CHEATERS&SERVERS
I've been playing fifa since fifa 12 and I never in all the years have met so many cheaters IN MY LIFE I THOUGHT 25 WAS BAD BUT 26 TAKES THE CAKE YOU CAN TELL THEY DONT GIVE A FLYING **bleep** AS LONG AS WE CONSUMERS KEEP BUYING THEY MONEY GRAB CONTENT I GOT THIS GAME FOR FREE AND I WANT A REFUND THE SERVERS ARE GARBAGE DONT GET ME STARTED ON RUSH WHOEVER IN CHARGE OF ULTIMATE TEAM NEEDS TO BE FIRED HOW ARE YOU GOING TO MAKE A COMPETITIVE GAME EVERY YEAR AND NOT HAVE A REPORT IN GAME TO MAKE IT EASIER FOR THE CONSUMERS TO POINT OUT THE CHEATERS ITS LIKE THEY REALLY DONT CARE IF YOU DONT GIVE A **bleep** ABOUT CHEATERS THEY SHOULDN'T BE NO ONLINE COMP OR RANKS TO BEGIN WITH THEY REALLY INSPECT YOU TO REMEMBER THESE LOSERS INGAME ID TO REPORT THEM ON THEY WEBSITE THEN YOU HAVE TO JAVE FOOTAGE PROOF LIKE HOW THE **bleep** IM SUPPOSED TO CAPTURE A LOSER LAGSWITCHING THE GAME IVE BEEN LOST FAITH IN FC THATS WHY I STOP SPENDING MONEY ON THIS GAME IF YALL LETTING CHEATERS ROAM FREE IM OUT AND THE SCRIPTING IN COMP IS UNBEARABLE ESPECIALLY IN CHAMPIONS LEAGUE WHAT A SHIITY GAME GOODBYE EA CONGRATS 👏🏿 YOU TARNISH YOUR REPUTATION AND TO DROP FC TO FOCUS ON BATTLEFIELD YOUR **bleep** AT THAT TOO BORING **bleep** B6 IM DONE WITH THIS LAME COMPANY FEEL BAD FOR THE PEOPLE IN EA WHO ACTUALLY KNOW WHAT THIER DOING BUT NOT BEING HEARD SMDH3Views0likes0CommentsAdd a Permanent “Competitive Mode” to Ultimate Team
I have been playing FIFA and FC games for a very long time, going all the way back to FIFA 97 and FIFA 2000. I am a big fan of the series, and even though I understand many of the complaints about the current state of the game, its mechanics, balancing and gameplay, I also understand how massive this project is. A football game with this many players, animations, systems, game modes and yearly updates is extremely difficult to build and balance. Despite its problems, FC is still the best and most complete football game available in my opinion. My suggestion is specifically about Ultimate Team, which is probably the most popular mode in the game. For me, one of the best parts of every new FC game is the beginning of the Ultimate Team cycle. You enter the mode with almost nothing, try to build the best possible team from regular gold (and even silver) cards, and get genuinely excited when you pack or earn one of the first TOTW or TOTM cards. The first Evolutions of the season are also exciting because they allow people to improve players they actually like without immediately creating completely exaggerated cards of looking up which cards fit the best evo combos. During this early period, the game has a much more raw football feeling. Players still have strengths and weaknesses. A fast player may not be a great finisher. A strong defender may not be especially quick. You have to build a balanced team and make decisions based on the actual qualities of the players. Unfortunately, this feeling usually disappears quite quickly. As more promotions are released, teams become filled with extremely boosted cards that can do almost everything. Many players have very high pace, shooting, passing, dribbling, defending and physical stats at the same time. I understand why promotional content exists, and I am not suggesting that it should be removed. A lot of players enjoy collecting these cards, and the regular Ultimate Team mode should continue exactly as it does now. My suggestion is to add a separate permanent mode inside Ultimate Team called Competitive Mode. In this mode, the available cards would be limited to: Regular bronze, silver and gold cards Team of the Week cards Player of the Month cards Base Icons? Possibly other performance-based cards Evolutions created specifically for Competitive Mode The idea would be to preserve the more grounded and balanced feeling of early Ultimate Team throughout the entire year. This should be a proper mode with its own progression, rewards and matchmaking, not just a 'Friendlies' mode. Friendlies often feel disconnected from the main Ultimate Team experience. The rewards are usually temporary, the matchmaking rules constantly change, and many players only enter them to complete an objective before leaving. A dedicated Competitive Mode could have its own divisions, seasonal rewards, objectives and possibly its own version of Champions or tournament-based competition. That would give players a reason to build and improve their Competitive Mode squad over the entire season (probably the best thing is to reward the