Blog Post
4 years ago
Well, this was a bold thing to organize EA_Leeloo (in a good way though). Your attempt at communicating WITH the player community is appreciated. But I can't help but think that, based on a lot of comments here, the concerns players have will come across as a wish list. They are, however, a collection of missed opportunities and unrealized potential experienced by your customers based on previous experiences with older iterations of the franchise as well as expectations of what could and should be added using advancements in technology since the inception of the original game for the money they pay. As long as these concerns aren't addressed and solved people will continuously be met with disappointment and the game will not make the profit that it could earn. Even if the game is doing financially well for you, it could have done more, it could have done better, and the lack of that is what people are taking the opportunity right here and now to point out. The demand is right here, where is the supply?
And I'll just add to the deluge of concerns with one of my own: The blatant sexism in your game. From marketing making male uninteresting trailers (often featuring a male sims getting hurt or failing something for supposedly funny reasons), CAS having no size adjustable bulge on a sim's crotch (a bulge there is a perfectly normal anatomical feature), lack of clothing and hairstyles compared to female sims, lack of new CAS assets released compared to female sims in new content, having a lot of the male/masculine CAS assets labeled as 'feminine' for female sims (further diminishing pure masculine style options), merlads/men incorrectly labeled as mermaid, a lot of the base game's high end basic furniture with the best stats belong to a set from one Princess Cordelia which isn't all that appealing to me for male sims who also want furniture with the highest stats – where's her twin brother prince Cody's stuff?, The Chronicles of Dress-Up wardrobe and shoe racks being 'hers' or 'his and hers' but not having a 'his' version (the base game at least came with 'his' or 'her' versions shoe racks and coat racks, and that superhero (sidekick apparently even) cocksuit for male sims was someone's idea for a funny pun? And for a game where the production team pride themselves on inclusion and representation it's just sad and weird that 50% of the world population isn't properly represented with (aside from the bulge) body hair.
Also, out of related interest, during the last 411 you showed us the work that's being done on the 'big' afro. Which looks fantastic, I can see that a lot of work and thought went into it and it's certainly a vast improvement over that wad of chewing gum that has been adorning some of my sims (although we should keep the old version for the clown hair it really was, you know, for actual clown sims). So... the real thing I'm wondering, now that the feminine version has been revealed, what is the obviously differently styled masculine version going to look like... I mean, you did a lot of consulting with various people on the approach for the upgrade, right? Did that also include anyone with knowledge on 'big' afro styles for men? Because what has been shown isn't a masculine style.
And I'll just add to the deluge of concerns with one of my own: The blatant sexism in your game. From marketing making male uninteresting trailers (often featuring a male sims getting hurt or failing something for supposedly funny reasons), CAS having no size adjustable bulge on a sim's crotch (a bulge there is a perfectly normal anatomical feature), lack of clothing and hairstyles compared to female sims, lack of new CAS assets released compared to female sims in new content, having a lot of the male/masculine CAS assets labeled as 'feminine' for female sims (further diminishing pure masculine style options), merlads/men incorrectly labeled as mermaid, a lot of the base game's high end basic furniture with the best stats belong to a set from one Princess Cordelia which isn't all that appealing to me for male sims who also want furniture with the highest stats – where's her twin brother prince Cody's stuff?, The Chronicles of Dress-Up wardrobe and shoe racks being 'hers' or 'his and hers' but not having a 'his' version (the base game at least came with 'his' or 'her' versions shoe racks and coat racks, and that superhero (sidekick apparently even) cocksuit for male sims was someone's idea for a funny pun? And for a game where the production team pride themselves on inclusion and representation it's just sad and weird that 50% of the world population isn't properly represented with (aside from the bulge) body hair.
Also, out of related interest, during the last 411 you showed us the work that's being done on the 'big' afro. Which looks fantastic, I can see that a lot of work and thought went into it and it's certainly a vast improvement over that wad of chewing gum that has been adorning some of my sims (although we should keep the old version for the clown hair it really was, you know, for actual clown sims). So... the real thing I'm wondering, now that the feminine version has been revealed, what is the obviously differently styled masculine version going to look like... I mean, you did a lot of consulting with various people on the approach for the upgrade, right? Did that also include anyone with knowledge on 'big' afro styles for men? Because what has been shown isn't a masculine style.