F1 25 steering wheel connection issues Thrustmaster Ferrari GT
Hello I have not played F1 since F1 22 when there was issues to connect your steering wheel and i could not resolve the problem. My question is, does these issues been resolved? Or is there still problems connect your Steering. I appreciate all answers. Mine is the Thrustmaster Ferrari GT experience V. 3F1 25 FFB or Steering wheel crashes a game
F1 25 Steam Game crashes after a several minutes with input lag or smth with my steering wheel. I have low cost steering wheel - ardor gaming Silverstone V2. The following happens: the career race starts, practices, qualifications - my computer is not bad enough. Core I5 10400, RTX 4060ti, 16 GB of RAM. But at some point in time, the game freezes and steering wheel turns fully to the left or to the right. I calibrated it before the game and the parameters are showing themselves normally. The axles are in place, the pedals are working. Everything responds. I feel a good FFB in the game, but after 10-12 minutes of playing, it freezes. The lags don't end and the game just crashes. In the events journal of my installed Windows 11, I found a log that the EA anti-cheat had unloaded itself due to an unexpected error 0x1 in f1_25.exe . I've tried lowering FFB settings and also with no results. I don't understand what could be the reason. Either it's an input lag with the steering wheel and the game just falls off into a critical error, or what… Without FFB, the game responds normally and works at least longer. Crashes or freezes have not been noticed yet. Help anyone who can at all. The game was purchased on STEAM, by the way. I've already validated the files too.Moza Racing support is still a bit broken
No preset for RS V2 CRP preset should be named CRP/CRP2 internally the same device SGP shifter has it's functions reversed (gear up on push instead of pull) No preset for CRP2 (but it's going to be identical to SRP and CRP, they are now sending out the pre-orders) HGP Handbrake only has one mode defined for both operations (direct and wheelbase). It's presets have to define both axis mode and button mode Pedals have different deadzones in direct and wheelbase presets. I normalized the values. They were lowered as well as Moza users prefer setting deadzones in software I linked the CS V2P and RSv2 dials to the appropriate icons. Sadly, there's no icon for `dial_2_press` Please, please remove the protected status from the navigation binding for all devices besides the keyboard. Some people might still feel uncomfortable with these new presets and would want to rebind some things. Everybody has their own preferences for select/back location. These functions are the most important and should be as comfortable as possible No preset for SRP-Lite pedals. Sadly, I can't help with this one at the moment. Please allow users to select "None" as a sub_device. If someone only has a wheelbase, they might be confused by the fact, they have to select random rims etc, to complete the setup. Selecting "None" would be way more understandable in such cases ES rim preset is actually for the ESX (xbox version). This needs adjustememnt and new preset for ES wheel I patched/created these presets myself: https://github.com/Lawstorant/wrc-moza-presetsMoza R3 Xbox Steering issues
Hello there My problem is that my Moza R3 Wit Xbox dedicated Wheel Doesent working with the game, correctly. Just because the steering angle is just the same as a Controller moving, and i cant calibrate my wheel to the game. Many buttons are disabled or i cant bind them if I want to bind or REBIND them. The steering is in te same issue on xbox. I try to rebind the steering but it doesent work! If i set the factory deffault, thats okay, but! ..... The steering doesent working correctly of the angle.F1 25 Xbox – Steering Input Scaling Issue with Logitech RS50 Direct Drive Wheel
Hello Codemasters / EA Support Team, I would like to report a steering input scaling issue in F1 25 on Xbox Series X when using a Logitech RS50 direct drive wheel. Issue Description: When playing F1 25 on Xbox Series X with the Logitech RS50 wheel, steering input is significantly over-amplified. Even when both the wheel base and the in-game settings are set to 360 degrees rotation, very small physical steering movements result in the in-game steering reaching full lock almost instantly. Confirmed Settings: RS50 base rotation set to 360° In-game Wheel Rotation set to 360° Steering Deadzone = 0 Steering Saturation = 0 Steering Linearity = 0 No gamepad connected Local save data cleared and control profiles rebuilt Same hardware works perfectly in Forza Motorsport 2023 (Xbox) Same hardware works perfectly in F1 25 on PC Observation: This issue appears to be specific to the Xbox version of F1 25. It suggests that the Xbox version may still be using a legacy steering input handling method that does not correctly support modern high-resolution direct drive wheels, causing incorrect steering angle scaling. Affected Hardware: Logitech RS50 Logitech G Pro Wheel (reported by community) Other Direct Drive wheels (Fanatec DD, etc.) This issue significantly affects drivability and realism. I hope the development team can review the steering input handling on Xbox and provide a fix in a future update. Thank you for your time and support. Kind regards, Moss Cheng.Rotation Wheel Bug When Saving Setup
I have an issue that started after the latest update of F1 25. I am using a Thrustmaster T300 with the SF1000 add on. When I am in an online lobby and edit my car setup in the pits, I try to save the setup. To save it, I have to use the keyboard to type the name, otherwise it will not save. After saving and going out on track, the steering rotation becomes bugged. If I turn my wheel to full lock left or right, the car only turns about ten percent of that. For example, if I rotate the wheel about 180 degrees, the car only turns about 90 degrees or less. All inputs are correct. The wheel works fine in other games. This issue only happens in F1 25 after saving a setup. The only temporary fix is to close the game completely and rejoin the lobby.Force feedback slowly fading in?
Anytime I pause the game/rewind etc., my wheel's force feedback gets loose and it takes a few seconds to gradually become 'stiff' again. Overall the force feedback feels too smooth, I can never really feel loosing grip. I'm not sure if that's intentional or not, but if it's a feature, it should be optional. I'm currently using thrustmaster t300. If this is not intended behaviour, I can provide more detailsLogitech g29 not working
I am coming here because I have done everything. My wheel works perfectly fine with games like iracing and Nascar. When i load into F1 25. I do the joy.cpl and all of a sudden it says it does not work/connect. Other games mentioned that is not the case. I have uninstalled and reinstalled the latest versions of logi tech g hub. I have cleaned my pc and pc ports out as to not be dusty. I have come to the conclusion that something is amiss with the connection and your game. Its been working perfectly fine since launch until now, but ive tried everything and I have done a ton of research.Not recognising multiple USB devices inputs/axis
Hi, the game does not take input from multiple usb devices ( pedals, wheel base ), this was common in early 2000's but gents seriously? 2025, this problem again with 70 euro AAA title? Thanks And btw is well documented and report problem already from '24 games!!!!!!