Bug report: Missing player and missing coins
Subject: Bug report: Missing player and missing coins Message: Hello Support Team, I recently put a player up for sale on the transfer market, but both the player and the coins have completely disappeared. The player is no longer in my club, and my coin balance has not updated. Here are the details of the missing item: Player Name: Patri Gujarro Platform: PC Time of listing: probably 107k coins Could you please investigate this issue and restore either my player or the correct amount of coins? Best regards, id game:waglionoChampions: High Stress, Low Rewards — Is This Really Worth It?
Dear EA Sports developers, I hope this message, or at least the point I'm trying to make, reaches someone on your team. I read the latest Developer Notes, and one particular statement genuinely felt like a mockery of players at my level: "We want Champions to be an engaging, rewarding part of Ultimate Team that recognizes the time and effort you invest." Honestly, I find this statement difficult to take seriously, because even with the increased match coin rewards, Champions simply isn't worth the time, effort, or stress it demands. Let me give you a comparison. I currently play in the higher stages of Division 5 Rivals. My weekly rewards there include a pack containing 5 players, 2 Player Picks, and 22,000 coins, plus the coins earned from playing matches. Now let's look at Champions. With my average of 7 wins, I receive 10,000 coins and five 83+ Player Picks. That's fewer player cards, less than half the coins, and rewards that rarely give you anything worthwhile due to the lack of meaningful pack weight. And all of this comes from a mode that, after the matchmaking changes, has become anything but enjoyable. Every match feels like a matter of life and death. The pressure is enormous, and the experience is exhausting rather than fun. A friend of mine even ended up needing an ambulance after his blood pressure spiked. To be fair, he had already been through a very difficult week, but Weekend League certainly didn't help. When a competitive game mode adds this much stress to someone's life, only to reward them with 10,000 coins and a few Player Picks that rarely contain anything useful, something is clearly wrong. As a result, Champions has become a mode that makes you want to avoid the game rather than come back to it. From both a general health and mental well-being perspective, it's much easier to simply skip it and play Rush or Gauntlet instead. Those modes are more enjoyable, less stressful, and in many cases offer better rewards anyway. So here's my message and request: If you want to turn Weekend League into a fully competitive mode, then make the rewards reflect that. Not only for players achieving near-perfect results, but also for those getting average results. The vast majority of players, probably even more than 90%, are not getting elite finishes. They are the ones who should also feel that their time and effort are being recognized. Right now, the reward structure makes little sense. Champions demands significantly more time, effort, and emotional investment than other modes, yet the rewards for the majority of players simply don't reflect that. Please reconsider the reward structure and make Champions worthwhile for more than just the very best players. Thank you.Pack luck again
Hello EA, i am again writing this to remind u my division rival rewards were absolutely horrible. Thank you so much for your time but, i would really like to add something here which is GTA 6 around the corner all of this community will be swept away either way so, you could have done the bare minimum of trying to keep your community by maybe changing pack odds so your players would want to stay for at least a bit longer till online comes in GTA. But, with years of gaming experience such incompetence is really not worth it, we remove time for this game only to be disappointed in every single aspect of the experience that comes out of it. Believe me mark my words. Today, EA Sports, you will lose major parts of your community because of this. Thank you for time & patience. Regards, Fellow playerSolved19Views0likes1CommentInstant XPs level cap doesn't scale
Old instant XP's acquired from when the level cap was 40 do not get their level caps updated. I still have a bunch of 1,500 and 3,000 xp tokens capped at 25, instead of 35 which it should be now. Even the most recent 11v11 cup gave out an old 1,500xp token so I couldn't use it on any of my builds8Views0likes0CommentsBom que eles nunca respondem
Nunca se tem resposta do que pode ser feito ou se vão corrigir aí o jogador que gasta tempo e dinheiro com jogo que fica no prejuízo sempre ,vai acabar a seção 2 e não me deram uma resposta por não conseguir mais jogar o mata mata ao vivo , e já postei varias vezes aqui ,vai sair a evolução de lateral e não me responderam porque não consigo usar a evolução no Mendy sendo que o que tinha evolução foi trocado em DME e agora que tenho outro não consigo evoluir ele ,difícil investir tempo e dinheiro e não ter pelo menos uma resposta do que se pode está acontecendo. Comprei os packs de hero só sai porcaria e repetido desanima muito gastar dinheiro pra pegar sempre as mesmas cartas e só carta ruim , nem pra sair de vez enquanto uma boa pra te animar só vem as porcarias que vc já tem carta melhor que ela e são tudo inegociável além de tudo nem pra vender da , se tá comprando os packs na loja deveriam ser todos negociáveis para compensar dinheiro que você esta gastando pelo menos depois você vende por coins e consegue fazer algo agora tenho que pegar e jogar em DME um pack de mais de 1200 coins que vale 5000 cristal9Views0likes0Comments