Blog Post
This all sounds amazing - but I have just a couple concerns regarding this:
"Community Experiences are created when you make a match, and will remain online while the Experience has players active."
The thing is we have community games in BFV - I tried starting a Rush-only community game last Friday night, advertised it on Discords (Battlefield's even), Twitter, my personal friends, etc. - but because community games are kind of... "hidden" in BFV and not always up, its hard to get a server filled.
1. How will Portal be front-and-center for the community so people actually take advantage of this?
2. Why make it so someone HAS to be in the server for it to be up? I want to make a server for communities I help manage or maybe create on my own; I don't want to have to think to be present 24/7 to have it up for my communities to take part. I'd be willing to pay for it, just as community members have been in the past.