How to increase acceleration stat in NHL 26 be a pro?
Currently I’ve maxed out my acceleration trait and Im not understanding how to increase acceleration stat in-game in BAP. Some of the in-game stat increases are obvious, for example scoring goals with well placed wrist shots increases wrist shot accuracy, laying successful hits increases body checking or pulling off successful dekes increases deking and possibly puck control? But for some other attributes it’s like grasping at straws trying to figure how to progress them. It would be nice if there was a detailed breakdown on how to increase some stats in-game like acceralation, balance, hand eye, or aggressiveness. The most important one being acceleration as this is necessary to level up the wheels ability, and my acceleration has been stagnant for over 50 games. Any feedback, tips or explanations would be greatly appreciated4.6KViews3likes11CommentsNHL 26 Be A Pro Mode Feedback
Wanna start off by saying some of the new additions since NHL 25 have been great. I have some negligible gripes with the VA work, but muting works great. However, some things have stuck out to me as either "immersion breaking" or "confusions not necessarily tied to user issue." I'll detail what I can. Story & Progression Path Story-wise, having put a few months into it, I can say I do like some of the depth options available early on in the game. However, it seems to be missing an ability to go undrafted if you truly wanted to work from the bottom up in that way, which I found disappointing. The path from World Juniors → chosen championship → NHL is a nice addition to the overall setup of your player's story, but it felt lacking. The "late addition" of your player could've been influenced or discarded by playing a few games up to the World Juniors break. However, this is still far inferior to previous years being able to play at least a season with your junior team prior to the NHL. That would allow you to personalize your player's growth in the direction you want. If you opt to simulate between the Chosen Championship and the draft/NHL season, there is no minimum expected growth. This instead incentivizes you to advance day-by-day to gain and spend the energy (which can result in missing out on 10+ trait points and multiple X-factor points). Simming that gap could at least yield 2-3 points each and a little boost to brand likeability. Learning the Game & Coaching Feedback There should be some optional way for the player to learn how the team's system/strategy operates. The game having the ability to practice different scenarios (breakout/rush/OZone) could actually help them learn how to play their position aside from reading positive/negative feedback checklists from the bench and looking for positional aids or player coverage indicators. Coaching feedback/grading does not always line up logically and sometimes it's laughably off-base. For example, if you're playing LD and they blow by your partner on the outside right boards while you're covering your check for a passing lane, you get marked for the odd-man rush and bad line defense if they score as though that's no longer your partners assignment, but the game dings you for missing your assignment. If you block several shots on a play leading to the opposition scoring, you also shouldn't get marked for "bad line defense." I'll accept and actually praise the game for realistically wiping my energy to 0 for blocking a shot with my face, but them scoring after should not negatively reflect on me for making consistent effort. I should have teammates offering me ice cream after the game if anything. Challenges, Dialogue & Playstyle Challenges have generally poor functionality. My agent gave me a 3-assist challenge in 1 game, so I saved prior to and replayed that game 30 times with 3-5 assists and never once did it work, so taking the "brand hit" on that felt discouraging. Dialogue options often don't line up with intended results. If you want an easy and quick example, start a Be A Pro and compare the responses for role selection of Defensive and 2-Way Defensemen — they're flipped. Playstyle of player is not very relevant to how a coach grades your performance. You're still expected to put up offensive metrics in order to maintain solid performance. I think at most, it might change requirements for challenges? Lastly for dialogue, let the player exhibit some character, let them give some pushback, If I get healthy scratched while on a point streak, I should be able to tell the coach it was a dumb move. Or holdout on the team that drafted you if you wanted an random draft but didnt like the team. ELC negotiation/calder win/finalist bonus negotiation. Some "star" type responses from previous games already showed some capacity for being allowed to be a bit of a **bleep**, so this doesnt seem too far of a stretch. Setup, Rosters & Simulation Realism The initial "setup settings" for Be A Pro prior to starting the career should have roster options. Current or default roster options would be a nice starting point, but it would be cool if roster updates also added scripted trades for Be A Pro when players move throughout the year. For example, if you were a Wild or Canuck in December, you'd see the switch to/from Quinn Hughes from/to Marco Rossi/Zeev Buium/Liam Ohgren respectively. If any of the modes should have an ability to tout "Full Hockey Simulator" as its sale point, it should be Be A Pro. But even with the same slider presets across multiple games AI will still randomly pop in 8 goals in the first period or 5 in between your shifts 2 mins apart (maybe add a franchise-like shot/goal frequency simulation setting?). Let me play some dump n chase without losing XP for the goalie grabbing it behind the net. Instead, it feels like the only playstyle the game tries to reward is "The Next Gretzky" where points/goals/assists are all that matter. It should focus on rewarding smart/well-played hockey. An A+ performance from a Defensive Defenseman or Enforcer looks dramatically different from 1st/2nd line franchise tier forwards, and getting dropped down the lineup for not producing to the same level is absurd.448Views1like18CommentsBe a Pro Issues
