Blog Post
4 years ago
Hi hi, cool to see such an option for us to talk! Hope mine will be read too! (And hope it didn't post twice)
Firstly, as anyone else, traits and emotions. I really love the recent uptate which gave different Sims new actions and you should definitely keep adding them! In my opinion, the thing with Hates Children trait, only getting pregnant when dazed, shouldn't be removed or anything, as in "did something dumb", but something like "convince to have a child" would be great, with the success rate less than 50% so we'd need to try it multiple times.
Next ofcourse would be the attraction system and memories. Some other players have already written about them really well so I won't say much else. Just something that would be so cool to have.
Now something I've thought about for a long time. We all know sims get very sad for a few days after losing someone close. We also know that if they have enough positive emotions they can get very happy, while still mourning. So what about having emotions cancel eachother out? +5 sad, +5 happy = fine, and such.
Another thing that's been on my mind is that perhaps not have all interactions always open? Like, unless your sim is mean or evil or in a bad mood, or the conversation is offensive, all mean interactions aren't available. Same to when your sim is angry they won't want to say everything from the friendly list or do romantic interactions. But a hug might calm.
Also saw someone note having more unfortunate events occuring when sim is feeling something negative, which sounded great.
Now townies. Many have mentioned them not having a life and explained it through, so again, I won't bother to. But please, could it be possible to make it so that before a neighbor I was talking to outside barges in and starts playing games on my computer, they have to be invited in first? It's rather annoying.
Another thing others have said, sims often end up with lots of money, so it would be useful if we could buy more than one lot for a sim, and possibly even rent it out.
And lastly gurus! It would be really cool to see them working on new stuff and post about what they're making (not full content ofcourse, but just sketches and unfinished cas items and funiture). That would surely excite players more than secrets. And if you could tell us why you aren't doing the wildly requested things, like adding more traits or memory and attraction systems, it would be really be appreciated by many players, including myself.
That's all from me! Hope the length is acceptable. Keep up the good work! o:)
Firstly, as anyone else, traits and emotions. I really love the recent uptate which gave different Sims new actions and you should definitely keep adding them! In my opinion, the thing with Hates Children trait, only getting pregnant when dazed, shouldn't be removed or anything, as in "did something dumb", but something like "convince to have a child" would be great, with the success rate less than 50% so we'd need to try it multiple times.
Next ofcourse would be the attraction system and memories. Some other players have already written about them really well so I won't say much else. Just something that would be so cool to have.
Now something I've thought about for a long time. We all know sims get very sad for a few days after losing someone close. We also know that if they have enough positive emotions they can get very happy, while still mourning. So what about having emotions cancel eachother out? +5 sad, +5 happy = fine, and such.
Another thing that's been on my mind is that perhaps not have all interactions always open? Like, unless your sim is mean or evil or in a bad mood, or the conversation is offensive, all mean interactions aren't available. Same to when your sim is angry they won't want to say everything from the friendly list or do romantic interactions. But a hug might calm.
Also saw someone note having more unfortunate events occuring when sim is feeling something negative, which sounded great.
Now townies. Many have mentioned them not having a life and explained it through, so again, I won't bother to. But please, could it be possible to make it so that before a neighbor I was talking to outside barges in and starts playing games on my computer, they have to be invited in first? It's rather annoying.
Another thing others have said, sims often end up with lots of money, so it would be useful if we could buy more than one lot for a sim, and possibly even rent it out.
And lastly gurus! It would be really cool to see them working on new stuff and post about what they're making (not full content ofcourse, but just sketches and unfinished cas items and funiture). That would surely excite players more than secrets. And if you could tell us why you aren't doing the wildly requested things, like adding more traits or memory and attraction systems, it would be really be appreciated by many players, including myself.
That's all from me! Hope the length is acceptable. Keep up the good work! o:)