PC FC 26 Pro Clubs Bug
When entering the pro clubs screen it states ‘a reset has been applied to (Archetype)’ and when you press confirm it kicks you back to the menus, I’ve tried resetting, be invited into a rush match, disconnect internet and a multitude of other things to no avail and now I can’t level my character up as I can’t play clubs101Views5likes6CommentsRagnarok Player Drop Rates Are Awful
I’ve spent weeks now grinding every last Ragnarok event and spending every gem I have on the 3k and 2.5k card packs and I have yet to land a single player above OVR 107 in the Daybreak portion of the event. What the heck is up with that??? This event is about to end and the only way I’ll be able to afford even a single second-tier (1k shard) player is to buy some more Ragnarok players in the transfer market and immediately swap them for shards. I’m beyond frustrated at this point. At least in prior events like TOTS you could grind and land a top player, but this Ragnarok event just feels like a slap in the face to all of us who can’t afford to P2P. Despite the fact that we are the majority of users (who make it possible for everyone to get head-to-head matches—whether it’s Division Rivals or Club Challenge), this event has me feeling like a dupe. Why should any of us bother grinding if at the end of it all we’re just going to wind up as second-class citizens?Vacation Pack I’d LOVE to have
So my fantasy for a new pack would give us two areas that work in concert with each other. Florence (Tuscany inspired)/Venice/Murano regions of Italy and an idealized France setting which includes a Paris inspired section and a Provence inspired countryside. I would pay BIG money for this. But only if we got most on this list. Base Game Updates Full Service Hotel - I have a full Hotel Post but this will suffice Reservation Menu Can Reserve up to two rooms and set who is staying in them How Long & Who is going Levels of Rooms Single Double Suite Honeymoon Suite Star Rating Bell Hop Maid Service Chocolates on the Pillow Towel Art Room Service Chance for Jet Lag on arrival to vacation zones Italian Setting Delicious Italian Food (Food is important component of Italian Life) Appetizers Arancini Beef Carpaccio Prosciutto wrapped Melon Breakfast Ciambella Frittata Coffee Affogato Cappuccino Espresso Latte Macchiato Lunch Ceasar Salad Italian Wedding Soup Minestrone Soup Ribollita Dinner Bistecca all Fiorentino Cacio e Pepe Gnocchi Lasagne Manicotti Osso Buco Pasta Bottarga Pasta Puttanesca Ravioli Beef Cheese Risotto Spaghetti Carbonara Zucchini Flowers (Fried) Desserts Cannoli (I know it already in game) Gelato Panna Cotta Panetone Sfogliatella Tiramisu (I know its already in game will but it doesn't hurt to have it in this pack either) Zeppole di San Giuseppe Harvestables in Italy Artichokes Garlic Grapes - Return of the Sims 3 varieties Avornalino - Italy Cherimola Blan - Italy Gralladina - Italy Olive Tree Oregano Rosemary Zucchini Fishing Bluefin Tuna Sardines Unlocked Cat & Dog Breeds from Italy Cat Sicilian Cat Dog Bolognese Cane Corso Lagotto Romagnolo New Music Channel Opera New Career Art Restorer Sculptor Things to do in Italy Art at the Galleria dell'Academia inspiration Learn Statue Making at the Art School Aluminum Bronze Clay Busts Copper Granite Gold Ice Jade Marble Reclaimed Metal Sand - Only at Beaches Soapstone Topiary Wood Learn Glassblowing & Glasswork at the Art School Figurines Floral Replicas Glass Mosaics Jewelry Stained Glass Windows Vases New Career - Art Restorer See a facsimile of the Statue of David amongst other works Attend a Carnival - Masquerade Ball Culinary Adventures Eat the aforementioned Italian Cuisine at an actual Trattoria NOT A KIOSK Stop for Gelato Florence Cathedral "The Duomo" facsimile Climb the stairs to visit the top of the dome Climb the stairs of the Bell Tower Photograph the "Doors of Paradise" I'd add a facsimile of the tombs of Galileo & Michelangelo though they are at the basilica technically Admire the frescos and gilded ceilings Sketch the "Duomo seen from the Belvedere, Do you know Florence?" - Silence of the Lambs reference & quote Nectar Making (Yes, I know it's in Horse Ranch). There is nothing wrong with it being here too. P.S. I bought Horse Ranch as well Shop at the Outdoor Market Leather Goods Pottery Shop the Farmers Market and have a picnic lunch in one of the parks Visit the Bronze Boar Statue outside the market Put a coin in its mouth for good luck Rub its nose to insure a return trip Toss a coin into the Neptune Fountain