Blog Post
4 years ago
This was a very disappointing and lackluster livestream. The Simgurus who hosted it were fine, and I enjoyed the creator chat but the upshot of it is that there is next to no new content or gameplay coming to TS4 for the next few months at least.
We're not getting the missing Industrial Loft Kit window until the end of November (and then it is a basegame update). There is going to be a new delivery system which will allow for the delivery of small things like a new hair or cas item or build mode object. This really seems like an excuse not to do patches with patch notes and bug fixes. Speaking of bug fixes there was no list of bug fixes for the next patch at all, so apparently they have stopped trying to make major improvements or fixes at least for the time being.
The new feature is Scenarios. I'm not very interested in this type of game play so it seems empty and shallow to me. However if it comes with something unexpected like orchestrated events, new socials and animations, or different opportunities and rewards, it might be better than it seems. The demonstration of it, though, was boring and made it seem just like a regular Rags to Riches challenge. It already exists outside the game if you want to play this way. It's a tiny UI update with a goal and aspiration points as a final reward. It would be far more interesting if it allowed you to unlock new objects or interactions. Traits don't necessarily affect it and the two options were not of any interest to me.
I am still disappointed that we don't seem to be getting a new pack, whether a game pack or Expansion pack, any time soon. Kits just don't cut it, although I have really liked the items in the latest two. However, they would have been far better if they were part of a fashion game pack or something bigger. The cultural representation they create is really shallow without a world, foods or relevant cultural activities etc. I guess we have to hope the 2nd update will be much bigger and better than this tiny shallow UI update.
We're not getting the missing Industrial Loft Kit window until the end of November (and then it is a basegame update). There is going to be a new delivery system which will allow for the delivery of small things like a new hair or cas item or build mode object. This really seems like an excuse not to do patches with patch notes and bug fixes. Speaking of bug fixes there was no list of bug fixes for the next patch at all, so apparently they have stopped trying to make major improvements or fixes at least for the time being.
The new feature is Scenarios. I'm not very interested in this type of game play so it seems empty and shallow to me. However if it comes with something unexpected like orchestrated events, new socials and animations, or different opportunities and rewards, it might be better than it seems. The demonstration of it, though, was boring and made it seem just like a regular Rags to Riches challenge. It already exists outside the game if you want to play this way. It's a tiny UI update with a goal and aspiration points as a final reward. It would be far more interesting if it allowed you to unlock new objects or interactions. Traits don't necessarily affect it and the two options were not of any interest to me.
I am still disappointed that we don't seem to be getting a new pack, whether a game pack or Expansion pack, any time soon. Kits just don't cut it, although I have really liked the items in the latest two. However, they would have been far better if they were part of a fashion game pack or something bigger. The cultural representation they create is really shallow without a world, foods or relevant cultural activities etc. I guess we have to hope the 2nd update will be much bigger and better than this tiny shallow UI update.