Im Sad Cuz of BF LAbs
yes I know it's weird guys, but I'm really a huge fan of EA and I played every single battlefield released. I just feel sad cause I applied for the latest of the new battlefield and I couldn't get any invites. I'm begging you guys if I get the invite that will change my life. i'm really sorry for messaging you guys for that, but I really wanted to try this game. I've been waiting for years and I promise you I will never lick or share any photos of the game to anyone anywhere And I hope I can get the invite to try this masterpiece. Have a nice nightBattlefield 6 - No to SBMM and YES to Server Browser
Been a huge fan of the Battlefield Franchise since I first started to play Battlefield 3 back in 2011. Ever since then I have purchased every Battlefield Game, DLC Pack and what have you and and almost exclusively played only Battlefield. Before this I was a COD player. COD never attracted me back once I got in on the Battlefield Sandbox and begun to play the game as part of a squad, choosing which class I was going to be based on what was happening in the game and how I could react to this to help my team and squad out. One of the great things I liked about it too was that every game was not the same because of the Sandbox, squad and class experience. If I was playing for a couple of hours, I don't think that I ever felt that I played the same round twice in that they played out differently every time, even if I was with the same squad and on the same map. Now that BF6 or whatever the new Battlefield will be called is coming closer to releasing, I hope some things from these older BF games come back. One of these is the Server Browser and Persistent Servers. Recently I have begun playing BF4 again consistently. It is great to see the old Server Browser there and being able to pick a game mode and series of maps that I want to play that are not like Portals 1000% Hardcore servers. Just normal BF with good maps and rotations. Being able to change my region and filter by ping has also been fantastic. I really hope that the new BF6 brings this back, or somehow splits it with Portal. Maybe portal has two options, Server Browser with Persistent Servers and then the custom side which we all get to make our own games in. With the launch of BF2042 we saw that there was no Server Browser and that what we got instead was Match Making. MM has been a big pain for a lot of reasons. We cant pick what map we want to play, we cant see what map is coming up next, if we load into a map we don't want to play we have to exit out and then try MM again which sometimes loads us back into the same map. There is no region filter or ping filter. A lot of the time MM can not happen because there are not enough people to start the game in my region (Australia) and this MM saga goes round and round. This all takes a lot of time and ruins the gaming experience, ultimately damaging the franchise. Which isn't good for us players or the BF franchise either. The second thing I would not like to see happen is Skill Based Match Making come into BF6. We all see and hear people complain about SBMM in the COD community. It's a little bit in Delta Force now as well and people are complaining that they are getting loaded into lobbies with bad ping because of their skill and all sorts. IMO SBMM would kill the next BF if it is brought in. Like everything, the more you do something the better you get at it. There are some guy's that spends hours and hours just practicing sniping, or flying choppers and they are elite at it. Part of the BF experience is the cannon fodder, is learning the classes, the weapons and their attachments, the various vehicle setups and maps. This is what contributes massively to the sandbox environment IMO. It's because of all these variables as well as other players, that makes every game different. If SBMM is brought in, then I feel we will loose that experience and pretty soon, every game will start to feel the same and turn into a sweaty grindfest which looses all those cool quirky BF moments. Anyhow, it's something I have been thinking about for a while. Thought I would share it and see what others thought or felt about the same two issues.Bad Company 3 Single-Player and a little bit of multiplayer
Considering that a lot of the story ended with Bad Company 2 to a certain extent, I want to pitch a different approach this time around, like this: Preston Marlowe gets promoted to Sergeant, and Redford takes a position off the field, but Haggard and Sweetwater are still on the squad, albeit much more disgruntled than usual due to a court-martialing. Marlowe tells them both to get their act together, despite their reluctance, and you get to use a map of different missions to partake in, optional or not. Think of the hub world in Trepang2, but with the smiley face that was on the grenade pin of the cover in the first game, stockpiles of gold and a jukebox. For the main story, it starts off like another ordinary mission in Bad Company's military career, but with a twist: A handful of VIPs have gone missing, presumed dead, and are essentially to be recovered in one piece. However, there's a sinister faction basically holding the military of other countries hostage into doing their bidding, even going as far as to hack stuff around the globe, Watch Dogs-style. As soon as their kingpin is revealed, he/she gets a kill-or-capture order on his/her head (Think the multiple endings regarding Raul Menendez in the end of Black Ops 2, but with a little more morally grey lore to incentivize picking the capture option instead of kill). But before that order can be carried out, the squad gets shot down on their way back to base (just like the "Crash and Grab" mission in Bad Company 1, complete with the preceding mission involving you controlling the chopper) and are forced to fight off anything that moves. Side missions are mostly ancillary lore and the "high-value targets" that are basically lieutenants, and you have the option to kill or capture them, as well. For capturing, basically shoot the gun out of their hands or do something that doesn't result in a fatal headshot. The reason I emphasize the capturing stuff is because essentially the first two games had way too many instances where you shot first and asked questions later, and it made the first game especially harder to take in, story-wise, so having high-value targets you don't have to kill is already a breath of fresh air, so to speak. And yes, the typical referencial humor and banter will still be between Haggard and Sweetwater, with Preston occasionally butting in or saying something that neither of them expect, since Marlow doesn't have a lot of lines in Bad Company 1 or 2 outside of cutscenes (including the opening narration) and gamers have a hard time identifying with a protagonist who's silent during gameplay without giving them a reason to stay quiet (Timeshift and Crysis 2 both had anonymous protagonists, hence their silence and obeying orders or directives they were given, but Bad Company is not that.) or they're written off as drones to be piloted by the player (which happens to be the case in a lot of Call Of Duty games, such as World At War). Multiplayer should be a mix of 2042's current suite, minus the specialists, of course, but also bring back the Gold Rush mode from Bad Company 1 with remastered maps from both games as part of the updates, but not in a copy-paste fashion that Call Of Duty is also guilty of.CONSOLES / MOUSE AND KEYBOARD SUPPORT for New battlefield 2025
Hello! Here I am referring to the discussion about mouse and keyboard support on consoles for the new battlefield that is currently in the works. With great hope and fear that this time EA and DICE will do whatever it takes to get support on consoles because over 10,000 players signed a petition for 2042 and NOTHING HAPPENED. With the CROSS PLAY option, every game deserves to have this support. What is your opinion on this? I personally have my doubts about it. Can DICE or EA tell us anything about this?180Views3likes2Comments