Bug in Gloves to Goals Objective?
I thought that the objective had to be done post evo, it doesn't say anywhere that you should do the objectives before the evolution. I scored the 10 goals required and it didn't count to my progress, a bit alarming because I just spent 400k on this, which if true that you can't progress the objective if you start the evo it is downright shameful.idea for a basegame update
i don't know how to word it correctly but can we have a option each household earn their own money rather than the money for the whole household? to name something, maybe your sim wants to run their own business, running their own furniture shop, create a market to sell the collections or food to earn money while your other sim from the same househould have a career (freelance career, active or rabbit-hole career) to earn its own money i know other versions also exist like doing gardening, doing nectar, singing, playing instruments to name a few, this other sim can earn its own money i do think it should be optional for those who doesn't want this! if i'm doing the challenges i only create 1 sim otherwise it will be too easy...i know we have the money cheat but i want to play it fairly and i get bored very easily if i use the money cheat to become rich (i used to do this a lot but after awhile i ran out of ideas) as for the general household i can't think of any if the new option is toggled on but little do i do know the whole household have to pay the bills after awhile so i can't think of any for the whole household i'm doing some certain challenge you start very poor either in a small house (with the basic stuff your sim needs like a fridge, bed, bath or shower, toilet, mirror and the stall) or with no house at all (meaning your sim is completely homeless) but it's too easy to earn money for the whole household if you play with 2 or more sims in 1 household so that's how i came up with this idea sure your sim won't have to be completely poor but i want the option each sim earns their own money rather than the whole household, that was my whole point! i hope you guys consider this in basegame! update: i think i might know how to collect the money into 1 household combined with the toggle turned on similair to "Get To Work" (except it's a little different) you can put one sim money into 1 household and the other sim(s) can do the same thing to add their money into 1 household, this way the whole household can pay the bills and buy more items if they collect their money (they have earned) into 1 household (i just came up with this idea)41Views1like2CommentsElf Game Pack
i know the last Game Pack was a Werewolve one so if the team do decided to create a Game Pack later this year, other versions deserves to have them first but a few Game Packs later we do need an another occult Occults in order: Ghost, Aliens, Vampires, Mermaids, Spellcasters, Werewolves and (soon to be) Fairies that's where Elf occult comes in Elf never ever appeared in The Sims franchise so i'd like to change that i saw an idea which gives me the inspiration to do mine and one of them is an Elf occult and i agreed it was never been done before Another Occult idea thread | EA Forums - 11277683 and i was asking ChatGPT about some dancing ideas and one of the pack ideas mentioned Elf so that's all the more reasons why i decided to create this pack idea (this time as a Game Pack rather than an Expansion Pack, especially since this other occult called "Fairies" is gonna come out called "Enchanted By Nature" in less than a month, and Game Packs feels more complete since the focuss is completely based on a occult, 2 reasons why it's fair to have them as a Game Pack) at first glance Elf might look like normal sims except their pointy ears just like some occult Elf have its own needs (its in this link so i won't copy that one here before others accuse me of stealing someone elses ideas) this person mentioned a couple of things in this link but i do stumble into this when i asked for a dancing pack👇👇 Sims 4: Enchanted Dance Pack Theme: Fantasy-meets-dance — great for storytelling & occult Sims. Key Features: Magical Dances: Elven waltz, fairy spins, spectral ballet. Elemental Dance Styles: Fire, water, air, earth-inspired choreography. Dance-Based Spells: For spellcasters to use magic through movement. Mystical Dance Festivals: Full-moon events in the forest or ancient ruins. ☝️i stumbled into that idea by coincidence when i was looking for something else👆 👉other pack ideas based on Elf (which is not singing and dancing related)👈 The Sims 4: Elven Realms (High Fantasy Expansion/Game Pack) Theme: Ancient, elegant high elves in a majestic forest kingdom, with deep ties to nature and magic. New World: Elarindor A lush, magical forest realm with floating islands, glowing flora, and elven architecture. Neighborhoods: Silvaran Spires (elven nobility), Whispering Glades (nature-focused), Moonwell Grove (mystics and magic). New Life State: Elf Long-lived with innate magical abilities. Bonuses to gardening, herbalism, spellcasting, and charisma. Unique “Elven Grace” trait: increased social favor and