Things FC26 mobile needs
First of all, What EA needs to understand is that making good gameplay will reward them. If the community starts liking the gameplay then they could start making more money then they are now because those players will tell others about this game. Currently Efootball is dominating gameplay. The reason for that is that theyre AI movement is way better. Theres many roles a player could have like full back finisher orchestrator etc. Right now in FC26 Mobile the gameplay lacks control. If im attacking my cam stays there as a statue. Based on the player FC26 Mobile could add different roles like a bellingham being a box to box helping defense and also being ready for the pass for the first time shot. Or a pedri that has exceptional positioning to offer a good pass. Also I could literally put ronaldo as a CB and I could stop any good attacker in the game. The attributes needs to be reworked on how much it affects the player in all of its stats. Having a cool card like mbappe who can do atrociously good finesse shots or a ronaldo whos famous for his power shots would be way cooler. Theres no feeling of a player being unique at the moment. Its just rank up bs all over again. A mbappe card should always be better at finesse shots then a ronaldo card. Defending feels annoying where AI does the opposite that u want for you. I will tell you that the whole FC26 mobile community would much more prefer that if they point theyre joystick in a way that the player would go in that way. Finishing needs a rework. Currently if u swipe its always gonna be a top bins shot no matter what but what if based on how long u swipe or the angle u swipe at matters more? That would make gameplay feel less dull. Also attributes should greatly affect this. The fact that attributes dont feel like doing anything is really bad. Because nobody would care to get the newest R9 card anymore if a fully ranked up meta 106 rated card could do the same22Views0likes0Comments