Transportation Ride a Gondola - Perhaps the Boatman will sing some Opera. Maybe you'll ride with a gondola cat Ride a Vespa sorry Kenspa Walk across the river Arno through the Ponte Vecchio and shop the Jewelry Shops The City Split into two zones The City Proper & The Outside Countryside The City Community Lots The Academia Art School The Cafe The Canals The Cathedral The Gardens - Personally Id feature the best things about the Boboli & Bardini Gardens together as one garden Specifically I'd do the Wisteria Pergola - Marco Polo brought them back from his travels Gelato Stand The Hotel Jewelry Store The Museums The Uffizi Facsimile - Art Museum Community Lot Designation The Galileo Facsimile - Historical Museum Community Lot Designation NPC Homes The Outdoor Market The Trattoria The Countryside The Nectary Nectar Tasting Makes a version of Chianti & Prosecco Also make Balsamic Vinegar Has a special area where they age Prosciutto Weddings Olive Grove for Olive Oil Purchasable Villa - Think Bramasole from "Under the Tuscan Sun" To live or use as a vacation home NPC Country Homes French Setting Delicious French Food Breakfast Crepes Apple Hazelnut & Chocolate Galettes de Breton Croissants Museli Omlette Quiche Lorraine Coffee Café Américain Café Crème Café Noisette Café Viennois Lunch/Dinner Assiettes de fruits de Mer - Seafood Tower Beef Bourguignon Blanquette de Veau Bouillabaisse Cassoulet Cheese Soufflé Choucroute Alsace Coq au Vin Coquilles Saint-Jacques - Scallops Croque Monsieur Cuisses de Grenouille - Frog Legs Escargot French Onion Soup Pot au Feu Raclette Ratatouille Salad Nicoise Sole Meunière Steak au Poivre Desserts Baba au Rhum Buche de Noel Cannelé Creme Brûlée Kouign Amann Madelines Lavender Lemon Opera Cake Pain au Chocolat Paris-Brest Pot de Creme Religieuse St. Honoré Cake Tarte Tatin Harvestables in France Apples Bay Leaves Bergamot Garlic Grapes - Sims 3 varieties back Cranerlet Nuala - France Meloire - France Renoit - France Lavender Sunflowers Thyme Fish Sardines Tuna Belon Oysters Scallops Unlocked Dog & Cat Breeds if you have Cats & Dogs Dogs Basset Hound Briard Dogue de Bordeaux Grand Basset Griffon Vendéen Standard Poodle Toy Poodle New Music French 40s Music featuring Edith Piaf sound or French Pop 60's Era La Marseille La Vie en Rose Je Ne Regrette Rien New Careers Dancer - Ballet Branch Fashion Designer Entrepreneur - Perfume Maker Things to do in France Ascend the Eiffel Tower Culinary Adventuring Eat amazing pastries at the Tea Salon Enjoy a wonderful meal of French Classics at the Bistro Sample cheeses at the Fromagerie Enjoy French Coffee at the Café Boating on the Seine Confronting Mortality Explore the Catacombs - Not a Rabbit Hole, you actually see the ossuary Walk through the Père Lachaise Cemetery and see the graves of the famous Sims . Unlocked if you have Life & Death Fashion & Design Attend a Fashion Show or Perhaps hold one yourself featuring your personal designs! Sewing & Clothing Design Skill Fashion Designer Career Shop Paris Fashions in a boutique Kiss at the Spanish Steps Park Passtimes Admire the fountains and statuary Listen to an NPC Accordion Player at the park Pet the locals dog or walk yours when you stay at your vacation home Picnic on cheeses and nectar you bought from the shops Play boule Watercolor Paint at the park Perfumes Perfume & Soap Making Skill Design a Scent Pick a Bottle Give it a name Select a signature scent at a Perfumery Traveling through the City Bicycle through the City Ride on the "Metro" I'd do this as a rabbit hole tbh Visit the Art Museums Watch an Opera or Ballet Performance at the Opera House The City The City Community Lots Bakery/Tea Salon - La Dureé inspired Boutique for clothing or a Department Store but heavily into Art Nouveau aesthetics Café Eiffel Tower French Bistro Fromagerie Hotel Montmartre Inspired The Spanish Steps The Sacré Coeur Basilica The Wall of Love Museums Art Museum Community Lot Category Louvre Facsimile Musée d'Orsay Inspired Notre Dame Cathedral Facsimile NPC Apartments Palais Garnier Opera House Inspired Perfumery Père Lachaise Cemetery Inspired Purchasable Paris Apartment The Seine Garden - I'd pattern it after Le Jardin de Luxembourg & the Gardens of Versailles Don't forget a facsimile of the Medici Fountain The Paris Countryside Nectary Makes Champagne & Chateau de Neuf Sims versions Nectar Store Nectar Tasting Weddings Orchard Sunflowers & Lavender Fields for Perfume Making Purchasable Villa NPC Country Homes80Views3likes5CommentsOpponent ranking in Road to CFP?