Okay, so clearly this mode wasn’t play tested by the development team. Maybe they weren’t given time, idk. form score in the last patch was updated for scratch, 4th line and 3rd line players. Glad to see it. What about 2nd and first line players? To get on 1st line I need to have 85 form score???? What? That literally is not possible if you play on a higher difficulty. it is not realistic to score a goal a game. I don’t want to do that. I want a challenge. EA_Aljo can the team fix form score? At a bare minimum can we be told explicitly how it is calculated? I’m leading my team in goals, points plus minus and I’m not on the top line because I can’t get 85 form score. This is impossible. Second issue that clearly was not QA’d or play tested: my player has pretty much lost the X factor ability wheels. Why? Because I didn’t realize my acceleration stat (which I have maxed out in the TP tree) is at 90 when my health is at max (giving a bonus of 5%). I upgraded my wheels X factor to blue which requires 89 acceleration. So now if I play a game, my health goes down and I lose the X factor ability and can’t equip it because I lose the 5% acceleration stat. And there is NO WAY to equip yellow wheels again. Seriously, I’m trying to have respect for the development team, I’m a developer myself, but I swear these people don’t think. How can I increase my acceleration stat in the game through gameplay? Since I’ve maxed out the acceleration TP tree, I’m kinda screwed??1.2KViews3likes23CommentsDesired Things To Add In NHL 27
I think many players, people who play NHL series regularly, are disappointed with the NHL in terms of changes. So, speaking as a major part of the player base, there are a few things that would make the game better and fulfill our desires. Be A Pro international tournaments - EA did one step ahead to make the NHL better, and that's they added the Junior World Championship. But it's just one step to make the NHL better. As I read some forums or discussions, everyone wants, and I am not an exception. WE want IIHF and Olympic Games in Be a Pro mode. You know, GM or Coach calling you if you want to be a part of the national team at the World Championship or Olympic Games. BUT of course, you need to do something for it, so you get challenges to get in there. Winter Games - Everyone wants it back, and I agree with this. I think this makes the NHL look good and makes it look alive. Rookie Laps - I think this is just a detail to add, to be more realistic. I think this is the least EA can do. More realistic fans and crowds at the game - I would LOVE to see fans act more realistically. You know, they really do something, not just sit, move with head, and when I shoot goal, they just stand, sit, or jump from their seats and clap their hands. You know, this seems so unrealistically and it destroys the atmosphere in the arena. More joy from the goals. Make Be a Pro more realistic - Yes, I know. EA did something in Be a Pro mode, but you know, it's good. But we would love to see more things, you know, do you know what BAP is about? Play two games at WJC, a few games in the league, get drafted, and get the same challenges over and over again. That's just boring. Active Social Media - I think this feature is in FIFA, too. Fans posting opinions on the last game, or photos, your team publishing your photos or clips of your greatest moments in the game. More Animations - More animations. Before your first game, or at the start of the play-offs, clip from the changing room, capturing you getting ready for the match, or your teammates. Off-ice animations, and more animations on the bench, after you score a goal, your players on the bench just stand up and begin to wave, the animation is on loop. Better Presentation - Okay, this is the most desired and disappointing thing in the NHL. Look at NHL 19. This was maybe the last good NHL game, no, actually the last GREAT AND MOST REALISTIC NHL game. The presentation is exceptional. Compared to the current presentation, it's gross, really, sorry, but it is true. New Commentators - Listening to the same commentator over and over again, it's boring, repeating everything every single match. James Cibulski is boring in the NHL now, really. More Goal Celebrations - This is just a detail. But it's not great to watch every single game, the boring celebration, it looks like the players don't enjoy the moments. Everyone just lifts their hands in the air and skates slowly after the player that shot the goal. Why can't they celebrate the goal more properly, more simulated, so it looks like they really enjoy the moment and show the joy from it? Just a quick sentence about all of this. Why is EA spending more and more money on the FIFA series, instead they could try to spend more on the NHL series? I think FIFA and the NHL are on the same page in terms of popularity, and the NHL, compared to FIFA, looks incomplete and undeveloped, like a game that existed 10 years ago when developers were too lazy to work on the game. So why not make the NHL better and make it look as good as FIFA? Thank you if you at least read it! But PLEASE EA, I beg you, and I will give you all the money if you do this. Everyone is excited to experience the new era of the NHL.36Views0likes0CommentsBe a Pro Tweaks