relationship gains. Gameplay Features: Elven Houses and Politics: Join noble elven houses with rivalries and alliances. Tree-Speaking and Nature Bonds: Speak to ancient trees for guidance, gain buffs, or quests. Elven Magic: A new spell system focused on nature—healing, growth, illusions. Moon Festivals: Celebrations with moon rituals, archery contests, and storytelling. CAS: Flowing robes, leaf-woven armor, pointed ears, glowing eyes. Elegant hairstyles with braids, beads, and circlets. Build/Buy: Elven architecture: organic, curved wood and crystal structures. Treehouses, glowing lanterns, moonstone decor, vine-covered arches. The Sims 4: Sylvan Guardians (Nature-Based Game Pack) Theme: Woodland elves as protectors of the natural world, closer to druids and rangers. New Lot Type: Sacred Grove A special lot where nature spirits gather. Can summon animal familiars, grow magical plants. Gameplay Additions: Nature Bonding: Gain affinity with specific biomes—forest, river, mountain. Druidic Skills: New skill for plant communication and natural crafting (potions, salves). Spirit Quests: Undertake nature-based tasks to earn blessings or avoid curses. New Trait: “Naturebound” Stronger gardening, foraging, and wild animal friendships. The Sims 4: Dark Elves (Game Pack with Gothic Elements) Theme: Underground society of shadow elves dealing in secrets, stealth, and forbidden magic. New Subterranean Neighborhood: Netherdeep Bioluminescent caves, dark temples, glowing mushrooms, obsidian cities. Gameplay Features: Shadow Magic: Debuff, illusion, and control spells. Reputation System: Gain favor or infamy among dark elven houses. Assassination and Espionage Careers: Stealth missions, spying on rival houses. CAS: Sharp features, dark clothing, mystical tattoos, iridescent eyes. Dark glam styles—lace, leather, crystals. Build/Buy: Caves, underdark furniture, crystalline growths, spiked thrones, torture devices (for ambiance, not violence). 1. The Sims 4: Elven Realms (High Elf Magic & Nobility) Trailer-Style Intro: “Step into the ethereal kingdom of Elarindor, where time flows like music, trees whisper secrets, and ancient magic pulses in every leaf. Join noble houses, master elven magic, and write your legacy among the stars!” New World: Elarindor Aesthetic: Glowing trees, crystal bridges, sky lanterns, shimmering waterfalls. Neighborhoods: Silvaran Spires (elven nobles, palatial homes) Moonwell Grove (ritual sites and spellcasters) Whispering Glade (rural elven artists and crafters) New Life State: Elf Perks: Long lifespan Natural charisma and grace Unique "Elven Focus" moodlet: boosts all skills at night or in forests. Variants: High Elf, Wood Elf, Moon Elf (each with aesthetic + bonus) Gameplay Features Noble House System: Join or create a house, rival others for status. Elven Magic Skill: Nature-based spells (e.g., Bloomburst, Tranquil Fog, Illusion Veil). Moon Blessings: Lunar events affect spellcasting, moods, and fertility. Sacred Bonding Ceremonies: Magical weddings with ancestral blessings. New Aspiration: Keeper of the Moonlight Reach max elven magic, join royal council, and complete a Moon Ritual for eternal youth. New Career: Elven Diplomat Branches: Moon Envoy: Builds alliances and gains favor. Civic Harmonist: Resolves disputes, boosts morale. 2. The Sims 4: Sylvan Guardians (Woodland Elves & Nature Spirits) Trailer-Style Intro: “Venture into the deep woods, where ancient groves breathe, wild creatures speak, and druids guard the balance of life. Will you become a protector... or let the forest fall silent?” Gameplay Features New Skill: Druidcraft Herbal elixirs, charm plants, call animals, cure sickness. Forest Trials: Random quests (heal dying glade, guide lost spirit, tame wild beasts). Spiritual Familiars: Bear cubs, faerie owls, vine-cats. New Lot Type: Sacred Grove Interactive sacred altar. Boosts gardening, emotional states, and fertility during rituals. New Aspiration: Spirit of the Grove Complete every seasonal druid rite, protect wildlife, and forge a bond with an ancient tree spirit. New Freelance Career: Sylvan Healer Offers natural remedies and emotional wellness services to other Sims. 3. The Sims 4: Dark Elves – Shadows of Netherdeep (Gothic Underground Society) Trailer-Style Intro: “Beneath the world of light lies a realm of secrets, sacrifice, and shadow. Will you manipulate fate in Netherdeep... or become its next victim?” New Subterranean World: Netherdeep Bioluminescent fungus, obsidian towers, stone temples. Semi-open world tunnels connecting households. Dark Elf Life State (Alt Variant of Elf) Vulnerable in sunlight. Gains power from deception, curses, and moonless nights. Gameplay Features Shadow Magic Skill: Mirrorwalk (teleport through shadows), Soulbind, Glamour Veil, Whispers of Madness. House Rivalry System: Power ranking system affects career, romance, and sabotage options. Court Intrigue: Manipulate other Sims’ fates via bribery, rumor, or blackmail. New Career: Shadow Court Agent Branches: Infiltrator: Break into homes, steal secrets, frame others. Shadow Magistrate: Secret trials, forbidden knowledge, underground