Blog Post
Blair_me
4 years agoSeasoned Novice
Dear Sims team! Thank you for offering us an opportunity to share our thoughts about our favourite game. <3
Here's a list of features I would be happy to see in my game.
1. Story progression and some unexpected things happening in the game that would add some drama/challenge to it. There should be something hapenning without constant control from a player.
2. More family game play and activities that more than one sim can do together. Generations in ts4 is not as deep as in previous interactions. I would prefer my parents sims could do much more with kids together and also help them with the skills.
3. Hotels, bands, super model career, better schools and weddings, better dates and a slow dance back.
4. Have you ever thought of such careers as ice an hockey player, ice skater, flight attendant, pilot, dancer, tv host, etc.?
5. More events like baby shower, bachelor party, prom, etc.
6. In some careers it's quite easy to reach the top of it quite quickly, especially after graduation from university. Would it be possible to unlock extra levels for graduates?
7. I find inspirations very useful, they help me develop a story line, but there are just a few of them. Would be better if we had more, especially those around romance, career and family and if they could include negative scenarios, like a heart breaker, etc.
8. For me teenagers are the most boring to play with. They are same like adults with a bit less option. So in the end I go over this stage very quickly. It would be great if teens could get some unique interactions and hobbies.
9. Will ballet classes ever be back?
10. Will a principal come back at some point? Could there be private schools?
11. Are you planning to improve fair skin tones as well? I live in Europe and it's hard for me to find a proper fair skin tone with a neutral sub-tone. Almost all fair skin colors right now have a yellowish tone, which doesn't reflect the European type of the skin correctly.
Questions:
1. How do you select the topics for the packs and how do you prioritize them? Who has a final say about what will be part of a pack?
2. Different players have different wishes, e.g., realistic game play vs fictional, traditional packs vs new topics for the packs. Do you consider this when you decide in which order to released which pack?
3. Do you collect any data about how people play, for example, is it more family oriented style, etc. Does it affect how you select the features for the new packs?
Thank you for working on this game, making it better for us and good luck in everything you do!
Here's a list of features I would be happy to see in my game.
1. Story progression and some unexpected things happening in the game that would add some drama/challenge to it. There should be something hapenning without constant control from a player.
2. More family game play and activities that more than one sim can do together. Generations in ts4 is not as deep as in previous interactions. I would prefer my parents sims could do much more with kids together and also help them with the skills.
3. Hotels, bands, super model career, better schools and weddings, better dates and a slow dance back.
4. Have you ever thought of such careers as ice an hockey player, ice skater, flight attendant, pilot, dancer, tv host, etc.?
5. More events like baby shower, bachelor party, prom, etc.
6. In some careers it's quite easy to reach the top of it quite quickly, especially after graduation from university. Would it be possible to unlock extra levels for graduates?
7. I find inspirations very useful, they help me develop a story line, but there are just a few of them. Would be better if we had more, especially those around romance, career and family and if they could include negative scenarios, like a heart breaker, etc.
8. For me teenagers are the most boring to play with. They are same like adults with a bit less option. So in the end I go over this stage very quickly. It would be great if teens could get some unique interactions and hobbies.
9. Will ballet classes ever be back?
10. Will a principal come back at some point? Could there be private schools?
11. Are you planning to improve fair skin tones as well? I live in Europe and it's hard for me to find a proper fair skin tone with a neutral sub-tone. Almost all fair skin colors right now have a yellowish tone, which doesn't reflect the European type of the skin correctly.
Questions:
1. How do you select the topics for the packs and how do you prioritize them? Who has a final say about what will be part of a pack?
2. Different players have different wishes, e.g., realistic game play vs fictional, traditional packs vs new topics for the packs. Do you consider this when you decide in which order to released which pack?
3. Do you collect any data about how people play, for example, is it more family oriented style, etc. Does it affect how you select the features for the new packs?
Thank you for working on this game, making it better for us and good luck in everything you do!