Have some general feedback on be a pro, things I think would improve the mode. There needs to be an ability to select the type of career you will have, like College Football. Examples: Star player: drafted picks 1-10, will have an immediate impact Top 6/top 9: Will be picked in the mid 1st to mid 2nd, will take some development. Late round pick: Will have to carve your way through the system to prove your worth Undrafted: Get signed at 22-24 years of age out of Europe/CHL and have to make a name for yourself almost immediately. The same story line of a guy that gets drafted in the first round and has to be an immediate star is boring. Sometimes, I want to be a later round pick/undrafted player that proves my worth. It's way too easy to make the NHL squad out of pre-season, even as a later drafted player. Teams should also draft you based on positional needs. If I'm a LW'er, teams stacked down the left side shouldn't be looking at me because of their LW depth. NHL teams DO draft the best player available, but some swings are also made at drafts. Penalties for poor play also need a re-work. If I'm a winger fully covering my defenseman in the D zone, and the AI defensemen collapse for a goal against, that's not my fault. I was doing my job. Also, I think we need to scrap the current player builds for more dynamic builds. For example, NBA 2K has a system where you can directly edit your build before you start, choosing which attributes your player will have. It also shows the MAX overall that build can reach. It then shows what 3 players that build shows shades of. If I create a playmaking sniper build, I can show shades of Artemi Panarin, Nikita Kucherov, and David Pastrnak. It just gives users an idea of the build they are creating. Also allowing users to directly edit their shoot/pass bias for simulation purposes. Examples being: - Playmaking Sniper - Two-way playmaker - DFD with puck moving capabilities - Shoot-first grinder I don't want to be a DFD stuck with bad skating and offensive skills. What If I want to do prime Ryan Suter build, a DFD with good offensive capabilities good for 40-50 points a season? I hate being locked into a build, then having to spend what little skill tree points I get to make my DFD have better passing, then not being able to focus on my other attributes. Play styles should determine the role you play on the team.. Why am I, a defensive dman, getting penalized for not scoring the game tying goal? If I'm a grinder, my role should be to get pucks in deep, wreak havoc in the corners, and throw the body while playing a defensive shut down game. It'd be awesome if you were a grinder and your coach puts your 3rd line against Matthews or Eichel with the objective to shut them down. I don't always want to be the next Gretzky. This goes towards player customization in general, but there needs to be more of it. Things like dynamic and signature tape jobs relative to NHL players, different stick blade types, stick curves (strictly cosmetic), jersey sleeve roll ups, more hair styles, shin pad size, etc.31Views0likes0CommentsEA where's the BaP updates we want
where in the heck are the updates to BaP that WE want. here are a few videos that show what I mean. here you see I am above target in ALL aspects and had an assist (which means a point), was +2, 5 shots, and 2 hits (yea real low for me) so you tell me why my form score was 96 for that game, a loss of 4 points. https://www.youtube.com/watch?v=tlaXkmXTylg but this one is the kicker. again I am well above the targets, had 8 shots, and 5 hits (still low for me) BUT had no points (goals or assists) and was 0 in +/- so tell me why I had a form score of freaking 52 for that game. they did not score when I was on the ice, my overall coaches score was an A- but the only thing I did not do was get a point. this is so horrible it's really pathetic. https://www.youtube.com/watch?v=dvIUmUUx2GU and besides the form score screw up, can you explain to me why this was not icing on them? and this is NOT the only time this has happened. https://www.youtube.com/watch?v=KjJvW4bgTYU https://www.youtube.com/watch?v=0OSHY5WgKr8 https://www.youtube.com/watch?v=j521Q69GOcI and this one!?!? how in the freak was this charging when I was less than 3 feet away from him. https://www.youtube.com/watch?v=U81VYrHfluw and this, how was I gigged for offsides when my stupid teammate brings it across? https://www.youtube.com/watch?v=sA6iOUh5NgQ these are the few of MANY things that **bleep** ME OFF. stop gigging me for everything, stop taking more away than is given in coaches score, fix the form score where you don't have to score all the time, and fix the poke checks/stick lifts. there are more but I can't think of them right now I'm so pissed off.57Views0likes1CommentWhere the Ducks and Kings new logos in WOC store
So my club has unlocked everything in WOC clubs.. Have every logo accept 2. Ducks and Kings new logos. Where are they EA??? Where!? whenever my club gets a "Clun bag" all we get are gold completion tokens no ducks and kings logos.. where are they?????20Views0likes0CommentsEquipment and Celly Question
EA_Aljo There are still a handful of equipment and cellys not available in all game modes. Specifically, and I’m sure there are more, newer Warrior helmets, gloves, and sticks aren’t in Chel but are available in Franchise or Be A Pro Mode. Same thing for the cellys you can purchase. You can use the newer ones in Chel, but then not take them to Franchise or Be A Pro mode. Is there a means to make sure all the equipment and cellys are available in all game modes?84Views0likes3CommentsNHL26 online on PC without latency issues?
I want to confirm that there is still no way to play NHL 2026 online (EASHL) without paying several hundred dollars for a next gen console. I have a great PC but as I currently understand, online cloud gaming isn’t feasible given the massive latency issues. Hoping someone can confirm this. Thanks for your help/time.Solved76Views0likes2Comments