned 900 per week. Are you saying playing for 23 weeks to get from level 11 to level 12 is too fast?!?!?
The problem EA doesn’t seem to understand is we are not upset about making the game more challenging. That’s fine, but the right way to do it is to gradually increase the ratings of the opponents in the training gyms, campaign, etc., not overpower 1000 rated fighters with 3000 rated offense. We want TRANSPARENCY in the fighters we are fighting against!
- 4 years ago@b6c3913b5d310b1e07e5cbae9fd2a3b6 For some fighter like Song Yadong, they want T2 Elite Rank items? Where are they?
- 4 years ago@b6c3913b5d310b1e07e5cbae9fd2
Very Well said....
About UFC Mobile
Recent Discussions
- 21 days ago
- 2 months ago
- 5 months ago