I was so excited when I fired up CFB26 and in the first game my opponent’s record and ranking was shown before the game. Something I’d been missing so desperately! and in fact in one survey i wrote that I’d love to be able to see the opponent ranking after the game (and in the W-L history) but now rankings are completely gone i am sad please bring them back!!!!Bot/AI bans or suspensions with ought any human oversight is wrong
I am posting this to warn other players and potentially drive change for the better. Today I was flagged for coin distribution. My market access was removed and more than 3,000,000 coins were wiped. Those coins took months to earn. I did not buy or sell coins and I did not use any off platform transfers. I buy low and sell high inside the market. The problem is the process. An automated system makes these calls with no human review. Player visible sales history is not available this year, so I cannot even show my own log. There is a time sensitive Locker promo running, so every day I am locked out is another loss. This is extremely frustrating when we pay to play the game, and even if they accept my appeal which 100% should happen they refuse to compensate for the coins, players, promos, etc.. that I'll miss in the meantime. Then I get this spill about what I did, and the ethics of it even though I 1000% didn't do what this bot claims is infuriating. I agree with the message, but EA should do a better job of sending it to people that are actually doing these things. EAs policies that let bots auto ban people are horrible and damaging. I shouldn't be punished for being good at flipping cards on the AH, and neither should anyone else. It also will devalue my teams worth drastically even if reversed. All my players get cheaper every time a new promo is released and they never compensate for that part. You shouldn't give such power to robots when it effects us so greatly. Sure, get them to flag accounts, but a human needs to review such large decisions. What I am asking EA to do 1. require a human to review every case before any ban or coin removal, as even when it's reversed via appeal it makes us lose out on tons of coins, promos, limited time cards, and much more. 2. restore access and return coins and items when no proof is provided for said violations. Provide evidence so players can properly dispute the bots claims. 3. give players a way to request their own sales logs. We had our past sales visible in CFB 25, and I wish they'd bring it back. It was helpful for flipping cards and knowing what sold. It would also help prove our sales were within terms of service. Now, we have no way to show our history. 4. Give players a chance to provide proof of their actions. It's not fair for us to not have a chance to at least answer a few questions or something. This would eliminate nearly all false bans, however it would also require an actual employee to correspond with us instead of an auto ban capable bot. Customer relations used to be a thing that mattered more. If this has happened to you, reply with your date and outcome. Keep it civil and please upvote so a community manager sees it. This really needs to be addressed as we move further into an AI controlled environment. Ai would be great for them to flag accounts, but a human needs to provide at least final approval before severly restricting their player base. Keeping us from the things we spent time and real world money on should not be a robots total decision.BF6 Beta General Feedback
🛠️ BF6 Beta Feedback – Honest Thoughts from a Longtime Battlefield Fan Hey devs, I’ve spent time with the BF6 Beta and wanted to share some honest feedback that I hope helps shape the final game. I’ve been a Battlefield player for years, and while I appreciate the effort going into BF6, there are a few areas that feel off—especially compared to what made previous titles great. 🎯 Suppression & Spotting Mechanics & Explosives One of the biggest annoyances in the Beta was the complete lack of suppression. Light machine guns (LMGs) felt useless in their intended role—there was no incentive to lay down covering fire or control space. Suppression used to be a tactical tool in Battlefield, and its absence removes depth from firefights. Automatic spotting also felt broken. Getting spotted just because a sniper glanced in your direction is frustrating and unrealistic. Battlefield used to reward manual spotting and communication—please bring that back. Let spotting be manual and intentional, not passive or automatic. It encourages teamwork and skill rather than random detection. Grenades and RPGs felt weak and cartoony. There was no real sense of danger or impact when using them. Explosions lacked weight, sound design felt flat, and the visuals didn’t match the destructive power these weapons should have. Please bring back the gritty, high-impact feel of explosives. Make grenades deadly, RPGs powerful, and explosions something players genuinely react to. 🗺️ Maps & Levelution BF6 maps feel static and lack the dynamic energy that made Battlefield 4 maps iconic. BF4 had Levelution, which added real-time environmental changes that impacted gameplay—like collapsing skyscrapers, flooding, and sandstorms. These moments created tension, strategy, and replayability. Some standout BF4 maps worth revisiting or drawing inspiration from include Siege of Shanghai, Operation Locker, Golmud Railway, Zavod 311, Paracel Storm, and Flood Zone. These maps had verticality, vehicle balance, and destructibility that made every match feel different. BF6 could benefit from bringing back that kind of environmental storytelling and tactical depth. 