rituals. New Aspiration: Master of Webs Become the head of a shadow house, usurp rivals, and learn the final Forbidden Spell. Optional Add-Ons Across All Packs Elven Familiars Faerie foxes, spirit deer, whispering wind wraiths, or baby wyverns. Mount System (Optional) Ride enchanted elk, moon deer, or even flying kestrels in high fantasy areas. Moon Phase System Enhancement Lunar cycles affect spell strength, pregnancy, emotions, and rare events. Elven Festivals Moonblossom Dance: Seasonal nature fest with courtship games. Starfall Vigil: Light rituals, wishing stones, spirit appearances. Feast of Leaves: Communal harvest ritual for blessings and abundance. The Sims 4: Ages of Elvenkind (Expansion Pack) Tagline: “Three realms. One legacy. Shape the future of Elvenkind as a noble ruler, wild guardian, or shadowy manipulator in this full-scale fantasy expansion.” NEW WORLD: Elandor A massive, diverse world split into three distinct biomes: 1. Elarindor Heights (High Elf Capital) Crystal palaces, moonlit fountains, skybridges, nobles. Magical universities, temples, and Moon Wells. 2. Thornwild Vale (Wood Elf/Nature Area) Treehouses, druid circles, sacred groves, wandering animals. Living forest lots that react to seasons and rituals. 3. Netherdeep Hollow (Dark Elf Undercity) Underground obsidian towers, glowing fungi, misty catacombs. House courts and shadowy markets. All realms are interconnected by magical portals and a moonlit world map. LIFESTATE: Elf Elves now exist as a fully playable lifestate with 3 subtypes, each having different powers, bonuses, and appearance options. Elf Subtypes: Subtype Perks Weaknesses High Elf Boosted charisma/spellcasting, diplomacy Vulnerable to dark magic Wood Elf Nature magic, wild bonding, animal affinity Emotionally sensitive to tech/smog Dark Elf Shadow manipulation, deception skills Sunlight sickness, low trust from humans You can customize ears, eyes (glow, color fade), aura trails, and even age appearance decoupled from human age (e.g., ageless teen look). NEW SKILLS Druidcraft (Nature Magic) Harvest enchanted plants, craft salves, summon tree guardians. Shadow Magic Learn forbidden spells (e.g., Soulbind, Mirrorwalk, Curse of Sleep). Elven Ritualism Conduct moon and seasonal ceremonies. Includes crafting moonstones, casting fate blessings, or awakening spirits. ASPIRATIONS “Heir of the High Throne” Become the ruler of the elven houses, master diplomacy, and complete the Grand Moon Rite. “Voice of the Forest” Form a bond with an ancient spirit, master druidcraft, and heal the corrupted glade. “Weaver of Shadows” Usurp a rival house, master shadow magic, and unlock the Obsidian Throne. CAREERS & ROLES Career Description Elven Ambassador Travel between factions, mediate disputes, charm humans Sylvan Herbalist Grow magical herbs and sell potions through forest markets Shadow Agent Steal secrets, sabotage rivals, or control events from the dark Lorekeeper Study old texts and uncover forgotten magic BUILD/BUY FEATURES Architecture Sets: High Elf: Crystal towers, floating stairs, starlight chandeliers Wood Elf: Living tree structures, hanging lanterns, mossy baths Dark Elf: Gothic arches, luminous mushrooms, velvet lounges Lot Traits: Moon-Touched: Magic stronger at night Rootbound: Nature thrives abnormally fast Haunted Vaults: Spirits from Netherdeep sometimes appear WORLD EVENTS & FESTIVALS Moonblossom Festival (Spring): A courtship-focused dance with ancient blessings Feast of Ancients (Fall): Elves commune with spirits, and players can get rare boons Eclipsing Night (Winter): A Netherdeep ritual to seize power—choose light or shadow Wildwood Bloom (Summer): Animals flock, plants evolve, and druids hold wild feasts BONUS SYSTEMS Elven Familiars Spirit-bound animals like: Star Fox (High Elf) Vine Cat (Wood Elf) Umbra Raven (Dark Elf) Rideable Creatures Elven mounts: Crystal Deer, Sylph Hawks, Moon Elk (travel + prestige buff) Lunar System Upgrade Moon phases directly affect moods, spells, fertility, and seasonal blessings. Gameplay Depth Faction Reputation System: Gain favor or infamy with each elven house. Can be used to influence global events, wars, or political marriages. Quest Board System: Accept side missions like saving forest spirits, unearthing cursed relics, or sabotaging a noble’s coronation. Multiverse Portals (Optional Sim Lore Expansion): Hidden rune portals unlock travel to past/future elven eras (for advanced players). FINAL TRAILER LINE: “Choose your path. Shape your realm. For the Elvenkind shall rise—or fall—by your legacy.” ☝️these are the ones i stumbled into☝️ i don't know which version the team wants to work on a pack based on Elf but it will be completely new in The Sims franchise since it was never done in the earlier games before as for the screenshot ones: it will be a brand new occult if the team add the Elf in the game and in my opinion rather a Game Pack than an Expansion Pack (2 reasons i've mentioned from above) thumbs up for the longer hairs instead of half long hairs with the Elves based pack💪172Views3likes6CommentsCan both wants & fears and whims be optional to toggle it on/off?