user in the regular UT mode). It could also create a different kind of skill gap. Since players would not have teams full of cards with almost perfect statistics, squad building, tactical choices and understanding the strengths and weaknesses of each player would become more important. I also believe this mode could still be profitable for EA. TOTW and TOTM cards would be much more valuable because they would represent some of the strongest upgrades available in the mode. Players would still have a reason to open packs, complete SBCs (like Showdown SBCs). Competitive Mode Evolutions could also be bought with FC Points. These Evolutions could be carefully limited so that players improve over time without becoming unrealistically overpowered. This could even make older gold cards and lower-rated players more relevant. Instead of becoming unusable after a few weeks, many cards could remain valuable depending on their playstyle, chemistry links and available Evolutions. The goal would not be to replace the current Ultimate Team experience. It would simply give players another option to play in divisions and earn rewards. I think this would bring back some of the excitement that many players feel during the first weeks of Ultimate Team and allow that feeling to continue throughout the entire game cycle. Thank you for reading, You don't need to cause a fuss5Views0likes0CommentsWhat’s wrong with this game
I play from Egypt, and most of my opponents are from Europe. This puts me at a constant disadvantage due to the connection and matchmaking conditions. I keep blocking these players in an attempt to improve my experience, but the issue never seems to end.What is even more frustrating is the pack luck. I have spent hundreds of dollars on this game, and I have not packed a top striker since TOTS was released. Please do not respond by saying that packs are random, because what I have experienced over such a long period does not feel random at all.Now we are 12 days into FUTTIES, and despite spending money on store packs, using my coins, and completing every possible grind available, I have not packed a single card worth more than the minimum selling price. After all the time, effort, and money invested, I have nothing meaningful to show for it.This is what I find difficult to understand. If players are expected to spend money, invest coins, and dedicate countless hours grinding the game, but receive virtually nothing of value in return, then what exactly is the point? At some stage, it begins to feel less like bad luck and more like a complete lack of reward for player commitment.I am a loyal player who has supported this game financially and invested a significant amount of time into it. All I am asking for is a fair and rewarding experience, because right now the experience feels extremely disappointing. EA_Hux EA_Edu14Views0likes0CommentsSugestão para melhorar o matchmaking das Temporadas Online
Olá, equipe do EA SPORTS FC. Antes de tudo, quero parabenizar vocês pelo trabalho no jogo. Sou um jogador assíduo das Temporadas Online e gosto muito do modo. Tenho evoluído bastante e hoje estou jogando na Divisão 8. Gostaria de sugerir uma melhoria que acredito beneficiaria milhares de jogadores. Hoje, muitas partidas são extremamente desequilibradas. Em uma partida enfrento um jogador do meu nível, faço um jogo disputado e me divirto. Na partida seguinte, posso enfrentar um jogador muito superior, que claramente está em outro nível de habilidade. Nessas situações, a experiência deixa de ser competitiva e passa a ser frustrante. Minha sugestão é adicionar uma opção de matchmaking, permitindo que cada jogador escolha como deseja procurar adversários. Opções sugeridas: ⚡ Busca Rápida Funciona exatamente como hoje. Encontra o primeiro adversário disponível. ⚖️ Busca Equilibrada Prioriza jogadores com habilidade semelhante (Skill Rating, desempenho recente, estrelas ou outro critério utilizado pela EA). O jogador aceita esperar um pouco mais para encontrar uma partida mais justa. 