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BATTLEFIELD 6 - KNOWN ISSUES 1.1.2.0

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EA_Leeuw
Icon for Community Manager rankCommunity Manager
2 days ago

The team continues to monitor your feedback and reports following Update 1.1.1.0 and the launch of Season 1. This list highlights the key issues currently under investigation in 1.1.2.0 across core gameplay, weapons, vehicles, gadgets, maps, and more. Our goal is to ensure you remain informed about any ongoing problems as we work toward their resolution in future updates.

Thank you for continuing to share your findings and for helping us improve Battlefield 6 with every patch. Your reports make a real impact. Keep them coming through official channels so we can address them as efficiently as possible.

GAME:

  • Matchmaking errors may occur after a player leaves the party while the party leader remains in a match.
  • Accepting a multiplayer invite while in Campaign does not transfer you to the lobby or server.
  • After upgrading from the Free-to-Play version to the Standard or Phantom Edition, a game restart is required to access all Single Player and Multiplayer DLC content.
  • The “Homefront” event may display the wrong theme on the event screen.
  • We're aware of EA app installation issues with Battlefield 6 for some players in China, the team is working to address this as soon as possible.
  • Players unfortunately have had their keybinds/setting reset as part of Update 1.1.2.0, we are working to address this in future updates.

PLAYER:

  • Walking up certain staircases may result in jittery animations or cause the soldier to become stuck.
  • Players reviving downed teammates cannot change stance during the initial pen-ready animation at the start of the revive process.
  • After being revived, the second primary weapon cannot be selected if the underslung attachment was equipped on the other weapon.
  • Players might be unable to deploy the XFGM-6D Recon Drone when standing next to a tank.
  • Soldiers in water do not receive melee damage.

GADGETS:

  • Mine Countermeasure equipment can destroy incoming rockets when triggered.
  • Using the MBT LAW can unintentionally activate the Mine Countermeasure ability on MBTs.
  • EOD Bot may get stuck if deployed on top of a Supply Crate.
  • The SLM93A Spire can currently lock onto ground vehicles that are laser designated.

WEAPONS:

  • The Match Trigger effect remains active on weapons in semi-automatic mode, even when the attachment is not equipped.
  • FMJ ammunition’s penetration bonus is currently applied to all other ammunition types except shotguns.
  • The rare sticker Encrypted Intent displays the incorrect icon art.
  • Some weapons are missing the intended camera shake when aiming.
  • Crosshair does not scale correctly when playing in 4K resolution.
  • Weapon Charm loops are missing on some weapons.
  • For certain scopes, the lens may visually detach from the scope during ADS reload.
  • For certain weapons and scopes, zooming and firing very early in the zoom transition will cause the first bullet fired to be more off-target than intended.
  • We’re aware of an issue where firing range targets don’t reset or bounce back after being hit. This issue is temporary and will be fixed in an upcoming update.
  • The Basic Sight Attachment (Iron Sights) is currently causing sight issues when the Unstoppable Force Weapon Skin is active. This is a known issue, and we are working towards getting it updated in a future update.

VEHICLES:

  • The M1A2 MBT equipped with the Chimera skin currently takes increased damage.
  • IFVs’ MR Missiles can destroy heavy vehicles in one hit.

MAPS & MODES:

  • Players may be unable to respawn after a round of Strikepoint concludes.
  • When opening the map, the interface may become unresponsive if multiple keys (such as Space and Esc) are pressed simultaneously.
  • Sabotage assets take more damage than intended from the sledgehammer.
  • The combat area may fail to render on the minimap or deploy screen while playing Escalation.
  • Empire State (Rush): All sectors may appear active from the start of a match.

UI & HUD:

  • The scoreboard does not currently track player deaths accurately in Strikepoint
  • Rush: The End of Round screen may show an incorrect match outcome, reporting attackers as losing due to time expiring even when tickets remain.
  • The “Homefront” Challenge and Bonus Path tiles are missing event icons and timers.
  • The kill card does not appear when a player is killed by an AT Mine while inside a vehicle.
  • Certain Battle Pass background cards or sticker rewards appear locked even after being equipped from the Profile tab.
  • Command Console cannot currently be accessed.
  • “Purchase Failed” error message may appear when pressing the CTA button in Inbox, Front-End Bulletin, or Takeover screens.
  • The "Highly Trained" Dog Tag currently refers to it being an AI Dog Tag, this is due to be renamed to "Bot Dog Tag" and will remain unable to be equipped.