🎮 User Interface & Gameplay Feel The GUI feels heavily influenced by Call of Duty—lots of micro stats like jump responsiveness, slide speed, etc. It’s overwhelming and doesn’t feel true to Battlefield’s identity. Movement mechanics (sliding, jumping) feel more arcade-like than tactical. It’s fast, but not immersive. 🔫 Weapons & Attachments Weapon attachments seem to affect gameplay too much. I’d prefer they be cosmetic rather than impact TTK (time to kill) or ADS (aim down sights) speed. I really liked the on-the-fly scope switching from BF2042. That felt modern and intuitive. In BF6, having to go back into menus breaks immersion. Overall weapon quality felt poor—visuals, sound design, and effectiveness. Most guns felt weak, with unrealistic recoil and low damage. The pistol especially felt unusable. 🧨 Combat Balance It often took nearly a full mag (or more) to down an enemy. That’s frustrating and doesn’t reward accuracy or tactical play. Recoil patterns felt unnatural—again, more like COD than Battlefield. I recently tried Delta Force on console, and the pistol mechanics there felt much more responsive and satisfying. 🎯 Game Modes & Team Composition For objective-based modes, consider limiting the number of snipers per team. It would encourage more frontline engagement and reduce passive playstyles that stall gameplay. ✅ Final Thoughts I want BF6 to succeed. Battlefield has always been about scale, strategy, and immersion. Please lean into that legacy and avoid chasing trends that dilute the experience. I’m rooting for you—just hoping the final product feels more like Battlefield and less like a hybrid. Thanks for listening.Hardcore
If you really want to stand out as Game of the Year, you need to support both core and hardcore players. Showing that you value both playstyles will expand your player base and keep people engaged. A lot of us prefer hardcore because it feels more realistic—one well-placed shot matters, not emptying a full magazine just to take someone down. For many, that style of play is simply more satisfying and immersive. If battlefield wants to rise above the competition, giving hardcore players the attention and support we’ve been asking for is a must.SolvedBattlefield 6 feedback from an aus player
So i played everyday of the battlefield 6 beta and i had lots of good experiences and some bad and some things that are just missing and are concerning as an aus player. i mostly played as a recon and support class and i level to rank 20 and leveled all the guns to rank 20 for all the attachment unlocks. i played for an unhealthy amount of time during the beta test 120 hours. I wanted to start with the biggest one that is concerning as an aus player and that is ATM in the game we have no way of telling where or what game modes people are currently playing on. i loved the auto q system but i need to be able to see how many people are q into each game mode or ill just be wasting my time when the games player base start to drop off. other battlefield title had sever browsers so we can see where people are playing. Once again we need to be able to see how many people are q looking for game in each mode. One of the things that was really annoying and was missing is not being able to change weapon load out while join matches or loading into the next match this needs to be added as an option at the end of each match so we don't need to waste time in the next game changing load outs. Now for some of my good experiences i have not had this much fun playing a game since battlefield 4 the game play was smooth and ran great on my current pc and I'm still using a 3070 on average i was getting 90-110 fps. i found the ttk was great atm. but i had problems with ttd ill explain later. I really enjoyed the game modes Conquest, Breakthrough, Domination and Squad Deathmatch i found myself playing breakthrough the most i really enjoyed attacking on breakthrough maps but defending was always a struggle it felt like the pressure was always on you the whole game. A good game that was balanced would last up to 20-25mins but when a team had a bad defense the game are over in under 7-10 mins. And now for some of the bad experiences Almost every time i used the custom search we had to wait the full 5-min timer for it to make a new game before we could play a game, And after each match was over the auto matchmaking was slower then just quitting to the main menu and re queuing into custom search again. The one thing that was driving me insane was every time id change my weapon attachment it would undo back to what it was before i changed them this happen on the last 3 days of the beta and was fine the before that i didn't have this problem. As a recon player i felt that the sniper scope glint was way to relieving for a snipers positioning since we already have red triangle above our head when any recon or person spots us id like to see the glint change so it only shows when the sniper is looking at you it would be far more useful information to know when they are looking at you vs just knowing a sniper is over there. Back to the TTD i had