Controller Auto Sprint Bug
I'm experiencing a delay when using auto sprint on controller, at least in the firing range (not tested in ranked or pubs). Before the Gundam Event update, auto sprint would work normally, and as soon as the joystick moved, my character would sprint. Now, even when pushing the stick fully forward, there's about a 200-300 ms delay before the character starts to sprint when I am holding a weapon, affecting how assault characters can immediately slide after cracking the shield with their gun out. Keyboard and mouse doesn't have this issue. I have calibrated controllers, and the joysticks are working fine with minimal stick drift. The character should sprint as soon as the left joystick moves, but now it doesn't. I haven't seen anything regarding this issue thus far, but it's very noticeable.. With my gun in my hand, the character can move in all directions, but doesn't start sprint forward until after a noticeable delay.