CHARACTERS:

  • Faction and Class patches may be missing on some skins.
  • The Sunstroke skin uses the wrong camo pattern.
  • The Bramble skin has an incorrect texture.
  • Player choice patches may override Faction and Class patches.
  • Patches are not correctly applied on Assault ROAR when using the Get Loud Class Assignment.
  • The Copperpulse skin currently shares the same outfit/pattern as Evergreen.
  • The System Override cosmetic is currently too saturated and will be reduced in vibrancy in a later update.

SINGLE PLAYER:

  • Challenges may not unlock if failed in a previous mission during the same playthrough.
  • The game may crash on Xbox and PS5 when pressing “Continue” if no add-ons are installed.

SETTINGS:

  • The “Stick Forward Sprint Time” setting cannot currently be modified.
  • Gyro controls set to “In Zoom Only” prevent stick input during hipfire.
  • Graphics settings may default to Low when using the Auto Performance preset on some RTX 5080 cards at 4K or 1080p.
  • Consoles: Currently DRS (Dynamic Resolution Scaling) is not working as intended in Performance Mode. After joining a Game Session, the Performance Mode option will need to be toggled off and then back on again to receive the full benefit. This process would need to be repeated each time a new Game Session is joined or after having gone to the Main Menu. We are working on a more permanent solution for a future update.
  • The team is aware that Smooth Motion being set in the Nvidia App (found in Graphics > Global Settings) causes the client to either get stuck on a black screen, or crash shortly after launching.
  • Individuals may find that their Phantom Edition shows as Standard Edition on Steam. Deselecting all DLC within the Steam DLC window, restarting Steam and selecting them once again will result in a fix for this issue whilst we work towards a permanent fix.
  • Decimals do not show up when using the keyboard arrow keys to change the values of certain sliders.

AUDIO:

  • Vehicle “Detect and Deactivate Mines” ability audio plays for all players instead of only those nearby.

PORTAL:

  • Unable to host an experience if the server description contains special characters.
  • Portal: Unable to scroll to the bottom row in the “My Experiences” tab.
  • Battlefield Portal experiences do not currently display [Bot] next to bot names within the scoreboard. This will be resolved in a future update.

PROGRESSION:

  • The DB-12’s SU-230 LPVO scope appears as “Currently Unavailable” and does not unlock after completing its challenge.
  • The Dog Tag “ARMORY” does not display as unlocked after meeting the required criteria.
  • The California Resistance Challenge does not correctly register destruction of enemy Decoy Gadgets.
  • Profile: All Weapon Mastery Badges appear greyed out in the loadout screen (progress still tracks).
  • Player stats may incorrectly count progress from custom Portal game modes.
  • Challenges: “Resupply teammates with the Supply Pouch” is not tracking progress.
  • Challenges:The Progress bar for “Repair Vehicles” does not update when repairs are made.
  • Challenges: “Use Vehicle Supply Crate” does not progress even after completing the action.
  • Challenges: The Weapon Expert Unit Challenge is not tracking correctly. The description says you must “Get a kill with each type of weapon in a match,” but the actual requirement is to get 15 longshot kills in a single match.
  • Assignments: Helicopters are incorrectly counted as Ground Vehicles in the “Land Vehicle Expert“ assignment.
  • Assignments: Helicopters are not counted properly in Vehicle Challenge 1.

Battle Pass

  • Tier Skips purchased for the Battle Pass may be applied to the active path instead of the one they were bought for.
  • The DB-12 shotgun is not currently available in the Battle Pass, despite being listed as unlockable.

VFX & VIDEO:

  • Accessibility: Photosensitivity concerns may occur when rapidly switching from third-person to first-person weapon perspective while in a vehicle.
Updated 2 days ago
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