lots of time where id be killed in what felt like 1 shot by guns that cant one shot you. I'm not sure what is the problem here weather its latency or how the game is batching its damage but i found this very frustrating when it happen not having any time to react to damage is painful to be on the end of. my average ping to the sever was around 12-14. I had lots of bug happen to me from falling under the map to my guns turning invisible to the sniper scopes when aiming reflecting whats be hiding me to glitches that made cone shapes and a film grain all over my screen but changing weapons would clean this bug up to not being able to quit to the main menu after a game was over and only way out was alt f4. trying to join on a friend would not be an option in the menu. after sliding gun bloom when aiming down sights would be stuck at the max weapon bloom. Game modes King of the Hill, Rush, Domination. maps were just to small and i had so many time where id spawn and someone from the other team spawns behind me and id instantly die i feel like these game modes would play a lot better with a bigger map size more around the breakthrough map size and changes to make it so enemy players cant spawn behind other players. In conclusion i had a great time playing the battlefield 6 beta and cant wait for the games full release but id love to see all the problem here fixed the game has so much potential to be great.Battlefield 6 Beta weekend 2 feedback
Hi everyone, in this post i'll only talk about things i experienced in weekend 2 or i forgot to mention in my previous post i made on Battlefield Reddit after weekend 1 This is my weekend 1 feedback if anyone wants to read it https://www.reddit.com/r/Battlefield/comments/1mp4pqk/bf6_weekend_1_beta_thoughtsfeedback/ The experience Once again i want to reiterate that i was impressed, i never had to wait in queue or had other server issues of sort, there were times where i'd get stuck in matchmaking but very rarely throughout the weekend, in terms of gameplay again, the game was really polished for a beta and we still have a couple of months before release so it's looking really good. Speaking of game modes With the reduced MCOM timer to 30 seconds and the increased respawn timer for defenders fixed at 12 seconds i felt that it was easier for attackers in both Rush and Breakthrough so this goal was achieved. However, i think these maps don't play well for these 2 modes. For Rush in particular i think they're really too small even for 12v12 and games were either ending really fast or it was just attackers getting spawnkilled for 10 minutes. Speaking of weapons I already talked about shotguns in my previous post but i'd say it again, it's the most unskillful overpowered weapon i've ever used in any fps game i think, please consider a drastic nerf, adjust the damage and the range so it's in line with other weapons, realism don't matter when it's just unfun for players to play against and it can be abused so easily. I can go triple positive every game if i start using it and i don't get any dopamine from that either. And speaking of nerfs, the thermobaric grenade launcher should be adjusted too i think, it's a great counter for people camping in the same spot and dealing with multiple enemies and controlling the map but it can also feel very oppressive to play against sometimes, and again it's a weapon that requires no skill. Maybe the radius could be reduced, the slow down effect and burning damage too. Playing Assault with these two weapons i feel like i'm cheesing the game i'm not gonna lie lol. And speaking of cheese People on rooftops on Siege of Cairo... almost every game someone was doing that, i've no doubt it will be fixed at release but that was really annoying. Remember guys, *You cheated not only the game, but yourself. You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced...*ah nevermind... Things i'd like to see in the full game For the most part these are heavily requested features so it's like i'm discovering warm water but i agree with most of the community here. It would be really nice to be able to see your stats in game, not just k/d but a service record like in BF4 would be cool The ability to choose between open or locked weapons across all game modes A Server browser And last but not least, i think what is really going help with players engagement in the long term, beside rewards and events, i think it's the social features. In Battlefield i think it would be great to have a clan system that allows people to build communities, so of course you can que together, host games, but also have specific challenges and rewards for clans and playing with clanmates. Roles and rankings would be cool too, so in clans you have standard roles such as the owner, those who have permissions to send invites etc, regular members but also military ranks based on how good and committed you're to your clan. That's all i could think of off the top of my head, so as always thanks for reading and see y'all on the battlefield October 10th!273Views0likes2CommentsDaracron Ability odds
I have now done 8 re-rolls on my 9th Sister DC trying to get the l6 ability you need with no success. Either I am absurdly unlucky or you intentionally set the probability lower for that ability. Why would you do that? Just because you enjoy annoying your customer base?38Views0likes5Comments