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Anonymous's avatar
Anonymous
12 years ago

Re: Very bad performance (cpu+gpu spikes when being shot at)

Okay we would need to go through some basic workarounds to check if that helps or if we need to dig in deeper in your issue:

Please keep us updated.
Basti

2 Replies

  • e6r6i6c's avatar
    e6r6i6c
    12 years ago

    Thanks for the reply, I did everything you said and I still have the same spikes. I even did a clean install of windows 8.1, and tried all of the things you said, and still no joy.

    I am running the following system:

    Asus 120 full hd monitor

    Intel i72600k oc 4.4ghz with a mugen 2, with 2 fans in push pull, temps are excelent.

    Corsair ddr3 1600mhz 8Gb 4x2gb sticks

    Crucial M4 SSD

    Evga Nvidia gtx 690 no overclock, and temps are also good

    I have this installed in a Coolermaster Cosmos 2, with very good airflow.

    Os Windows 8.1 clean installation fully updated

    Nvidia drivers 335.23 

    Audio realtek 889 drivers 6.0.1.7023

    Antivirus - windows security essentials

    I have tried older Nvidia drivers, and beta drivers, I have disabled all programs running in the background, I have disabled my onboard realtek soundcard, I have disables my cpu overclock, I am running high performance profile in windows energy management. I have enabled high performance, thread optimizationm, vsync of, render 1 frame ahead, single screen performance, in Nvidia controll pannel, Of course I also tried it without all these options.

    I am running the game in 1920 by 1080 120hz I also tried 60hz with vsyn enabled and disabled, I tried the lowest possible settings and the highest, with both scalling and vsync on and of, I tried a mix of low medium ultra, the GTX690 has 2gb vram, and when running Ultra it is very close to 100% full, but on lower settings I have enough vram, and I should not have these weird spikes. I also tried this with the x86 version, and I am running them as administrator.

    Again when BF4 came out I could play this game with every setting on ultra with 120% scalling on 1920 by 1080, Anti anti aliasing max with a fov of 90 and I could play the game between 60 and 100+ fps, with some fps drops, but I did not have these spikes/freezes when I am being shot at. Something changed 3 patches ago, and now I really don't enjoy this game. I can run across the map with no problems what so ever, running perfectly smooth, but when I am being shot, or a explosion goes of near me, it freezes for just a milisecond, so I cannot react fast enough to shoot back.

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