🔥 Busca Livre Permite enfrentar qualquer jogador, independentemente do nível. Ideal para quem gosta de grandes desafios. Outra sugestão seria exibir uma estimativa da diferença de habilidade entre os jogadores antes da partida, permitindo ao usuário decidir se deseja continuar procurando um adversário mais equilibrado. Isso não deixaria o jogo mais fácil. Pelo contrário: deixaria as partidas mais competitivas e divertidas para todos. Quem gosta de enfrentar qualquer adversário continuaria tendo essa opção. Quem prefere partidas equilibradas também teria liberdade de escolher. Tenho certeza de que uma mudança como essa aumentaria a satisfação dos jogadores, reduziria a frustração nas Temporadas Online e incentivaria mais pessoas a continuarem jogando e evoluindo, pois tenho passado muita raiva jogando com jogadores de alto nível que dominam e tem tempo pra jogar e treinar FIFA . Pensem com carinho nessa sugestão. Obrigado pela atenção e por continuarem desenvolvendo um jogo que reúne milhões de apaixonados por futebol. Atenciosamente, Alex Soares Jogador de EA SPORTS FC 26 – Brasil 🇧🇷4Views0likes0CommentsRemove forced celebrations and replays in online matches
In Division Rivals and Champions, celebrations and replays should be removed or automatically skipped. After a goal, the match should restart quickly with the kickoff. This would save time, keep matches fast-paced, and reduce toxic or provocative behavior. Players who want to watch a great goal again could access a “Match Highlights” menu after the match, containing all goals and the best moments. They could then watch or save clips without forcing their opponent to sit through animations.10Views0likes0CommentsIs anyone seriously going to pre order eafc27
It's a simple question , after this latest farcical attempt at creating a football game that was sold on the premise of being the people's game and being listened to, which was a flat out lie abandoned after a week when the pre order sales were in, they are now peddling the new edition is anyone going to fall for it? I usually cave in and just buy the latest edition but not this time noway, the lies , the utter contempt with which the treat their customers, the constant greed of desperately trying to provide just the bare minimum, the glitches, the truly astonishingly bad servers, the delay, the terrible pack weight, the same players in every single promo through the year, the same players picked over and over again year in year out for SBCs and objectives, I was surprised it took so long for the yearly anderson tallisca SBC to arrive but like clockwork it's here now, this truly is an astonishingly bad game that by rights should be free to play, the amount of micro transactions is absurd , the amount of packs in the store is absurd. I'm quite interested to know if people are actually going to listen to eas same speal again and fall for it.14Views1like0CommentsRéférencement de BUG in-game FR.
Bonjour, le jeu sur PC a des bugs qui faut réglé rapidement car le jeu est injouable comme ça. 1) quand je lance une partie FUT-Multi, il y a des fois ou ma manette est bien détecté pour mettre pose et faire des actions dans le menu mais je n'arrive pas a joué mon équipe avec... c'est très frustrant je perd des parties et je reçois des avertissements d'AFK alors que j'essaie de jouer... 2) Evolutions: certaines Evolutions ne sont pas pris en compte et ne marche pas correctement j'ai fait l'Evolution Pressing sans relâche sur un de mes joueurs qui donne l'amélioration infatigable et je ne l'ai pas sur mon joueur (Ratiu) 3) Impossible de lancer un match Rush aujourd'hui... 4) j'ai l'impression que certaine récompense ne sont pas pris en compte et ne sont pas acquise36Views0likes1CommentPlayer Career Mode AI Needs Immediate Attention
Dear EA SPORTS FC Development Team, I have been a loyal player of EA football games for many years, but Player Career Mode in FC 26 has been one of the most frustrating experiences I’ve had. The AI in this mode is extremely unbalanced. My teammates constantly lose possession, struggle to complete simple passes, and fail to play as a team, while the opponent’s AI dominates possession, presses intelligently, and controls almost every match. It is common to finish games with only 25–35% possession, even against weaker teams. The difference between Player Career and Manager Career is obvious. In Manager Career, both teams behave realistically. In Player Career, it feels like my teammates are intentionally much weaker than the opposition. This issue has been reported by many players, yet it still exists. It seriously damages the experience and makes Player Career far less enjoyable than it should be. Unless this issue is properly addressed, I see no reason to purchase FC 27. In fact, with several competing football games expected around the same period, many players—including myself—will naturally consider alternatives that offer a better overall experience and value. I hope this feedback is taken seriously. Regards,