Whims was already mentioned somewhere we all want it back (or well most of us do, can't speak for everyone) But can we have the whims back while staying with the wants & fears as an option? I can understand it might clash with one another if both options is turned on but i hated when whims completely dissapeared in the game once wants & fears got added Maybe sometimes we're in the mood to toggle wants & fears on but the next we're in the mood to toggle whims on, we can switch this way if that's possible? And of course the option to toggle both options off so we have 3 options this way I only started playing The Sims 4 back in March/April 5 years ago (in 2020) and i remembered we had whims before wants & fears was a thing Can't we have both options for both wants & fears and whims fans who loves either one or both of them?158Views2likes3CommentsGame Will Not Run.
I know there's a whole thread somewhere about the game not running for Xbox Series X, but I'm fed up with it. I was on the phone with microsoft for over an hour trying to figure out how to get my game playable again after 3 years. We tried every troubleshooting steps that were available on xbox, and I even tried on Ea Help. Nothing is working, and I'd desperately like to play on my new gen console, than having to play on a Xbox one s. It takes twice as long for my game to load, and it won't load like my new one would. I just want to get this to catch the attention of the Sims gurus or the developers, because I'm not the only one with this problem, and I know I'm not. I had noticed the rating had dropped from a 5 to a 3 so I decided to look and see why. I saw reviews from 2022, around the time my console stopped running the game completely, and people were complaining that it did the same thing that my game was doing. It happened close to the time when the update came out in July of 2022, that messed up a bunch of people's games. Then they had to issue an emergency patch, and mine stopped working after that. I get that there's nothing we can really do, but I'd like to at least get a bunch of people to see this, so hopefully the gurus or devs can see this, and maybe fix it. Not just for me, but for everyone else having the same problem as me. I've blown hundreds of dollars on this game, and I'd like to at least play the game, considering how much I've spent on it. I have/had so many ideas that I was using, but I can't really give ideas if I can't play the game. I refuse to play it on my older console, because it's in a common area in my house, and I can't talk to my friends in there after my mom goes to sleep. I know it seems like I'm griping, but I've done EVERYTHING. I have posted on YouTube, and Tiktok, but nobody knows how to fix it. And EA hasn't gotten back to me through an email I sent. If anything, PLEASE just help me get this to have as much interaction as possible, so that I MIGHT have a chance for the devs to fix this. I know they check the forums, and I'd rather ask for help on here, then reddit. Thank you for reading my "rant?" Idk if that's the proper word I'm looking for, but I'm hoping if I can get interactions, we can fix this. :) Ask me any questions about what my game is doing, if you want to, and I will try to explain as best as I can what is going on.18Views1like1CommentRequest for Marcelo’s Inclusion in EA FC 25 as a FUT Icon or Hero
Dear EA Team and Community, I would like to respectfully raise a question regarding the absence of Marcelo — the legendary left-back and former Real Madrid player — from EA FC 25. Given his remarkable achievements, including five UEFA Champions League titles and numerous domestic honors, Marcelo is widely regarded as one of the greatest left-backs in football history. It’s quite surprising not to see him featured in any capacity within Ultimate Team, whether as an active player or a FUT Icon/Hero card. I, along with many fans, believe he deserves recognition in the game. Could you kindly clarify if there are any plans to include him in future updates, or if there are licensing or other reasons behind his absence? Thank you for your time and all the work you put into the game. Best regards, [BRKSODEA]