Blog Post
- 3 years ago
Really curious to see the full details on the class weapon profeciencies. I threw out that concept a few times on Reddit and on the forums a few months ago; kinda fun to see it implemented.
Also this looks to be a pretty big nerf to infantry AA. Most of the top AA loadouts are gone.
- Rao + Stinger
- Angel + Stinger
- Rao + SOFLAM (likely much fewer SOFLAM partners available now. Boris and Crawford may be the only specialists that could partner with a SOFLAM)
Lis now seems like the only viable choice for AA. I wonder how seriously DICE considered the AA implications of this change. Are these changes an intentional nerf to infantry AA? Speaking of Lis how are they going to handle her gadget restrictions; EOD Bot and AT mine only?
I'm not really sure what was meant by this statement "...To ensure vehicles don’t become dominant, we’ll maintain a balanced gameplay flow by adjusting the available Gadgets in advance to ensure effective counters remain in place. ...." Anyone care to offer their interpretations? I'm thinking it means the AA/AT launchers may see buffs.
Also giving the most popular specialists (Mackay and Sundance) one of the most popular gadgets (C5) and a proficiency bonus to one of the most popular guns (Assault rifles) seems like a recipe for a very popular class/class loadout.
- Psubond3 years agoLegend
@AngrySquid270 wrote:Really curious to see the full details on the class weapon profeciencies. I threw out that concept a few times on Reddit and on the forums a few months ago; kinda fun to see it implemented.
Also this looks to be a pretty big nerf to infantry AA. Most of the top AA loadouts are gone.
- Rao + Stinger
- Angel + Stinger
- Rao + SOFLAM (likely much fewer SOFLAM partners available now. Boris and Crawford may be the only specialists that could partner with a SOFLAM)
Lis now seems like the only viable choice for AA. I wonder how seriously DICE considered the AA implications of this change. Are these changes an intentional nerf to infantry AA? Speaking of Lis how are they going to handle her gadget restrictions; EOD Bot and AT mine only?
I'm not really sure what was meant by this statement "...To ensure vehicles don’t become dominant, we’ll maintain a balanced gameplay flow by adjusting the available Gadgets in advance to ensure effective counters remain in place. ...." Anyone care to offer their interpretations? I'm thinking it means the AA/AT launchers may see buffs.
Also giving the most popular specialists (Mackay and Sundance) one of the most popular gadgets (C5) and a proficiency bonus to one of the most popular guns (Assault rifles) seems like a recipe for a very popular class/class loadout.
totally agree. if everyone thought helos (especially stealth helos) were a problem before they are going to completely dominate now